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Dan Xu

GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping

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Mar 13, 2025
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Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations

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Mar 13, 2025
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Multi-Attribute Multi-Grained Adaptation of Pre-Trained Language Models for Text Understanding from Bayesian Perspective

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Mar 08, 2025
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Vision-aware Multimodal Prompt Tuning for Uploadable Multi-source Few-shot Domain Adaptation

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Mar 08, 2025
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Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs

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Mar 07, 2025
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Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views

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Mar 04, 2025
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Human-Centric Foundation Models: Perception, Generation and Agentic Modeling

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Feb 12, 2025
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F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting

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Jan 12, 2025
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Free-viewpoint Human Animation with Pose-correlated Reference Selection

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Dec 23, 2024
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Synergizing Motion and Appearance: Multi-Scale Compensatory Codebooks for Talking Head Video Generation

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Dec 01, 2024
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