Abstract:Vision-Language-Action (VLA) models excel in robotic manipulation but are constrained by their heavy reliance on expert demonstrations, leading to demonstration bias and limiting performance. Reinforcement learning (RL) is a vital post-training strategy to overcome these limits, yet current VLA-RL methods, including group-based optimization approaches, are crippled by severe reward sparsity. Relying on binary success indicators wastes valuable information in failed trajectories, resulting in low training efficiency. To solve this, we propose Self-Referential Policy Optimization (SRPO), a novel VLA-RL framework. SRPO eliminates the need for external demonstrations or manual reward engineering by leveraging the model's own successful trajectories, generated within the current training batch, as a self-reference. This allows us to assign a progress-wise reward to failed attempts. A core innovation is the use of latent world representations to measure behavioral progress robustly. Instead of relying on raw pixels or requiring domain-specific fine-tuning, we utilize the compressed, transferable encodings from a world model's latent space. These representations naturally capture progress patterns across environments, enabling accurate, generalized trajectory comparison. Empirical evaluations on the LIBERO benchmark demonstrate SRPO's efficiency and effectiveness. Starting from a supervised baseline with 48.9% success, SRPO achieves a new state-of-the-art success rate of 99.2% in just 200 RL steps, representing a 103% relative improvement without any extra supervision. Furthermore, SRPO shows substantial robustness, achieving a 167% performance improvement on the LIBERO-Plus benchmark.
Abstract:Multimodal large language models (MLLMs) have shown remarkable capabilities in a wide range of vision-language tasks. However, the large number of visual tokens introduces significant computational overhead. To address this issue, visual token pruning has emerged as a key technique for enhancing the efficiency of MLLMs. In cognitive science, humans tend to first determine which regions of a scene to attend to ("where to look") before deciding which specific elements within those regions to process in detail ("what to select"). This two-stage strategy enables the visual system to efficiently allocate attention at a coarse spatial level before performing fine-grained selection. However, existing pruning methods primarily focus on directly optimizing "what to select", typically using attention scores or similarity metrics. They rarely consider "where to look", which has been shown to lead to inefficient spatial allocation, positional bias, and the retention of irrelevant or redundant tokens. In this paper, we propose GridPrune, a method that replaces the global Top-K mechanism with a "guide-globally, select-locally" zonal selection system. GridPrune splits the pruning process into two steps: first, it uses text-conditional guidance to dynamically allocate a token budget across spatial zones; and then, it performs local selection within each budgeted zone. Experimental results demonstrate that GridPrune achieves superior performance across various MLLM architectures. On LLaVA-NeXT-7B, GridPrune retains 96.98% of the full performance while using 11.1% of the tokens, outperforming the best-performing baseline by 2.34% at the same pruning rate.
Abstract:Kernel power $k$-means (KPKM) leverages a family of means to mitigate local minima issues in kernel $k$-means. However, KPKM faces two key limitations: (1) the computational burden of the full kernel matrix restricts its use on extensive data, and (2) the lack of authentic centroid-sample assignment learning reduces its noise robustness. To overcome these challenges, we propose RFF-KPKM, introducing the first approximation theory for applying random Fourier features (RFF) to KPKM. RFF-KPKM employs RFF to generate efficient, low-dimensional feature maps, bypassing the need for the whole kernel matrix. Crucially, we are the first to establish strong theoretical guarantees for this combination: (1) an excess risk bound of $\mathcal{O}(\sqrt{k^3/n})$, (2) strong consistency with membership values, and (3) a $(1+\varepsilon)$ relative error bound achievable using the RFF of dimension $\mathrm{poly}(\varepsilon^{-1}\log k)$. Furthermore, to improve robustness and the ability to learn multiple kernels, we propose IP-RFF-MKPKM, an improved possibilistic RFF-based multiple kernel power $k$-means. IP-RFF-MKPKM ensures the scalability of MKPKM via RFF and refines cluster assignments by combining the merits of the possibilistic membership and fuzzy membership. Experiments on large-scale datasets demonstrate the superior efficiency and clustering accuracy of the proposed methods compared to the state-of-the-art alternatives.
Abstract:Exposure correction is essential for enhancing image quality under challenging lighting conditions. While supervised learning has achieved significant progress in this area, it relies heavily on large-scale labeled datasets, which are difficult to obtain in practical scenarios. To address this limitation, we propose a pseudo label-based unsupervised method called LoopExpose for arbitrary-length exposure correction. A nested loop optimization strategy is proposed to address the exposure correction problem, where the correction model and pseudo-supervised information are jointly optimized in a two-level framework. Specifically, the upper-level trains a correction model using pseudo-labels generated through multi-exposure fusion at the lower level. A feedback mechanism is introduced where corrected images are fed back into the fusion process to refine the pseudo-labels, creating a self-reinforcing learning loop. Considering the dominant role of luminance calibration in exposure correction, a Luminance Ranking Loss is introduced to leverage the relative luminance ordering across the input sequence as a self-supervised constraint. Extensive experiments on different benchmark datasets demonstrate that LoopExpose achieves superior exposure correction and fusion performance, outperforming existing state-of-the-art unsupervised methods. Code is available at https://github.com/FALALAS/LoopExpose.
Abstract:We propose a neuromorphic tactile sensing framework for robotic texture classification that is inspired by human exploratory strategies. Our system utilizes the NeuroTac sensor to capture neuromorphic tactile data during a series of exploratory motions. We first tested six distinct motions for texture classification under fixed environment: sliding, rotating, tapping, as well as the combined motions: sliding+rotating, tapping+rotating, and tapping+sliding. We chose sliding and sliding+rotating as the best motions based on final accuracy and the sample timing length needed to reach converged accuracy. In the second experiment designed to simulate complex real-world conditions, these two motions were further evaluated under varying contact depth and speeds. Under these conditions, our framework attained the highest accuracy of 87.33\% with sliding+rotating while maintaining an extremely low power consumption of only 8.04 mW. These results suggest that the sliding+rotating motion is the optimal exploratory strategy for neuromorphic tactile sensing deployment in texture classification tasks and holds significant promise for enhancing robotic environmental interaction.
Abstract:Joint reconstruction of human-object interaction marks a significant milestone in comprehending the intricate interrelations between humans and their surrounding environment. Nevertheless, previous optimization methods often struggle to achieve physically plausible reconstruction results due to the lack of prior knowledge about human-object interactions. In this paper, we introduce ScoreHOI, an effective diffusion-based optimizer that introduces diffusion priors for the precise recovery of human-object interactions. By harnessing the controllability within score-guided sampling, the diffusion model can reconstruct a conditional distribution of human and object pose given the image observation and object feature. During inference, the ScoreHOI effectively improves the reconstruction results by guiding the denoising process with specific physical constraints. Furthermore, we propose a contact-driven iterative refinement approach to enhance the contact plausibility and improve the reconstruction accuracy. Extensive evaluations on standard benchmarks demonstrate ScoreHOI's superior performance over state-of-the-art methods, highlighting its ability to achieve a precise and robust improvement in joint human-object interaction reconstruction.
Abstract:With the growing size of deep neural networks and datasets, the computational costs of training have significantly increased. The layer-freezing technique has recently attracted great attention as a promising method to effectively reduce the cost of network training. However, in traditional layer-freezing methods, frozen layers are still required for forward propagation to generate feature maps for unfrozen layers, limiting the reduction of computation costs. To overcome this, prior works proposed a hypothetical solution, which caches feature maps from frozen layers as a new dataset, allowing later layers to train directly on stored feature maps. While this approach appears to be straightforward, it presents several major challenges that are severely overlooked by prior literature, such as how to effectively apply augmentations to feature maps and the substantial storage overhead introduced. If these overlooked challenges are not addressed, the performance of the caching method will be severely impacted and even make it infeasible. This paper is the first to comprehensively explore these challenges and provides a systematic solution. To improve training accuracy, we propose \textit{similarity-aware channel augmentation}, which caches channels with high augmentation sensitivity with a minimum additional storage cost. To mitigate storage overhead, we incorporate lossy data compression into layer freezing and design a \textit{progressive compression} strategy, which increases compression rates as more layers are frozen, effectively reducing storage costs. Finally, our solution achieves significant reductions in training cost while maintaining model accuracy, with a minor time overhead. Additionally, we conduct a comprehensive evaluation of freezing and compression strategies, providing insights into optimizing their application for efficient DNN training.
Abstract:Large Vision-Language Models (LVLMs) have advanced multimodal learning but face high computational costs due to the large number of visual tokens, motivating token pruning to improve inference efficiency. The key challenge lies in identifying which tokens are truly important. Most existing approaches rely on attention-based criteria to estimate token importance. However, they inherently suffer from certain limitations, such as positional bias. In this work, we explore a new perspective on token importance based on token transitions in LVLMs. We observe that the transition of token representations provides a meaningful signal of semantic information. Based on this insight, we propose TransPrune, a training-free and efficient token pruning method. Specifically, TransPrune progressively prunes tokens by assessing their importance through a combination of Token Transition Variation (TTV)-which measures changes in both the magnitude and direction of token representations-and Instruction-Guided Attention (IGA), which measures how strongly the instruction attends to image tokens via attention. Extensive experiments demonstrate that TransPrune achieves comparable multimodal performance to original LVLMs, such as LLaVA-v1.5 and LLaVA-Next, across eight benchmarks, while reducing inference TFLOPs by more than half. Moreover, TTV alone can serve as an effective criterion without relying on attention, achieving performance comparable to attention-based methods. The code will be made publicly available upon acceptance of the paper at https://github.com/liaolea/TransPrune.
Abstract:Recent advancements in deep neural networks have driven significant progress in image enhancement (IE). However, deploying deep learning models on resource-constrained platforms, such as mobile devices, remains challenging due to high computation and memory demands. To address these challenges and facilitate real-time IE on mobile, we introduce an extremely lightweight Convolutional Neural Network (CNN) framework with around 4K parameters. Our approach integrates reparameterization with an Incremental Weight Optimization strategy to ensure efficiency. Additionally, we enhance performance with a Feature Self-Transform module and a Hierarchical Dual-Path Attention mechanism, optimized with a Local Variance-Weighted loss. With this efficient framework, we are the first to achieve real-time IE inference at up to 1,100 frames per second (FPS) while delivering competitive image quality, achieving the best trade-off between speed and performance across multiple IE tasks. The code will be available at https://github.com/AVC2-UESTC/MobileIE.git.




Abstract:Spiking Neural Networks (SNNs) have emerged as a new generation of energy-efficient neural networks suitable for implementation on neuromorphic hardware. As neuromorphic hardware has limited memory and computing resources, weight pruning and quantization have recently been explored to improve SNNs' efficiency. State-of-the-art SNN pruning/quantization methods employ multiple compression and training iterations, increasing the cost for pre-trained or very large SNNs. In this paper, we propose a new one-shot post-training pruning/quantization framework, Optimal Spiking Brain Compression (OSBC), that adapts the Optimal Brain Compression (OBC) method of [Frantar, Singh, and Alistarh, 2023] for SNNs. Rather than minimizing the loss on neuron input current as OBC does, OSBC achieves more efficient and accurate SNN compression in one pass by minimizing the loss on spiking neuron membrane potential with a small sample dataset. Our experiments on neuromorphic datasets (N-MNIST, CIFAR10-DVS, DVS128-Gesture) demonstrate that OSBC can achieve 97% sparsity through pruning with 1.41%, 10.20%, and 1.74% accuracy loss, or 4-bit symmetric quantization with 0.17%, 1.54%, and 7.71% accuracy loss, respectively. Code will be available on GitHub.