Abstract:Federated learning (FL) enables collaborative learning among decentralized clients while safeguarding the privacy of their local data. Existing studies on FL typically assume offline labeled data available at each client when the training starts. Nevertheless, the training data in practice often arrive at clients in a streaming fashion without ground-truth labels. Given the expensive annotation cost, it is critical to identify a subset of informative samples for labeling on clients. However, selecting samples locally while accommodating the global training objective presents a challenge unique to FL. In this work, we tackle this conundrum by framing the data querying process in FL as a collaborative decentralized decision-making problem and proposing an effective solution named LeaDQ, which leverages multi-agent reinforcement learning algorithms. In particular, under the implicit guidance from global information, LeaDQ effectively learns the local policies for distributed clients and steers them towards selecting samples that can enhance the global model's accuracy. Extensive simulations on image and text tasks show that LeaDQ advances the model performance in various FL scenarios, outperforming the benchmarking algorithms.
Abstract:Camouflaged Object Segmentation (COS) faces significant challenges due to the scarcity of annotated data, where meticulous pixel-level annotation is both labor-intensive and costly, primarily due to the intricate object-background boundaries. Addressing the core question, "Can COS be effectively achieved in a zero-shot manner without manual annotations for any camouflaged object?" we affirmatively respond and introduce a robust zero-shot COS framework. This framework leverages the inherent local pattern bias of COS and employs a broad semantic feature space derived from salient object segmentation (SOS) for efficient zero-shot transfer. We incorporate an Masked Image Modeling (MIM) based image encoder optimized for Parameter-Efficient Fine-Tuning (PEFT), a Multimodal Large Language Model (M-LLM), and a Multi-scale Fine-grained Alignment (MFA) mechanism. The MIM pre-trained image encoder focuses on capturing essential low-level features, while the M-LLM generates caption embeddings processed alongside these visual cues. These embeddings are precisely aligned using MFA, enabling our framework to accurately interpret and navigate complex semantic contexts. To optimize operational efficiency, we introduce a learnable codebook that represents the M-LLM during inference, significantly reducing computational overhead. Our framework demonstrates its versatility and efficacy through rigorous experimentation, achieving state-of-the-art performance in zero-shot COS with $F_{\beta}^w$ scores of 72.9\% on CAMO and 71.7\% on COD10K. By removing the M-LLM during inference, we achieve an inference speed comparable to that of traditional end-to-end models, reaching 18.1 FPS. Code: https://github.com/R-LEI360725/ZSCOS-CaMF
Abstract:In multi-agent reinforcement learning (MARL), parameter sharing is commonly employed to enhance sample efficiency. However, the popular approach of full parameter sharing often leads to homogeneous policies among agents, potentially limiting the performance benefits that could be derived from policy diversity. To address this critical limitation, we introduce \emph{Kaleidoscope}, a novel adaptive partial parameter sharing scheme that fosters policy heterogeneity while still maintaining high sample efficiency. Specifically, Kaleidoscope maintains one set of common parameters alongside multiple sets of distinct, learnable masks for different agents, dictating the sharing of parameters. It promotes diversity among policy networks by encouraging discrepancy among these masks, without sacrificing the efficiencies of parameter sharing. This design allows Kaleidoscope to dynamically balance high sample efficiency with a broad policy representational capacity, effectively bridging the gap between full parameter sharing and non-parameter sharing across various environments. We further extend Kaleidoscope to critic ensembles in the context of actor-critic algorithms, which could help improve value estimations.Our empirical evaluations across extensive environments, including multi-agent particle environment, multi-agent MuJoCo and StarCraft multi-agent challenge v2, demonstrate the superior performance of Kaleidoscope compared with existing parameter sharing approaches, showcasing its potential for performance enhancement in MARL. The code is publicly available at \url{https://github.com/LXXXXR/Kaleidoscope}.
Abstract:Emotion Recognition in Conversations (ERCs) is a vital area within multimodal interaction research, dedicated to accurately identifying and classifying the emotions expressed by speakers throughout a conversation. Traditional ERC approaches predominantly rely on unimodal cues\-such as text, audio, or visual data\-leading to limitations in their effectiveness. These methods encounter two significant challenges: 1) Consistency in multimodal information. Before integrating various modalities, it is crucial to ensure that the data from different sources is aligned and coherent. 2) Contextual information capture. Successfully fusing multimodal features requires a keen understanding of the evolving emotional tone, especially in lengthy dialogues where emotions may shift and develop over time. To address these limitations, we propose a novel Mamba-enhanced Text-Audio-Video alignment network (MaTAV) for the ERC task. MaTAV is with the advantages of aligning unimodal features to ensure consistency across different modalities and handling long input sequences to better capture contextual multimodal information. The extensive experiments on the MELD and IEMOCAP datasets demonstrate that MaTAV significantly outperforms existing state-of-the-art methods on the ERC task with a big margin.
Abstract:Reinforcement learning (RL) has proven to be well-performed and general-purpose in the inventory control (IC). However, further improvement of RL algorithms in the IC domain is impeded due to two limitations of online experience. First, online experience is expensive to acquire in real-world applications. With the low sample efficiency nature of RL algorithms, it would take extensive time to train the RL policy to convergence. Second, online experience may not reflect the true demand due to the lost sales phenomenon typical in IC, which makes the learning process more challenging. To address the above challenges, we propose a decision framework that combines reinforcement learning with feedback graph (RLFG) and intrinsically motivated exploration (IME) to boost sample efficiency. In particular, we first take advantage of the inherent properties of lost-sales IC problems and design the feedback graph (FG) specially for lost-sales IC problems to generate abundant side experiences aid RL updates. Then we conduct a rigorous theoretical analysis of how the designed FG reduces the sample complexity of RL methods. Based on the theoretical insights, we design an intrinsic reward to direct the RL agent to explore to the state-action space with more side experiences, further exploiting FG's power. Experimental results demonstrate that our method greatly improves the sample efficiency of applying RL in IC. Our code is available at https://anonymous.4open.science/r/RLIMFG4IC-811D/
Abstract:Restless multi-armed bandits (RMABs) have been widely utilized to address resource allocation problems with Markov reward processes (MRPs). Existing works often assume that the dynamics of MRPs are known prior, which makes the RMAB problem solvable from an optimization perspective. Nevertheless, an efficient learning-based solution for RMABs with unknown system dynamics remains an open problem. In this paper, we study the cooperative resource allocation problem with unknown system dynamics of MRPs. This problem can be modeled as a multi-agent online RMAB problem, where multiple agents collaboratively learn the system dynamics while maximizing their accumulated rewards. We devise a federated online RMAB framework to mitigate the communication overhead and data privacy issue by adopting the federated learning paradigm. Based on this framework, we put forth a Federated Thompson Sampling-enabled Whittle Index (FedTSWI) algorithm to solve this multi-agent online RMAB problem. The FedTSWI algorithm enjoys a high communication and computation efficiency, and a privacy guarantee. Moreover, we derive a regret upper bound for the FedTSWI algorithm. Finally, we demonstrate the effectiveness of the proposed algorithm on the case of online multi-user multi-channel access. Numerical results show that the proposed algorithm achieves a fast convergence rate of $\mathcal{O}(\sqrt{T\log(T)})$ and better performance compared with baselines. More importantly, its sample complexity decreases with the number of agents.
Abstract:In multi-agent reinforcement learning (MARL), effective exploration is critical, especially in sparse reward environments. Although introducing global intrinsic rewards can foster exploration in such settings, it often complicates credit assignment among agents. To address this difficulty, we propose Individual Contributions as intrinsic Exploration Scaffolds (ICES), a novel approach to motivate exploration by assessing each agent's contribution from a global view. In particular, ICES constructs exploration scaffolds with Bayesian surprise, leveraging global transition information during centralized training. These scaffolds, used only in training, help to guide individual agents towards actions that significantly impact the global latent state transitions. Additionally, ICES separates exploration policies from exploitation policies, enabling the former to utilize privileged global information during training. Extensive experiments on cooperative benchmark tasks with sparse rewards, including Google Research Football (GRF) and StarCraft Multi-agent Challenge (SMAC), demonstrate that ICES exhibits superior exploration capabilities compared with baselines. The code is publicly available at https://github.com/LXXXXR/ICES.
Abstract:This work analyzes unobservable directions of Vision-aided Inertial Navigation System (VINS) and Lidar-aided Inertial Navigation System (LINS) nonlinear model. Under the assumption that there exist two features observed by the camera without occlusion, the unobservable directions of VINS are uniformly globally translation and global rotations about the gravity vector. The unobservable directions of LINS are same as VINS, while only one feature need to be observed. Also, a constraint in Observability-Constrained VINS (OC-VINS) is proved.
Abstract:Effective communication protocols in multi-agent reinforcement learning (MARL) are critical to fostering cooperation and enhancing team performance. To leverage communication, many previous works have proposed to compress local information into a single message and broadcast it to all reachable agents. This simplistic messaging mechanism, however, may fail to provide adequate, critical, and relevant information to individual agents, especially in severely bandwidth-limited scenarios. This motivates us to develop context-aware communication schemes for MARL, aiming to deliver personalized messages to different agents. Our communication protocol, named CACOM, consists of two stages. In the first stage, agents exchange coarse representations in a broadcast fashion, providing context for the second stage. Following this, agents utilize attention mechanisms in the second stage to selectively generate messages personalized for the receivers. Furthermore, we employ the learned step size quantization (LSQ) technique for message quantization to reduce the communication overhead. To evaluate the effectiveness of CACOM, we integrate it with both actor-critic and value-based MARL algorithms. Empirical results on cooperative benchmark tasks demonstrate that CACOM provides evident performance gains over baselines under communication-constrained scenarios.
Abstract:Interpreting traditional B-mode ultrasound images can be challenging due to image artifacts (e.g., shadowing, speckle), leading to low sensitivity and limited diagnostic accuracy. While Magnetic Resonance Imaging (MRI) has been proposed as a solution, it is expensive and not widely available. Furthermore, most biopsies are guided by Transrectal Ultrasound (TRUS) alone and can miss up to 52% cancers, highlighting the need for improved targeting. To address this issue, we propose ProsDectNet, a multi-task deep learning approach that localizes prostate cancer on B-mode ultrasound. Our model is pre-trained using radiologist-labeled data and fine-tuned using biopsy-confirmed labels. ProsDectNet includes a lesion detection and patch classification head, with uncertainty minimization using entropy to improve model performance and reduce false positive predictions. We trained and validated ProsDectNet using a cohort of 289 patients who underwent MRI-TRUS fusion targeted biopsy. We then tested our approach on a group of 41 patients and found that ProsDectNet outperformed the average expert clinician in detecting prostate cancer on B-mode ultrasound images, achieving a patient-level ROC-AUC of 82%, a sensitivity of 74%, and a specificity of 67%. Our results demonstrate that ProsDectNet has the potential to be used as a computer-aided diagnosis system to improve targeted biopsy and treatment planning.