Abstract:Identifying an appropriate task space that simplifies control solutions is important for solving robotic manipulation problems. One approach to this problem is learning an appropriate low-dimensional action space. Linear and nonlinear action mapping methods have trade-offs between simplicity on the one hand and the ability to express motor commands outside of a single low-dimensional subspace on the other. We propose that learning local linear action representations that adapt based on the current configuration of the robot achieves both of these benefits. Our state-conditioned linear maps ensure that for any given state, the high-dimensional robotic actuations are linear in the low-dimensional action. As the robot state evolves, so do the action mappings, ensuring the ability to represent motions that are immediately necessary. These local linear representations guarantee desirable theoretical properties by design, and we validate these findings empirically through two user studies. Results suggest state-conditioned linear maps outperform conditional autoencoder and PCA baselines on a pick-and-place task and perform comparably to mode switching in a more complex pouring task.
Abstract:With the development of video understanding, there is a proliferation of tasks for clip-level temporal video analysis, including temporal action detection (TAD), temporal action segmentation (TAS), and generic event boundary detection (GEBD). While task-specific video understanding models have exhibited outstanding performance in each task, there remains a dearth of a unified framework capable of simultaneously addressing multiple tasks, which is a promising direction for the next generation of AI. To this end, in this paper, we propose a single unified framework, coined as Temporal2Seq, to formulate the output of these temporal video understanding tasks as a sequence of discrete tokens. With this unified token representation, Temporal2Seq can train a generalist model within a single architecture on different video understanding tasks. In the absence of multi-task learning (MTL) benchmarks, we compile a comprehensive co-training dataset by borrowing the datasets from TAD, TAS, and GEBD tasks. We evaluate our Temporal2Seq generalist model on the corresponding test sets of three tasks, demonstrating that Temporal2Seq can produce reasonable results on various tasks and achieve advantages compared with single-task training on this framework. We also investigate the generalization performance of our generalist model on new datasets from different tasks, which yields superior performance to the specific model.
Abstract:First-person hand-object interaction anticipation aims to predict the interaction process over a forthcoming period based on current scenes and prompts. This capability is crucial for embodied intelligence and human-robot collaboration. The complete interaction process involves both pre-contact interaction intention (i.e., hand motion trends and interaction hotspots) and post-contact interaction manipulation (i.e., manipulation trajectories and hand poses with contact). Existing research typically anticipates only interaction intention while neglecting manipulation, resulting in incomplete predictions and an increased likelihood of intention errors due to the lack of manipulation constraints. To address this, we propose a novel model, PEAR (Phrase-Based Hand-Object Interaction Anticipation), which jointly anticipates interaction intention and manipulation. To handle uncertainties in the interaction process, we employ a twofold approach. Firstly, we perform cross-alignment of verbs, nouns, and images to reduce the diversity of hand movement patterns and object functional attributes, thereby mitigating intention uncertainty. Secondly, we establish bidirectional constraints between intention and manipulation using dynamic integration and residual connections, ensuring consistency among elements and thus overcoming manipulation uncertainty. To rigorously evaluate the performance of the proposed model, we collect a new task-relevant dataset, EGO-HOIP, with comprehensive annotations. Extensive experimental results demonstrate the superiority of our method.
Abstract:Training large language models (LLMs) and multimodal LLMs necessitates significant computing resources, and existing publicly available LLMs are typically pre-trained on diverse, privately curated datasets spanning various tasks. For instance, LLaMA, Vicuna, and LLaVA are three LLM variants trained with LLaMA base models using very different training recipes, tasks, and data modalities. The training cost and complexity for such LLM variants grow rapidly. In this study, we propose to use a soup strategy to assemble these LLM variants into a single well-generalized multimodal LLM (SoupLM) in a cost-efficient manner. Assembling these LLM variants efficiently brings knowledge and specialities trained from different domains and data modalities into an integrated one (e.g., chatbot speciality from user-shared conversations for Vicuna, and visual capacity from vision-language data for LLaVA), therefore, to avoid computing costs of repetitive training on several different domains. We propose series of soup strategies to systematically benchmark performance gains across various configurations, and probe the soup behavior across base models in the interpolation space.
Abstract:We present PoliFormer (Policy Transformer), an RGB-only indoor navigation agent trained end-to-end with reinforcement learning at scale that generalizes to the real-world without adaptation despite being trained purely in simulation. PoliFormer uses a foundational vision transformer encoder with a causal transformer decoder enabling long-term memory and reasoning. It is trained for hundreds of millions of interactions across diverse environments, leveraging parallelized, multi-machine rollouts for efficient training with high throughput. PoliFormer is a masterful navigator, producing state-of-the-art results across two distinct embodiments, the LoCoBot and Stretch RE-1 robots, and four navigation benchmarks. It breaks through the plateaus of previous work, achieving an unprecedented 85.5% success rate in object goal navigation on the CHORES-S benchmark, a 28.5% absolute improvement. PoliFormer can also be trivially extended to a variety of downstream applications such as object tracking, multi-object navigation, and open-vocabulary navigation with no finetuning.
Abstract:Interaction intention anticipation aims to jointly predict future hand trajectories and interaction hotspots. Existing research often treated trajectory forecasting and interaction hotspots prediction as separate tasks or solely considered the impact of trajectories on interaction hotspots, which led to the accumulation of prediction errors over time. However, a deeper inherent connection exists between hand trajectories and interaction hotspots, which allows for continuous mutual correction between them. Building upon this relationship, a novel Bidirectional prOgressive Transformer (BOT), which introduces a Bidirectional Progressive mechanism into the anticipation of interaction intention is established. Initially, BOT maximizes the utilization of spatial information from the last observation frame through the Spatial-Temporal Reconstruction Module, mitigating conflicts arising from changes of view in first-person videos. Subsequently, based on two independent prediction branches, a Bidirectional Progressive Enhancement Module is introduced to mutually improve the prediction of hand trajectories and interaction hotspots over time to minimize error accumulation. Finally, acknowledging the intrinsic randomness in human natural behavior, we employ a Trajectory Stochastic Unit and a C-VAE to introduce appropriate uncertainty to trajectories and interaction hotspots, respectively. Our method achieves state-of-the-art results on three benchmark datasets Epic-Kitchens-100, EGO4D, and EGTEA Gaze+, demonstrating superior in complex scenarios.
Abstract:We present Unified-IO 2, the first autoregressive multimodal model that is capable of understanding and generating image, text, audio, and action. To unify different modalities, we tokenize inputs and outputs -- images, text, audio, action, bounding boxes, etc., into a shared semantic space and then process them with a single encoder-decoder transformer model. Since training with such diverse modalities is challenging, we propose various architectural improvements to stabilize model training. We train our model from scratch on a large multimodal pre-training corpus from diverse sources with a multimodal mixture of denoisers objective. To learn an expansive set of skills, such as following multimodal instructions, we construct and finetune on an ensemble of 120 datasets with prompts and augmentations. With a single unified model, Unified-IO 2 achieves state-of-the-art performance on the GRIT benchmark and strong results in more than 35 benchmarks, including image generation and understanding, natural language understanding, video and audio understanding, and robotic manipulation. We release all our models to the research community.
Abstract:Real-world robotic tasks stretch over extended horizons and encompass multiple stages. Learning long-horizon manipulation tasks, however, is a long-standing challenge, and demands decomposing the overarching task into several manageable subtasks to facilitate policy learning and generalization to unseen tasks. Prior task decomposition methods require task-specific knowledge, are computationally intensive, and cannot readily be applied to new tasks. To address these shortcomings, we propose Universal Visual Decomposer (UVD), an off-the-shelf task decomposition method for visual long horizon manipulation using pre-trained visual representations designed for robotic control. At a high level, UVD discovers subgoals by detecting phase shifts in the embedding space of the pre-trained representation. Operating purely on visual demonstrations without auxiliary information, UVD can effectively extract visual subgoals embedded in the videos, while incurring zero additional training cost on top of standard visuomotor policy training. Goal-conditioned policies learned with UVD-discovered subgoals exhibit significantly improved compositional generalization at test time to unseen tasks. Furthermore, UVD-discovered subgoals can be used to construct goal-based reward shaping that jump-starts temporally extended exploration for reinforcement learning. We extensively evaluate UVD on both simulation and real-world tasks, and in all cases, UVD substantially outperforms baselines across imitation and reinforcement learning settings on in-domain and out-of-domain task sequences alike, validating the clear advantage of automated visual task decomposition within the simple, compact UVD framework.
Abstract:Episodic training, where an agent's environment is reset after every success or failure, is the de facto standard when training embodied reinforcement learning (RL) agents. The underlying assumption that the environment can be easily reset is limiting both practically, as resets generally require human effort in the real world and can be computationally expensive in simulation, and philosophically, as we'd expect intelligent agents to be able to continuously learn without intervention. Work in learning without any resets, i.e{.} Reset-Free RL (RF-RL), is promising but is plagued by the problem of irreversible transitions (e.g{.} an object breaking) which halt learning. Moreover, the limited state diversity and instrument setup encountered during RF-RL means that works studying RF-RL largely do not require their models to generalize to new environments. In this work, we instead look to minimize, rather than completely eliminate, resets while building visual agents that can meaningfully generalize. As studying generalization has previously not been a focus of benchmarks designed for RF-RL, we propose a new Stretch Pick-and-Place benchmark designed for evaluating generalizations across goals, cosmetic variations, and structural changes. Moreover, towards building performant reset-minimizing RL agents, we propose unsupervised metrics to detect irreversible transitions and a single-policy training mechanism to enable generalization. Our proposed approach significantly outperforms prior episodic, reset-free, and reset-minimizing approaches achieving higher success rates with fewer resets in Stretch-P\&P and another popular RF-RL benchmark. Finally, we find that our proposed approach can dramatically reduce the number of resets required for training other embodied tasks, in particular for RoboTHOR ObjectNav we obtain higher success rates than episodic approaches using 99.97\% fewer resets.
Abstract:Traffic flow prediction is an important part of smart transportation. The goal is to predict future traffic conditions based on historical data recorded by sensors and the traffic network. As the city continues to build, parts of the transportation network will be added or modified. How to accurately predict expanding and evolving long-term streaming networks is of great significance. To this end, we propose a new simulation-based criterion that considers teaching autonomous agents to mimic sensor patterns, planning their next visit based on the sensor's profile (e.g., traffic, speed, occupancy). The data recorded by the sensor is most accurate when the agent can perfectly simulate the sensor's activity pattern. We propose to formulate the problem as a continuous reinforcement learning task, where the agent is the next flow value predictor, the action is the next time-series flow value in the sensor, and the environment state is a dynamically fused representation of the sensor and transportation network. Actions taken by the agent change the environment, which in turn forces the agent's mode to update, while the agent further explores changes in the dynamic traffic network, which helps the agent predict its next visit more accurately. Therefore, we develop a strategy in which sensors and traffic networks update each other and incorporate temporal context to quantify state representations evolving over time.