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Tao Lu

Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians

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Dec 10, 2024
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Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes

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Dec 02, 2024
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Why Antiwork: A RoBERTa-Based System for Work-Related Stress Identification and Leading Factor Analysis

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Aug 24, 2024
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Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

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Mar 26, 2024
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GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

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Mar 25, 2024
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3D Lane Detection from Front or Surround-View using Joint-Modeling & Matching

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Jan 16, 2024
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Word length-aware text spotting: Enhancing detection and recognition in dense text image

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Dec 25, 2023
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Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

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Nov 30, 2023
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UPL-SFDA: Uncertainty-aware Pseudo Label Guided Source-Free Domain Adaptation for Medical Image Segmentation

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Sep 19, 2023
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SparseBEV: High-Performance Sparse 3D Object Detection from Multi-Camera Videos

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Sep 05, 2023
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