Abstract:Robotic grippers are receiving increasing attention in various industries as essential components of robots for interacting and manipulating objects. While significant progress has been made in the past, conventional rigid grippers still have limitations in handling irregular objects and can damage fragile objects. We have shown that soft grippers offer deformability to adapt to a variety of object shapes and maximize object protection. At the same time, dynamic vision sensors (e.g., event-based cameras) are capable of capturing small changes in brightness and streaming them asynchronously as events, unlike RGB cameras, which do not perform well in low-light and fast-moving environments. In this paper, a dynamic-vision-based algorithm is proposed to measure the force applied to the gripper. In particular, we first set up a DVXplorer Lite series event camera to capture twenty-five sets of event data. Second, motivated by the impressive performance of the Vision Transformer (ViT) algorithm in dense image prediction tasks, we propose a new approach that demonstrates the potential for real-time force estimation and meets the requirements of real-world scenarios. We extensively evaluate the proposed algorithm on a wide range of scenarios and settings, and show that it consistently outperforms recent approaches.
Abstract:In Virtual Reality (VR), adversarial attack remains a significant security threat. Most deep learning-based methods for physical and digital adversarial attacks focus on enhancing attack performance by crafting adversarial examples that contain large printable distortions that are easy for human observers to identify. However, attackers rarely impose limitations on the naturalness and comfort of the appearance of the generated attack image, resulting in a noticeable and unnatural attack. To address this challenge, we propose a framework to incorporate style transfer to craft adversarial inputs of natural styles that exhibit minimal detectability and maximum natural appearance, while maintaining superior attack capabilities.
Abstract:Well-designed prompts have demonstrated the potential to guide text-to-image models in generating amazing images. Although existing prompt engineering methods can provide high-level guidance, it is challenging for novice users to achieve the desired results by manually entering prompts due to a discrepancy between novice-user-input prompts and the model-preferred prompts. To bridge the distribution gap between user input behavior and model training datasets, we first construct a novel Coarse-Fine Granularity Prompts dataset (CFP) and propose a novel User-Friendly Fine-Grained Text Generation framework (UF-FGTG) for automated prompt optimization. For CFP, we construct a novel dataset for text-to-image tasks that combines coarse and fine-grained prompts to facilitate the development of automated prompt generation methods. For UF-FGTG, we propose a novel framework that automatically translates user-input prompts into model-preferred prompts. Specifically, we propose a prompt refiner that continually rewrites prompts to empower users to select results that align with their unique needs. Meanwhile, we integrate image-related loss functions from the text-to-image model into the training process of text generation to generate model-preferred prompts. Additionally, we propose an adaptive feature extraction module to ensure diversity in the generated results. Experiments demonstrate that our approach is capable of generating more visually appealing and diverse images than previous state-of-the-art methods, achieving an average improvement of 5% across six quality and aesthetic metrics.
Abstract:The popularity of LiDAR devices and sensor technology has gradually empowered users from autonomous driving to forest monitoring, and research on 3D LiDAR has made remarkable progress over the years. Unlike 2D images, whose focused area is visible and rich in texture information, understanding the point distribution can help companies and researchers find better ways to develop point-based 3D applications. In this work, we contribute an unreal-based LiDAR simulation tool and a 3D simulation dataset named LiDAR-Forest, which can be used by various studies to evaluate forest reconstruction, tree DBH estimation, and point cloud compression for easy visualization. The simulation is customizable in tree species, LiDAR types and scene generation, with low cost and high efficiency.
Abstract:Large Language Models (LLMs) demonstrate significant capabilities but face challenges such as hallucination, outdated knowledge, and non-transparent, untraceable reasoning processes. Retrieval-Augmented Generation (RAG) has emerged as a promising solution by incorporating knowledge from external databases. This enhances the accuracy and credibility of the models, particularly for knowledge-intensive tasks, and allows for continuous knowledge updates and integration of domain-specific information. RAG synergistically merges LLMs' intrinsic knowledge with the vast, dynamic repositories of external databases. This comprehensive review paper offers a detailed examination of the progression of RAG paradigms, encompassing the Naive RAG, the Advanced RAG, and the Modular RAG. It meticulously scrutinizes the tripartite foundation of RAG frameworks, which includes the retrieval , the generation and the augmentation techniques. The paper highlights the state-of-the-art technologies embedded in each of these critical components, providing a profound understanding of the advancements in RAG systems. Furthermore, this paper introduces the metrics and benchmarks for assessing RAG models, along with the most up-to-date evaluation framework. In conclusion, the paper delineates prospective avenues for research, including the identification of challenges, the expansion of multi-modalities, and the progression of the RAG infrastructure and its ecosystem.
Abstract:We have witnessed significant progress in deep learning-based 3D vision, ranging from neural radiance field (NeRF) based 3D representation learning to applications in novel view synthesis (NVS). However, existing scene-level datasets for deep learning-based 3D vision, limited to either synthetic environments or a narrow selection of real-world scenes, are quite insufficient. This insufficiency not only hinders a comprehensive benchmark of existing methods but also caps what could be explored in deep learning-based 3D analysis. To address this critical gap, we present DL3DV-10K, a large-scale scene dataset, featuring 51.2 million frames from 10,510 videos captured from 65 types of point-of-interest (POI) locations, covering both bounded and unbounded scenes, with different levels of reflection, transparency, and lighting. We conducted a comprehensive benchmark of recent NVS methods on DL3DV-10K, which revealed valuable insights for future research in NVS. In addition, we have obtained encouraging results in a pilot study to learn generalizable NeRF from DL3DV-10K, which manifests the necessity of a large-scale scene-level dataset to forge a path toward a foundation model for learning 3D representation. Our DL3DV-10K dataset, benchmark results, and models will be publicly accessible at https://dl3dv-10k.github.io/DL3DV-10K/.
Abstract:The widespread adoption of large language models (LLMs) across various regions underscores the urgent need to evaluate their alignment with human values. Current benchmarks, however, fall short of effectively uncovering safety vulnerabilities in LLMs. Despite numerous models achieving high scores and 'topping the chart' in these evaluations, there is still a significant gap in LLMs' deeper alignment with human values and achieving genuine harmlessness. To this end, this paper proposes the first highly adversarial benchmark named Flames, consisting of 2,251 manually crafted prompts, ~18.7K model responses with fine-grained annotations, and a specified scorer. Our framework encompasses both common harmlessness principles, such as fairness, safety, legality, and data protection, and a unique morality dimension that integrates specific Chinese values such as harmony. Based on the framework, we carefully design adversarial prompts that incorporate complex scenarios and jailbreaking methods, mostly with implicit malice. By prompting mainstream LLMs with such adversarially constructed prompts, we obtain model responses, which are then rigorously annotated for evaluation. Our findings indicate that all the evaluated LLMs demonstrate relatively poor performance on Flames, particularly in the safety and fairness dimensions. Claude emerges as the best-performing model overall, but with its harmless rate being only 63.08% while GPT-4 only scores 39.04%. The complexity of Flames has far exceeded existing benchmarks, setting a new challenge for contemporary LLMs and highlighting the need for further alignment of LLMs. To efficiently evaluate new models on the benchmark, we develop a specified scorer capable of scoring LLMs across multiple dimensions, achieving an accuracy of 77.4%. The Flames Benchmark is publicly available on https://github.com/AIFlames/Flames.
Abstract:Few-shot learning (FSL) presents immense potential in enhancing model generalization and practicality for medical image classification with limited training data; however, it still faces the challenge of severe overfitting in classifier training due to distribution bias caused by the scarce training samples. To address the issue, we propose MedMFG, a flexible and lightweight plug-and-play method designed to generate sufficient class-distinctive features from limited samples. Specifically, MedMFG first re-represents the limited prototypes to assign higher weights for more important information features. Then, the prototypes are variationally generated into abundant effective features. Finally, the generated features and prototypes are together to train a more generalized classifier. Experiments demonstrate that MedMFG outperforms the previous state-of-the-art methods on cross-domain benchmarks involving the transition from natural images to medical images, as well as medical images with different lesions. Notably, our method achieves over 10% performance improvement compared to several baselines. Fusion experiments further validate the adaptability of MedMFG, as it seamlessly integrates into various backbones and baselines, consistently yielding improvements of over 2.9% across all results.
Abstract:This paper introduces a new few-shot learning pipeline that casts relevance ranking for image retrieval as binary ranking relation classification. In comparison to image classification, ranking relation classification is sample efficient and domain agnostic. Besides, it provides a new perspective on few-shot learning and is complementary to state-of-the-art methods. The core component of our deep neural network is a simple MLP, which takes as input an image triplet encoded as the difference between two vector-Kronecker products, and outputs a binary relevance ranking order. The proposed RankMLP can be built on top of any state-of-the-art feature extractors, and our entire deep neural network is called the ranking deep neural network, or RankDNN. Meanwhile, RankDNN can be flexibly fused with other post-processing methods. During the meta test, RankDNN ranks support images according to their similarity with the query samples, and each query sample is assigned the class label of its nearest neighbor. Experiments demonstrate that RankDNN can effectively improve the performance of its baselines based on a variety of backbones and it outperforms previous state-of-the-art algorithms on multiple few-shot learning benchmarks, including miniImageNet, tieredImageNet, Caltech-UCSD Birds, and CIFAR-FS. Furthermore, experiments on the cross-domain challenge demonstrate the superior transferability of RankDNN.The code is available at: https://github.com/guoqianyu-alberta/RankDNN.
Abstract:Video salient object detection models trained on pixel-wise dense annotation have achieved excellent performance, yet obtaining pixel-by-pixel annotated datasets is laborious. Several works attempt to use scribble annotations to mitigate this problem, but point supervision as a more labor-saving annotation method (even the most labor-saving method among manual annotation methods for dense prediction), has not been explored. In this paper, we propose a strong baseline model based on point supervision. To infer saliency maps with temporal information, we mine inter-frame complementary information from short-term and long-term perspectives, respectively. Specifically, we propose a hybrid token attention module, which mixes optical flow and image information from orthogonal directions, adaptively highlighting critical optical flow information (channel dimension) and critical token information (spatial dimension). To exploit long-term cues, we develop the Long-term Cross-Frame Attention module (LCFA), which assists the current frame in inferring salient objects based on multi-frame tokens. Furthermore, we label two point-supervised datasets, P-DAVIS and P-DAVSOD, by relabeling the DAVIS and the DAVSOD dataset. Experiments on the six benchmark datasets illustrate our method outperforms the previous state-of-the-art weakly supervised methods and even is comparable with some fully supervised approaches. Source code and datasets are available.