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Matheus Gadelha

Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal

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Feb 03, 2026
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3D Space as a Scratchpad for Editable Text-to-Image Generation

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Jan 21, 2026
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Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models

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Jan 18, 2026
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Residual Primitive Fitting of 3D Shapes with SuperFrusta

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Dec 09, 2025
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GimbalDiffusion: Gravity-Aware Camera Control for Video Generation

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Dec 09, 2025
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Reusing Computation in Text-to-Image Diffusion for Efficient Generation of Image Sets

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Aug 28, 2025
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Frame In-N-Out: Unbounded Controllable Image-to-Video Generation

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May 27, 2025
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3D-Fixup: Advancing Photo Editing with 3D Priors

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May 15, 2025
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DMesh++: An Efficient Differentiable Mesh for Complex Shapes

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Dec 21, 2024
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Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects

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Nov 30, 2024
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