Abstract:World models and video generation are pivotal technologies in the domain of autonomous driving, each playing a critical role in enhancing the robustness and reliability of autonomous systems. World models, which simulate the dynamics of real-world environments, and video generation models, which produce realistic video sequences, are increasingly being integrated to improve situational awareness and decision-making capabilities in autonomous vehicles. This paper investigates the relationship between these two technologies, focusing on how their structural parallels, particularly in diffusion-based models, contribute to more accurate and coherent simulations of driving scenarios. We examine leading works such as JEPA, Genie, and Sora, which exemplify different approaches to world model design, thereby highlighting the lack of a universally accepted definition of world models. These diverse interpretations underscore the field's evolving understanding of how world models can be optimized for various autonomous driving tasks. Furthermore, this paper discusses the key evaluation metrics employed in this domain, such as Chamfer distance for 3D scene reconstruction and Fr\'echet Inception Distance (FID) for assessing the quality of generated video content. By analyzing the interplay between video generation and world models, this survey identifies critical challenges and future research directions, emphasizing the potential of these technologies to jointly advance the performance of autonomous driving systems. The findings presented in this paper aim to provide a comprehensive understanding of how the integration of video generation and world models can drive innovation in the development of safer and more reliable autonomous vehicles.
Abstract:Ensuring that generative AI systems align with human values is essential but challenging, especially when considering multiple human values and their potential trade-offs. Since human values can be personalized and dynamically change over time, the desirable levels of value alignment vary across different ethnic groups, industry sectors, and user cohorts. Within existing frameworks, it is hard to define human values and align AI systems accordingly across different directions simultaneously, such as harmlessness, helpfulness, and positiveness. To address this, we develop a novel, first-principle approach called Multi-Human-Value Alignment Palette (MAP), which navigates the alignment across multiple human values in a structured and reliable way. MAP formulates the alignment problem as an optimization task with user-defined constraints, which define human value targets. It can be efficiently solved via a primal-dual approach, which determines whether a user-defined alignment target is achievable and how to achieve it. We conduct a detailed theoretical analysis of MAP by quantifying the trade-offs between values, the sensitivity to constraints, the fundamental connection between multi-value alignment and sequential alignment, and proving that linear weighted rewards are sufficient for multi-value alignment. Extensive experiments demonstrate MAP's ability to align multiple values in a principled manner while delivering strong empirical performance across various tasks.
Abstract:Post-training of pre-trained LLMs, which typically consists of the supervised fine-tuning (SFT) stage and the preference learning (RLHF or DPO) stage, is crucial to effective and safe LLM applications. The widely adopted approach in post-training popular open-source LLMs is to sequentially perform SFT and RLHF/DPO. However, sequential training is sub-optimal in terms of SFT and RLHF/DPO trade-off: the LLM gradually forgets about the first stage's training when undergoing the second stage's training. We theoretically prove the sub-optimality of sequential post-training. Furthermore, we propose a practical joint post-training framework with theoretical convergence guarantees and empirically outperforms sequential post-training framework, while having similar computational cost. Our code is available at https://github.com/heshandevaka/XRIGHT.
Abstract:Recent studies have shown that many nonconvex machine learning problems meet a so-called generalized-smooth condition that extends beyond traditional smooth nonconvex optimization. However, the existing algorithms designed for generalized-smooth nonconvex optimization encounter significant limitations in both their design and convergence analysis. In this work, we first study deterministic generalized-smooth nonconvex optimization and analyze the convergence of normalized gradient descent under the generalized Polyak-Lojasiewicz condition. Our results provide a comprehensive understanding of the interplay between gradient normalization and function geometry. Then, for stochastic generalized-smooth nonconvex optimization, we propose an independently-normalized stochastic gradient descent algorithm, which leverages independent sampling, gradient normalization and clipping to achieve an $\mathcal{O}(\epsilon^{-4})$ sample complexity under relaxed assumptions. Experiments demonstrate the fast convergence of our algorithm.
Abstract:Vision Language Models (VLMs) often struggle with culture-specific knowledge, particularly in languages other than English and in underrepresented cultural contexts. To evaluate their understanding of such knowledge, we introduce WorldCuisines, a massive-scale benchmark for multilingual and multicultural, visually grounded language understanding. This benchmark includes a visual question answering (VQA) dataset with text-image pairs across 30 languages and dialects, spanning 9 language families and featuring over 1 million data points, making it the largest multicultural VQA benchmark to date. It includes tasks for identifying dish names and their origins. We provide evaluation datasets in two sizes (12k and 60k instances) alongside a training dataset (1 million instances). Our findings show that while VLMs perform better with correct location context, they struggle with adversarial contexts and predicting specific regional cuisines and languages. To support future research, we release a knowledge base with annotated food entries and images along with the VQA data.
Abstract:Event-based visual odometry is a specific branch of visual Simultaneous Localization and Mapping (SLAM) techniques, which aims at solving tracking and mapping sub-problems in parallel by exploiting the special working principles of neuromorphic (ie, event-based) cameras. Due to the motion-dependent nature of event data, explicit data association ie, feature matching under large-baseline view-point changes is hardly established, making direct methods a more rational choice. However, state-of-the-art direct methods are limited by the high computational complexity of the mapping sub-problem and the degeneracy of camera pose tracking in certain degrees of freedom (DoF) in rotation. In this paper, we resolve these issues by building an event-based stereo visual-inertial odometry system on top of our previous direct pipeline Event-based Stereo Visual Odometry. Specifically, to speed up the mapping operation, we propose an efficient strategy for sampling contour points according to the local dynamics of events. The mapping performance is also improved in terms of structure completeness and local smoothness by merging the temporal stereo and static stereo results. To circumvent the degeneracy of camera pose tracking in recovering the pitch and yaw components of general six-DoF motion, we introduce IMU measurements as motion priors via pre-integration. To this end, a compact back-end is proposed for continuously updating the IMU bias and predicting the linear velocity, enabling an accurate motion prediction for camera pose tracking. The resulting system scales well with modern high-resolution event cameras and leads to better global positioning accuracy in large-scale outdoor environments. Extensive evaluations on five publicly available datasets featuring different resolutions and scenarios justify the superior performance of the proposed system against five state-of-the-art methods.
Abstract:Cryo-electron microscopy (cryo-EM) is a powerful technique in structural biology and drug discovery, enabling the study of biomolecules at high resolution. Significant advancements by structural biologists using cryo-EM have led to the production of over 38,626 protein density maps at various resolutions1. However, cryo-EM data processing algorithms have yet to fully benefit from our knowledge of biomolecular density maps, with only a few recent models being data-driven but limited to specific tasks. In this study, we present CryoFM, a foundation model designed as a generative model, learning the distribution of high-quality density maps and generalizing effectively to downstream tasks. Built on flow matching, CryoFM is trained to accurately capture the prior distribution of biomolecular density maps. Furthermore, we introduce a flow posterior sampling method that leverages CRYOFM as a flexible prior for several downstream tasks in cryo-EM and cryo-electron tomography (cryo-ET) without the need for fine-tuning, achieving state-of-the-art performance on most tasks and demonstrating its potential as a foundational model for broader applications in these fields.
Abstract:In a bipartite graph, a subgraph is an $s$-biplex if each vertex of the subgraph is adjacent to all but at most $s$ vertices on the opposite set. The enumeration of $s$-biplexes from a given graph is a fundamental problem in bipartite graph analysis. However, in real-world data engineering, finding all $s$-biplexes is neither necessary nor computationally affordable. A more realistic problem is to identify some of the largest $s$-biplexes from the large input graph. We formulate the problem as the {\em top-$k$ $s$-biplex search (TBS) problem}, which aims to find the top-$k$ maximal $s$-biplexes with the most vertices, where $k$ is an input parameter. We prove that the TBS problem is NP-hard for any fixed $k\ge 1$. Then, we propose a branching algorithm, named MVBP, that breaks the simple $2^n$ enumeration algorithm. Furthermore, from a practical perspective, we investigate three techniques to improve the performance of MVBP: 2-hop decomposition, single-side bounds, and progressive search. Complexity analysis shows that the improved algorithm, named FastMVBP, has a running time $O^*(\gamma_s^{d_2})$, where $\gamma_s<2$, and $d_2$ is a parameter much smaller than the number of vertex in the sparse real-world graphs, e.g. $d_2$ is only $67$ in the AmazonRatings dataset which has more than $3$ million vertices. Finally, we conducted extensive experiments on eight real-world and synthetic datasets to demonstrate the empirical efficiency of the proposed algorithms. In particular, FastMVBP outperforms the benchmark algorithms by up to three orders of magnitude in several instances.
Abstract:Artificial intelligence is gradually demonstrating its immense potential, and increasing attention is being given to how AI can be harnessed to advance scientific research. In this vision paper, we present our perspectives on how AI can better assist scientific inquiry and explore corresponding technical approach. We have proposed and open-sourced a large model of our KALE-LM model series, Llama3-KALE-LM-Chem-8B, which has achieved outstanding performance in tasks related to the field of chemistry. We hope that our work serves as a strong starting point, helping to realize more intelligent AI and promoting the advancement of human science and technology, as well as societal development.
Abstract:Developing AI agents powered by large language models (LLMs) faces significant challenges in achieving true Turing completeness and adaptive, code-driven evolution. Current approaches often generate code independently of its runtime context, relying heavily on the LLM's memory, which results in inefficiencies and limits adaptability. Manual protocol development in sandbox environments further constrains the agent's autonomous adaptability. Crucially, achieving consistency in code and context across multi-turn interactions and ensuring isolation of local variables within each interaction remains an unsolved problem. We introduce MOSS (llM-oriented Operating System Simulation), a novel framework that addresses these challenges by integrating code generation with a dynamic context management system. MOSS ensures consistency and adaptability by using a mechanism that maintains the Python context across interactions, including isolation of local variables and preservation of runtime integrity. At its core, the framework employs an Inversion of Control (IoC) container in conjunction with decorators to enforce the least knowledge principle, allowing agents to focus on abstract interfaces rather than concrete implementations. This facilitates seamless integration of new tools and libraries, enables runtime instance replacement, and reduces prompt complexity, providing a "what you see is what you get" environment for the agent. Through a series of case studies, we show how this framework can enhance the efficiency and capabilities of agent development and highlight its advantages in moving towards Turing-complete agents capable of evolving through code.