Shammie
Abstract:Modern language models are internally -- and mathematically -- distributions over token strings rather than \emph{character} strings, posing numerous challenges for programmers building user applications on top of them. For example, if a prompt is specified as a character string, it must be tokenized before passing it to the token-level language model. Thus, the tokenizer and consequent analyses are very sensitive to the specification of the prompt (e.g., if the prompt ends with a space or not). This paper presents algorithms for converting token-level language models to character-level ones. We present both exact and approximate algorithms. In the empirical portion of the paper, we benchmark the practical runtime and approximation quality. We find that -- even with a small computation budget -- our method is able to accurately approximate the character-level distribution (less than 0.00021 excess bits / character) at reasonably fast speeds (46.3 characters / second) on the Llama 3.1 8B language model.
Abstract:Surprisal theory posits that the cognitive effort required to comprehend a word is determined by its contextual predictability, quantified as surprisal. Traditionally, surprisal theory treats words as distinct entities, overlooking any potential similarity between them. Giulianelli et al. (2023) address this limitation by introducing information value, a measure of predictability designed to account for similarities between communicative units. Our work leverages Ricotta and Szeidl's (2006) diversity index to extend surprisal into a metric that we term similarity-adjusted surprisal, exposing a mathematical relationship between surprisal and information value. Similarity-adjusted surprisal aligns with information value when considering graded similarities and reduces to standard surprisal when words are treated as distinct. Experimental results with reading time data indicate that similarity-adjusted surprisal adds predictive power beyond standard surprisal for certain datasets, suggesting it serves as a complementary measure of comprehension effort.
Abstract:The Uniform Information Density (UID) hypothesis posits that speakers tend to distribute information evenly across linguistic units to achieve efficient communication. Of course, information rate in texts and discourses is not perfectly uniform. While these fluctuations can be viewed as theoretically uninteresting noise on top of a uniform target, another explanation is that UID is not the only functional pressure regulating information content in a language. Speakers may also seek to maintain interest, adhere to writing conventions, and build compelling arguments. In this paper, we propose one such functional pressure; namely that speakers modulate information rate based on location within a hierarchically-structured model of discourse. We term this the Structured Context Hypothesis and test it by predicting the surprisal contours of naturally occurring discourses extracted from large language models using predictors derived from discourse structure. We find that hierarchical predictors are significant predictors of a discourse's information contour and that deeply nested hierarchical predictors are more predictive than shallow ones. This work takes an initial step beyond UID to propose testable hypotheses for why the information rate fluctuates in predictable ways
Abstract:Language models are widely used in computational psycholinguistics to test theories that relate the negative log probability (the surprisal) of a region of interest (a substring of characters) under a language model to its cognitive cost experienced by readers, as operationalized, for example, by gaze duration on the region. However, the application of modern language models to psycholinguistic studies is complicated by the practice of using tokenization as an intermediate step in training a model. Doing so results in a language model over token strings rather than one over character strings. Vexingly, regions of interest are generally misaligned with these token strings. The paper argues that token-level language models should be (approximately) marginalized into character-level language models before they are used in psycholinguistic studies to compute the surprisal of a region of interest; then, the marginalized character-level language model can be used to compute the surprisal of an arbitrary character substring, which we term a focal area, that the experimenter may wish to use as a predictor. Our proposal of marginalizing a token-level model into a character-level one solves this misalignment issue independently of the tokenization scheme. Empirically, we discover various focal areas whose surprisal is a better psychometric predictor than the surprisal of the region of interest itself.
Abstract:We introduce a generalization of classic information-theoretic measures of predictive uncertainty in online language processing, based on the simulation of expected continuations of incremental linguistic contexts. Our framework provides a formal definition of anticipatory and responsive measures, and it equips experimenters with the tools to define new, more expressive measures beyond standard next-symbol entropy and surprisal. While extracting these standard quantities from language models is convenient, we demonstrate that using Monte Carlo simulation to estimate alternative responsive and anticipatory measures pays off empirically: New special cases of our generalized formula exhibit enhanced predictive power compared to surprisal for human cloze completion probability as well as ELAN, LAN, and N400 amplitudes, and greater complementarity with surprisal in predicting reading times.
Abstract:There is an increasing trend towards evaluating NLP models with LLM-generated judgments instead of human judgments. In the absence of a comparison against human data, this raises concerns about the validity of these evaluations; in case they are conducted with proprietary models, this also raises concerns over reproducibility. We provide JUDGE-BENCH, a collection of 20 NLP datasets with human annotations, and comprehensively evaluate 11 current LLMs, covering both open-weight and proprietary models, for their ability to replicate the annotations. Our evaluations show that each LLM exhibits a large variance across datasets in its correlation to human judgments. We conclude that LLMs are not yet ready to systematically replace human judges in NLP.
Abstract:While both agent interaction and personalisation are vibrant topics in research on large language models (LLMs), there has been limited focus on the effect of language interaction on the behaviour of persona-conditioned LLM agents. Such an endeavour is important to ensure that agents remain consistent to their assigned traits yet are able to engage in open, naturalistic dialogues. In our experiments, we condition GPT-3.5 on personality profiles through prompting and create a two-group population of LLM agents using a simple variability-inducing sampling algorithm. We then administer personality tests and submit the agents to a collaborative writing task, finding that different profiles exhibit different degrees of personality consistency and linguistic alignment to their conversational partners. Our study seeks to lay the groundwork for better understanding of dialogue-based interaction between LLMs and highlights the need for new approaches to crafting robust, more human-like LLM personas for interactive environments.
Abstract:Language models are often used as the backbone of modern dialogue systems. These models are pre-trained on large amounts of written fluent language. Repetition is typically penalised when evaluating language model generations. However, it is a key component of dialogue. Humans use local and partner specific repetitions; these are preferred by human users and lead to more successful communication in dialogue. In this study, we evaluate (a) whether language models produce human-like levels of repetition in dialogue, and (b) what are the processing mechanisms related to lexical re-use they use during comprehension. We believe that such joint analysis of model production and comprehension behaviour can inform the development of cognitively inspired dialogue generation systems.
Abstract:We present information value, a measure which quantifies the predictability of an utterance relative to a set of plausible alternatives. We introduce a method to obtain interpretable estimates of information value using neural text generators, and exploit their psychometric predictive power to investigate the dimensions of predictability that drive human comprehension behaviour. Information value is a stronger predictor of utterance acceptability in written and spoken dialogue than aggregates of token-level surprisal and it is complementary to surprisal for predicting eye-tracked reading times.
Abstract:Dialogue participants may have varying levels of knowledge about the topic under discussion. In such cases, it is essential for speakers to adapt their utterances by taking their audience into account. Yet, it is an open question how such adaptation can be modelled in computational agents. In this paper, we model a visually grounded referential game between a knowledgeable speaker and a listener with more limited visual and linguistic experience. Inspired by psycholinguistic theories, we endow our speaker with the ability to adapt its referring expressions via a simulation module that monitors the effectiveness of planned utterances from the listener's perspective. We propose an adaptation mechanism building on plug-and-play approaches to controlled language generation, where utterance generation is steered on the fly by the simulator without finetuning the speaker's underlying language model. Our results and analyses show that our approach is effective: the speaker's utterances become closer to the listener's domain of expertise, which leads to higher communicative success.