MIT Computer Science and Artificial Intelligence Laboratory, MA, USA
Abstract:Large language models (LLMs) are increasingly integrated with specialized external tools, yet many tasks demand zero-shot tool usage with minimal or noisy documentation. Existing solutions rely on manual rewriting or labeled data for validation, making them inapplicable in true zero-shot settings. To address these challenges, we propose PLAY2PROMPT, an automated framework that systematically "plays" with each tool to explore its input-output behaviors. Through this iterative trial-and-error process, PLAY2PROMPT refines tool documentation and generates usage examples without any labeled data. These examples not only guide LLM inference but also serve as validation to further enhance tool utilization. Extensive experiments on real-world tasks demonstrate that PLAY2PROMPT significantly improves zero-shot tool performance across both open and closed models, offering a scalable and effective solution for domain-specific tool integration.
Abstract:Improving context faithfulness in large language models is essential for developing trustworthy retrieval augmented generation systems and mitigating hallucinations, especially in long-form question answering (LFQA) tasks or scenarios involving knowledge conflicts. Existing methods either intervene LLMs only at inference without addressing their inherent limitations or overlook the potential for self-improvement. In this paper, we introduce GenDiE (Generate, Discriminate, Evolve), a novel self-evolving framework that enhances context faithfulness through fine-grained sentence-level optimization. GenDiE combines both generative and discriminative training, equipping LLMs with self-generation and self-scoring capabilities to facilitate iterative self-evolution. This supports both data construction for model alignment and score-guided search during inference. Furthermore, by treating each sentence in a response as an independent optimization unit, GenDiE effectively addresses the limitations of previous approaches that optimize at the holistic answer level, which may miss unfaithful details. Experiments on ASQA (in-domain LFQA) and ConFiQA (out-of-domain counterfactual QA) datasets demonstrate that GenDiE surpasses various baselines in both faithfulness and correctness, and exhibits robust performance for domain adaptation.
Abstract:We introduce SelfCite, a novel self-supervised approach that aligns LLMs to generate high-quality, fine-grained, sentence-level citations for the statements in their generated responses. Instead of only relying on costly and labor-intensive annotations, SelfCite leverages a reward signal provided by the LLM itself through context ablation: If a citation is necessary, removing the cited text from the context should prevent the same response; if sufficient, retaining the cited text alone should preserve the same response. This reward can guide the inference-time best-of-N sampling strategy to improve citation quality significantly, as well as be used in preference optimization to directly fine-tune the models for generating better citations. The effectiveness of SelfCite is demonstrated by increasing citation F1 up to 5.3 points on the LongBench-Cite benchmark across five long-form question answering tasks.
Abstract:Audio-Visual Speech Recognition (AVSR) combines lip-based video with audio and can improve performance in noise, but most methods are trained only on English data. One limitation is the lack of large-scale multilingual video data, which makes it hard hard to train models from scratch. In this work, we propose mWhisper-Flamingo for multilingual AVSR which combines the strengths of a pre-trained audio model (Whisper) and video model (AV-HuBERT). To enable better multi-modal integration and improve the noisy multilingual performance, we introduce decoder modality dropout where the model is trained both on paired audio-visual inputs and separate audio/visual inputs. mWhisper-Flamingo achieves state-of-the-art WER on MuAViC, an AVSR dataset of 9 languages. Audio-visual mWhisper-Flamingo consistently outperforms audio-only Whisper on all languages in noisy conditions.
Abstract:Large Audio Language Models (LALM) combine the audio perception models and the Large Language Models (LLM) and show a remarkable ability to reason about the input audio, infer the meaning, and understand the intent. However, these systems rely on Transformers which scale quadratically with the input sequence lengths which poses computational challenges in deploying these systems in memory and time-constrained scenarios. Recently, the state-space models (SSMs) have emerged as an alternative to transformer networks. While there have been successful attempts to replace transformer-based audio perception models with state-space ones, state-space-based LALMs remain unexplored. First, we begin by replacing the transformer-based audio perception module and then replace the transformer-based LLM and propose the first state-space-based LALM. Experimental results demonstrate that space-based LALM despite having a significantly lower number of parameters performs competitively with transformer-based LALMs on close-ended tasks on a variety of datasets.
Abstract:Vision-Language Models (VLMs) have shown remarkable capabilities across diverse visual tasks, including image recognition, video understanding, and Visual Question Answering (VQA) when explicitly trained for these tasks. Despite these advances, we find that current VLMs lack a fundamental cognitive ability: learning to localize objects in a scene by taking into account the context. In this work, we focus on the task of few-shot personalized localization, where a model is given a small set of annotated images (in-context examples) -- each with a category label and bounding box -- and is tasked with localizing the same object type in a query image. To provoke personalized localization abilities in models, we present a data-centric solution that fine-tunes them using carefully curated data from video object tracking datasets. By leveraging sequences of frames tracking the same object across multiple shots, we simulate instruction-tuning dialogues that promote context awareness. To reinforce this, we introduce a novel regularization technique that replaces object labels with pseudo-names, ensuring the model relies on visual context rather than prior knowledge. Our method significantly enhances few-shot localization performance without sacrificing generalization, as demonstrated on several benchmarks tailored to personalized localization. This work is the first to explore and benchmark personalized few-shot localization for VLMs, laying a foundation for future research in context-driven vision-language applications. The code for our project is available at https://github.com/SivanDoveh/IPLoc
Abstract:Spoken language models (SLMs) have gained increasing attention with advancements in text-based, decoder-only language models. SLMs process text and speech, enabling simultaneous speech understanding and generation. This paper presents Double-Codebook Speaker-invariant Clustering (DC-Spin), which aims to improve speech tokenization by bridging audio signals and SLM tokens. DC-Spin extracts speaker-invariant tokens rich in phonetic information and resilient to input variations, enhancing zero-shot SLM tasks and speech resynthesis. We propose a chunk-wise approach to enable streamable DC-Spin without retraining and degradation. Comparisons of tokenization methods (self-supervised and neural audio codecs), model scalability, and downstream task proxies show that tokens easily modeled by an n-gram LM or aligned with phonemes offer strong performance, providing insights for designing speech tokenizers for SLMs.
Abstract:Neural Audio Codecs, initially designed as a compression technique, have gained more attention recently for speech generation. Codec models represent each audio frame as a sequence of tokens, i.e., discrete embeddings. The discrete and low-frequency nature of neural codecs introduced a new way to generate speech with token-based models. As these tokens encode information at various levels of granularity, from coarse to fine, most existing works focus on how to better generate the coarse tokens. In this paper, we focus on an equally important but often overlooked question: How can we better resynthesize the waveform from coarse tokens? We point out that both the choice of learning target and resynthesis approach have a dramatic impact on the generated audio quality. Specifically, we study two different strategies based on token prediction and regression, and introduce a new method based on Schr\"odinger Bridge. We examine how different design choices affect machine and human perception.
Abstract:Building effective dense retrieval systems remains difficult when relevance supervision is not available. Recent work has looked to overcome this challenge by using a Large Language Model (LLM) to generate hypothetical documents that can be used to find the closest real document. However, this approach relies solely on the LLM to have domain-specific knowledge relevant to the query, which may not be practical. Furthermore, generating hypothetical documents can be inefficient as it requires the LLM to generate a large number of tokens for each query. To address these challenges, we introduce Real Document Embeddings from Relevance Feedback (ReDE-RF). Inspired by relevance feedback, ReDE-RF proposes to re-frame hypothetical document generation as a relevance estimation task, using an LLM to select which documents should be used for nearest neighbor search. Through this re-framing, the LLM no longer needs domain-specific knowledge but only needs to judge what is relevant. Additionally, relevance estimation only requires the LLM to output a single token, thereby improving search latency. Our experiments show that ReDE-RF consistently surpasses state-of-the-art zero-shot dense retrieval methods across a wide range of low-resource retrieval datasets while also making significant improvements in latency per-query.
Abstract:Knowledge Graphs (KGs) can serve as reliable knowledge sources for question answering (QA) due to their structured representation of knowledge. Existing research on the utilization of KG for large language models (LLMs) prevalently relies on subgraph retriever or iterative prompting, overlooking the potential synergy of LLMs' step-wise reasoning capabilities and KGs' structural nature. In this paper, we present DoG (Decoding on Graphs), a novel framework that facilitates a deep synergy between LLMs and KGs. We first define a concept, well-formed chain, which consists of a sequence of interrelated fact triplets on the KGs, starting from question entities and leading to answers. We argue that this concept can serve as a principle for making faithful and sound reasoning for KGQA. To enable LLMs to generate well-formed chains, we propose graph-aware constrained decoding, in which a constraint derived from the topology of the KG regulates the decoding process of the LLMs. This constrained decoding method ensures the generation of well-formed chains while making full use of the step-wise reasoning capabilities of LLMs. Based on the above, DoG, a training-free approach, is able to provide faithful and sound reasoning trajectories grounded on the KGs. Experiments across various KGQA tasks with different background KGs demonstrate that DoG achieves superior and robust performance. DoG also shows general applicability with various open-source LLMs.