Abstract:Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a robust framework GoHD designed to produce highly realistic, expressive, and controllable portrait videos from any reference identity with any motion. GoHD innovates with three key modules: Firstly, an animation module utilizing latent navigation is introduced to improve the generalization ability across unseen input styles. This module achieves high disentanglement of motion and identity, and it also incorporates gaze orientation to rectify unnatural eye movements that were previously overlooked. Secondly, a conformer-structured conditional diffusion model is designed to guarantee head poses that are aware of prosody. Thirdly, to estimate lip-synchronized and realistic expressions from the input audio within limited training data, a two-stage training strategy is devised to decouple frequent and frame-wise lip motion distillation from the generation of other more temporally dependent but less audio-related motions, e.g., blinks and frowns. Extensive experiments validate GoHD's advanced generalization capabilities, demonstrating its effectiveness in generating realistic talking face results on arbitrary subjects.
Abstract:We present a robust refinement method for estimating oriented normals from unstructured point clouds. In contrast to previous approaches that either suffer from high computational complexity or fail to achieve desirable accuracy, our novel framework incorporates sign orientation and data augmentation in the feature space to refine the initial oriented normals, striking a balance between efficiency and accuracy. To address the issue of noise-caused direction inconsistency existing in previous approaches, we introduce a new metric called the Chamfer Normal Distance, which faithfully minimizes the estimation error by correcting the annotated normal with the closest point found on the potentially clean point cloud. This metric not only tackles the challenge but also aids in network training and significantly enhances network robustness against noise. Moreover, we propose an innovative dual-parallel architecture that integrates Multi-scale Local Feature Aggregation and Hierarchical Geometric Information Fusion, which enables the network to capture intricate geometric details more effectively and notably reduces ambiguity in scale selection. Extensive experiments demonstrate the superiority and versatility of our method in both unoriented and oriented normal estimation tasks across synthetic and real-world datasets among indoor and outdoor scenarios. The code is available at https://github.com/YingruiWoo/OCMG-Net.git.
Abstract:This paper presents a novel non-rigid point set registration method that is inspired by unsupervised clustering analysis. Unlike previous approaches that treat the source and target point sets as separate entities, we develop a holistic framework where they are formulated as clustering centroids and clustering members, separately. We then adopt Tikhonov regularization with an $\ell_1$-induced Laplacian kernel instead of the commonly used Gaussian kernel to ensure smooth and more robust displacement fields. Our formulation delivers closed-form solutions, theoretical guarantees, independence from dimensions, and the ability to handle large deformations. Subsequently, we introduce a clustering-improved Nystr\"om method to effectively reduce the computational complexity and storage of the Gram matrix to linear, while providing a rigorous bound for the low-rank approximation. Our method achieves high accuracy results across various scenarios and surpasses competitors by a significant margin, particularly on shapes with substantial deformations. Additionally, we demonstrate the versatility of our method in challenging tasks such as shape transfer and medical registration.
Abstract:Multimodal Sentiment Analysis (MSA) endeavors to understand human sentiment by leveraging language, visual, and acoustic modalities. Despite the remarkable performance exhibited by previous MSA approaches, the presence of inherent multimodal heterogeneities poses a challenge, with the contribution of different modalities varying considerably. Past research predominantly focused on improving representation learning techniques and feature fusion strategies. However, many of these efforts overlooked the variation in semantic richness among different modalities, treating each modality uniformly. This approach may lead to underestimating the significance of strong modalities while overemphasizing the importance of weak ones. Motivated by these insights, we introduce a Text-oriented Cross-Attention Network (TCAN), emphasizing the predominant role of the text modality in MSA. Specifically, for each multimodal sample, by taking unaligned sequences of the three modalities as inputs, we initially allocate the extracted unimodal features into a visual-text and an acoustic-text pair. Subsequently, we implement self-attention on the text modality and apply text-queried cross-attention to the visual and acoustic modalities. To mitigate the influence of noise signals and redundant features, we incorporate a gated control mechanism into the framework. Additionally, we introduce unimodal joint learning to gain a deeper understanding of homogeneous emotional tendencies across diverse modalities through backpropagation. Experimental results demonstrate that TCAN consistently outperforms state-of-the-art MSA methods on two datasets (CMU-MOSI and CMU-MOSEI).
Abstract:Image and video inpainting is a classic problem in computer vision and computer graphics, aiming to fill in the plausible and realistic content in the missing areas of images and videos. With the advance of deep learning, this problem has achieved significant progress recently. The goal of this paper is to comprehensively review the deep learning-based methods for image and video inpainting. Specifically, we sort existing methods into different categories from the perspective of their high-level inpainting pipeline, present different deep learning architectures, including CNN, VAE, GAN, diffusion models, etc., and summarize techniques for module design. We review the training objectives and the common benchmark datasets. We present evaluation metrics for low-level pixel and high-level perceptional similarity, conduct a performance evaluation, and discuss the strengths and weaknesses of representative inpainting methods. We also discuss related real-world applications. Finally, we discuss open challenges and suggest potential future research directions.
Abstract:This work presents an accurate and robust method for estimating normals from point clouds. In contrast to predecessor approaches that minimize the deviations between the annotated and the predicted normals directly, leading to direction inconsistency, we first propose a new metric termed Chamfer Normal Distance to address this issue. This not only mitigates the challenge but also facilitates network training and substantially enhances the network robustness against noise. Subsequently, we devise an innovative architecture that encompasses Multi-scale Local Feature Aggregation and Hierarchical Geometric Information Fusion. This design empowers the network to capture intricate geometric details more effectively and alleviate the ambiguity in scale selection. Extensive experiments demonstrate that our method achieves the state-of-the-art performance on both synthetic and real-world datasets, particularly in scenarios contaminated by noise. Our implementation is available at https://github.com/YingruiWoo/CMG-Net_Pytorch.
Abstract:Videos contain multi-modal content, and exploring multi-level cross-modal interactions with natural language queries can provide great prominence to text-video retrieval task (TVR). However, new trending methods applying large-scale pre-trained model CLIP for TVR do not focus on multi-modal cues in videos. Furthermore, the traditional methods simply concatenating multi-modal features do not exploit fine-grained cross-modal information in videos. In this paper, we propose a multi-level multi-modal hybrid fusion (M2HF) network to explore comprehensive interactions between text queries and each modality content in videos. Specifically, M2HF first utilizes visual features extracted by CLIP to early fuse with audio and motion features extracted from videos, obtaining audio-visual fusion features and motion-visual fusion features respectively. Multi-modal alignment problem is also considered in this process. Then, visual features, audio-visual fusion features, motion-visual fusion features, and texts extracted from videos establish cross-modal relationships with caption queries in a multi-level way. Finally, the retrieval outputs from all levels are late fused to obtain final text-video retrieval results. Our framework provides two kinds of training strategies, including an ensemble manner and an end-to-end manner. Moreover, a novel multi-modal balance loss function is proposed to balance the contributions of each modality for efficient end-to-end training. M2HF allows us to obtain state-of-the-art results on various benchmarks, eg, Rank@1 of 64.9\%, 68.2\%, 33.2\%, 57.1\%, 57.8\% on MSR-VTT, MSVD, LSMDC, DiDeMo, and ActivityNet, respectively.
Abstract:We propose a precise and efficient normal estimation method that can deal with noise and nonuniform density for unstructured 3D point clouds. Unlike existing approaches that directly take patches and ignore the local neighborhood relationships, which make them susceptible to challenging regions such as sharp edges, we propose to learn graph convolutional feature representation for normal estimation, which emphasizes more local neighborhood geometry and effectively encodes intrinsic relationships. Additionally, we design a novel adaptive module based on the attention mechanism to integrate point features with their neighboring features, hence further enhancing the robustness of the proposed normal estimator against point density variations. To make it more distinguishable, we introduce a multi-scale architecture in the graph block to learn richer geometric features. Our method outperforms competitors with the state-of-the-art accuracy on various benchmark datasets, and is quite robust against noise, outliers, as well as the density variations.
Abstract:Registering urban point clouds is a quite challenging task due to the large-scale, noise and data incompleteness of LiDAR scanning data. In this paper, we propose SARNet, a novel semantic augmented registration network aimed at achieving efficient registration of urban point clouds at city scale. Different from previous methods that construct correspondences only in the point-level space, our approach fully exploits semantic features as assistance to improve registration accuracy. Specifically, we extract per-point semantic labels with advanced semantic segmentation networks and build a prior semantic part-to-part correspondence. Then we incorporate the semantic information into a learning-based registration pipeline, consisting of three core modules: a semantic-based farthest point sampling module to efficiently filter out outliers and dynamic objects; a semantic-augmented feature extraction module for learning more discriminative point descriptors; a semantic-refined transformation estimation module that utilizes prior semantic matching as a mask to refine point correspondences by reducing false matching for better convergence. We evaluate the proposed SARNet extensively by using real-world data from large regions of urban scenes and comparing it with alternative methods. The code is available at https://github.com/WinterCodeForEverything/SARNet.
Abstract:Reconstructing high-fidelity 3D facial texture from a single image is a challenging task since the lack of complete face information and the domain gap between the 3D face and 2D image. The most recent works tackle facial texture reconstruction problem by applying either generation-based or reconstruction-based methods. Although each method has its own advantage, none of them is capable of recovering a high-fidelity and re-renderable facial texture, where the term 're-renderable' demands the facial texture to be spatially complete and disentangled with environmental illumination. In this paper, we propose a novel self-supervised learning framework for reconstructing high-quality 3D faces from single-view images in-the-wild. Our main idea is to first utilize the prior generation module to produce a prior albedo, then leverage the detail refinement module to obtain detailed albedo. To further make facial textures disentangled with illumination, we present a novel detailed illumination representation which is reconstructed with the detailed albedo together. We also design several regularization loss functions on both the albedo side and illumination side to facilitate the disentanglement of these two factors. Finally, thanks to the differentiable rendering technique, our neural network can be efficiently trained in a self-supervised manner. Extensive experiments on challenging datasets demonstrate that our framework substantially outperforms state-of-the-art approaches in both qualitative and quantitative comparisons.