National Mobile Communications Research Laboratory, Southeast University, Nanjing, China
Abstract:Learning rate is widely regarded as crucial for effective foundation model pretraining. Recent research explores and demonstrates the transferability of learning rate configurations across varying model and dataset sizes, etc. Nevertheless, these approaches are constrained to specific training scenarios and typically necessitate extensive hyperparameter tuning on proxy models. In this work, we propose \textbf{AdaLRS}, a plug-in-and-play adaptive learning rate search algorithm that conducts online optimal learning rate search via optimizing loss descent velocities. We provide experiment results to show that the optimization of training loss and loss descent velocity in foundation model pretraining are both convex and share the same optimal learning rate. Relying solely on training loss dynamics, AdaLRS involves few extra computations to guide the search process, and its convergence is guaranteed via theoretical analysis. Experiments on both LLM and VLM pretraining show that AdaLRS adjusts suboptimal learning rates to the neighborhood of optimum with marked efficiency and effectiveness, with model performance improved accordingly. We also show the robust generalizability of AdaLRS across varying training scenarios, such as different model sizes, training paradigms, and base learning rate scheduler choices.
Abstract:In the field of multimodal chain-of-thought (CoT) reasoning, existing approaches predominantly rely on reasoning on pure language space, which inherently suffers from language bias and is largely confined to math or science domains. This narrow focus limits their ability to handle complex visual reasoning tasks that demand comprehensive understanding of image details. To address these limitations, this paper introduces VGR, a novel reasoning multimodal large language model (MLLM) with enhanced fine-grained visual perception capabilities. Unlike traditional MLLMs that answer the question or reasoning solely on the language space, our VGR first detects relevant regions that may help to solve problems, and then provides precise answers based on replayed image regions. To achieve this, we conduct a large-scale SFT dataset called VGR -SFT that contains reasoning data with mixed vision grounding and language deduction. The inference pipeline of VGR allows the model to choose bounding boxes for visual reference and a replay stage is introduced to integrates the corresponding regions into the reasoning process, enhancing multimodel comprehension. Experiments on the LLaVA-NeXT-7B baseline show that VGR achieves superior performance on multi-modal benchmarks requiring comprehensive image detail understanding. Compared to the baseline, VGR uses only 30\% of the image token count while delivering scores of +4.1 on MMStar, +7.1 on AI2D, and a +12.9 improvement on ChartQA.
Abstract:Reinforcement learning (RL) has shown great effectiveness for fine-tuning large language models (LLMs) using tasks that are challenging yet easily verifiable, such as math reasoning or code generation. However, extending this success to visual perception in vision-language models (VLMs) has been impeded by the scarcity of vision-centric tasks that are simultaneously challenging and unambiguously verifiable. To this end, we introduce ViCrit (Visual Caption Hallucination Critic), an RL proxy task that trains VLMs to localize a subtle, synthetic visual hallucination injected into paragraphs of human-written image captions. Starting from a 200-word captions, we inject a single, subtle visual description error-altering a few words on objects, attributes, counts, or spatial relations-and task the model to pinpoint the corrupted span given the image and the modified caption. This formulation preserves the full perceptual difficulty while providing a binary, exact-match reward that is easy to compute and unambiguous. Models trained with the ViCrit Task exhibit substantial gains across a variety of VL benchmarks. Crucially, the improvements transfer beyond natural-image training data to abstract image reasoning and visual math, showing promises of learning to perceive rather than barely memorizing seen objects. To facilitate evaluation, we further introduce ViCrit-Bench, a category-balanced diagnostic benchmark that systematically probes perception errors across diverse image domains and error types. Together, our results demonstrate that fine-grained hallucination criticism is an effective and generalizable objective for enhancing visual perception in VLMs.
Abstract:Recent advances in video generation demand increasingly efficient training recipes to mitigate escalating computational costs. In this report, we present ContentV, an 8B-parameter text-to-video model that achieves state-of-the-art performance (85.14 on VBench) after training on 256 x 64GB Neural Processing Units (NPUs) for merely four weeks. ContentV generates diverse, high-quality videos across multiple resolutions and durations from text prompts, enabled by three key innovations: (1) A minimalist architecture that maximizes reuse of pre-trained image generation models for video generation; (2) A systematic multi-stage training strategy leveraging flow matching for enhanced efficiency; and (3) A cost-effective reinforcement learning with human feedback framework that improves generation quality without requiring additional human annotations. All the code and models are available at: https://contentv.github.io.
Abstract:Aligning text-to-image (T2I) diffusion models with Direct Preference Optimization (DPO) has shown notable improvements in generation quality. However, applying DPO to T2I faces two challenges: the sensitivity of DPO to preference pairs and the labor-intensive process of collecting and annotating high-quality data. In this work, we demonstrate that preference pairs with marginal differences can degrade DPO performance. Since DPO relies exclusively on relative ranking while disregarding the absolute difference of pairs, it may misclassify losing samples as wins, or vice versa. We empirically show that extending the DPO from pairwise to groupwise and incorporating reward standardization for reweighting leads to performance gains without explicit data selection. Furthermore, we propose Group Preference Optimization (GPO), an effective self-improvement method that enhances performance by leveraging the model's own capabilities without requiring external data. Extensive experiments demonstrate that GPO is effective across various diffusion models and tasks. Specifically, combining with widely used computer vision models, such as YOLO and OCR, the GPO improves the accurate counting and text rendering capabilities of the Stable Diffusion 3.5 Medium by 20 percentage points. Notably, as a plug-and-play method, no extra overhead is introduced during inference.
Abstract:Federated Learning (FL) enables collaborative model training without sharing raw data, preserving participant privacy. Decentralized FL (DFL) eliminates reliance on a central server, mitigating the single point of failure inherent in the traditional FL paradigm, while introducing deployment challenges on resource-constrained devices. To evaluate real-world applicability, this work designs and deploys a physical testbed using edge devices such as Raspberry Pi and Jetson Nano. The testbed is built upon a DFL training platform, NEBULA, and extends it with a power monitoring module to measure energy consumption during training. Experiments across multiple datasets show that model performance is influenced by the communication topology, with denser topologies leading to better outcomes in DFL settings.
Abstract:Traditional machine learning (ML) raises serious privacy concerns, while federated learning (FL) mitigates the risk of data leakage by keeping data on local devices. However, the training process of FL can still leak sensitive information, which adversaries may exploit to infer private data. One of the most prominent threats is the membership inference attack (MIA), where the adversary aims to determine whether a particular data record was part of the training set. This paper addresses this problem through a two-stage defense called AugMixCloak. The core idea is to apply data augmentation and principal component analysis (PCA)-based information fusion to query images, which are detected by perceptual hashing (pHash) as either identical to or highly similar to images in the training set. Experimental results show that AugMixCloak successfully defends against both binary classifier-based MIA and metric-based MIA across five datasets and various decentralized FL (DFL) topologies. Compared with regularization-based defenses, AugMixCloak demonstrates stronger protection. Compared with confidence score masking, AugMixCloak exhibits better generalization.
Abstract:In this paper, we present an effective method to enhance visual reasoning with significantly fewer training samples, relying purely on self-improvement with no knowledge distillation. Our key insight is that the difficulty of training data during reinforcement fine-tuning (RFT) is critical. Appropriately challenging samples can substantially boost reasoning capabilities even when the dataset is small. Despite being intuitive, the main challenge remains in accurately quantifying sample difficulty to enable effective data filtering. To this end, we propose a novel way of repurposing Monte Carlo Tree Search (MCTS) to achieve that. Starting from our curated 70k open-source training samples, we introduce an MCTS-based selection method that quantifies sample difficulty based on the number of iterations required by the VLMs to solve each problem. This explicit step-by-step reasoning in MCTS enforces the model to think longer and better identifies samples that are genuinely challenging. We filter and retain 11k samples to perform RFT on Qwen2.5-VL-7B-Instruct, resulting in our final model, ThinkLite-VL. Evaluation results on eight benchmarks show that ThinkLite-VL improves the average performance of Qwen2.5-VL-7B-Instruct by 7%, using only 11k training samples with no knowledge distillation. This significantly outperforms all existing 7B-level reasoning VLMs, and our fairly comparable baselines that use classic selection methods such as accuracy-based filtering. Notably, on MathVista, ThinkLite-VL-7B achieves the SoTA accuracy of 75.1, surpassing Qwen2.5-VL-72B, GPT-4o, and O1. Our code, data, and model are available at https://github.com/si0wang/ThinkLite-VL.
Abstract:Federated learning (FL) has garnered significant attention as a prominent privacy-preserving Machine Learning (ML) paradigm. Decentralized FL (DFL) eschews traditional FL's centralized server architecture, enhancing the system's robustness and scalability. However, these advantages of DFL also create new vulnerabilities for malicious participants to execute adversarial attacks, especially model poisoning attacks. In model poisoning attacks, malicious participants aim to diminish the performance of benign models by creating and disseminating the compromised model. Existing research on model poisoning attacks has predominantly concentrated on undermining global models within the Centralized FL (CFL) paradigm, while there needs to be more research in DFL. To fill the research gap, this paper proposes an innovative model poisoning attack called DMPA. This attack calculates the differential characteristics of multiple malicious client models and obtains the most effective poisoning strategy, thereby orchestrating a collusive attack by multiple participants. The effectiveness of this attack is validated across multiple datasets, with results indicating that the DMPA approach consistently surpasses existing state-of-the-art FL model poisoning attack strategies.
Abstract:Decentralized Federated Learning (DFL) enables collaborative, privacy-preserving model training without relying on a central server. This decentralized approach reduces bottlenecks and eliminates single points of failure, enhancing scalability and resilience. However, DFL also introduces challenges such as suboptimal models with non-IID data distributions, increased communication overhead, and resource usage. Thus, this work proposes S-VOTE, a voting-based client selection mechanism that optimizes resource usage and enhances model performance in federations with non-IID data conditions. S-VOTE considers an adaptive strategy for spontaneous local training that addresses participation imbalance, allowing underutilized clients to contribute without significantly increasing resource costs. Extensive experiments on benchmark datasets demonstrate the S-VOTE effectiveness. More in detail, it achieves lower communication costs by up to 21%, 4-6% faster convergence, and improves local performance by 9-17% compared to baseline methods in some configurations, all while achieving a 14-24% energy consumption reduction. These results highlight the potential of S-VOTE to address DFL challenges in heterogeneous environments.