Picture for Zhengqin Li

Zhengqin Li

3D Mesh Editing using Masked LRMs

Add code
Dec 11, 2024
Viaarxiv icon

NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs

Add code
Feb 13, 2024
Figure 1 for NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
Figure 2 for NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
Figure 3 for NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
Figure 4 for NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
Viaarxiv icon

ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields

Add code
Jan 31, 2024
Viaarxiv icon

IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images

Add code
Jan 23, 2024
Viaarxiv icon

TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion

Add code
Jan 17, 2024
Figure 1 for TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Figure 2 for TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Figure 3 for TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Figure 4 for TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Viaarxiv icon

GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

Add code
Dec 18, 2023
Figure 1 for GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Figure 2 for GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Figure 3 for GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Figure 4 for GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Viaarxiv icon

Efficient Graphics Representation with Differentiable Indirection

Add code
Sep 12, 2023
Figure 1 for Efficient Graphics Representation with Differentiable Indirection
Figure 2 for Efficient Graphics Representation with Differentiable Indirection
Figure 3 for Efficient Graphics Representation with Differentiable Indirection
Figure 4 for Efficient Graphics Representation with Differentiable Indirection
Viaarxiv icon

Spatiotemporally Consistent HDR Indoor Lighting Estimation

Add code
May 07, 2023
Figure 1 for Spatiotemporally Consistent HDR Indoor Lighting Estimation
Figure 2 for Spatiotemporally Consistent HDR Indoor Lighting Estimation
Figure 3 for Spatiotemporally Consistent HDR Indoor Lighting Estimation
Figure 4 for Spatiotemporally Consistent HDR Indoor Lighting Estimation
Viaarxiv icon

Neural-PBIR Reconstruction of Shape, Material, and Illumination

Add code
Apr 26, 2023
Viaarxiv icon

PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes

Add code
Jul 02, 2022
Figure 1 for PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
Figure 2 for PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
Figure 3 for PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
Figure 4 for PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
Viaarxiv icon