Abstract:Geospatial raster (imagery) data, such as that collected by satellite-based imaging systems at different times and spectral bands, hold immense potential for enabling a wide range of high-impact applications. This potential stems from the rich information that is spatially and temporally contextualized across multiple channels and sensing modalities. Recent work has adapted existing self-supervised learning approaches for such geospatial data. However, they fall short of scalable model architectures, leading to inflexibility and computational inefficiencies when faced with an increasing number of channels and modalities. To address these limitations, we introduce Low-rank Efficient Spatial-Spectral Vision Transformer (LESS ViT) with three key innovations: i) the LESS Attention Block that approximates high-dimensional spatial-spectral attention through Kronecker's product of the low-dimensional spatial and spectral attention components; ii) the Continuous Positional-Channel Embedding Layer that preserves both spatial and spectral continuity and physical characteristics of each patch; and iii) the Perception Field Mask that exploits local spatial dependencies by constraining attention to neighboring patches. To evaluate the proposed innovations, we construct a benchmark, GFM-Bench, which serves as a comprehensive benchmark for such geospatial raster data. We pretrain LESS ViT using a Hyperspectral Masked Autoencoder framework with integrated positional and channel masking strategies. Experimental results demonstrate that our proposed method surpasses current state-of-the-art multi-modal geospatial foundation models, achieving superior performance with less computation and fewer parameters. The flexibility and extensibility of our framework make it a promising direction for future geospatial data analysis tasks that involve a wide range of modalities and channels.
Abstract:Object fetching from cluttered shelves is an important capability for robots to assist humans in real-world scenarios. Achieving this task demands robotic behaviors that prioritize safety by minimizing disturbances to surrounding objects, an essential but highly challenging requirement due to restricted motion space, limited fields of view, and complex object dynamics. In this paper, we introduce FetchBot, a sim-to-real framework designed to enable zero-shot generalizable and safety-aware object fetching from cluttered shelves in real-world settings. To address data scarcity, we propose an efficient voxel-based method for generating diverse simulated cluttered shelf scenes at scale and train a dynamics-aware reinforcement learning (RL) policy to generate object fetching trajectories within these scenes. This RL policy, which leverages oracle information, is subsequently distilled into a vision-based policy for real-world deployment. Considering that sim-to-real discrepancies stem from texture variations mostly while from geometric dimensions rarely, we propose to adopt depth information estimated by full-fledged depth foundation models as the input for the vision-based policy to mitigate sim-to-real gap. To tackle the challenge of limited views, we design a novel architecture for learning multi-view representations, allowing for comprehensive encoding of cluttered shelf scenes. This enables FetchBot to effectively minimize collisions while fetching objects from varying positions and depths, ensuring robust and safety-aware operation. Both simulation and real-robot experiments demonstrate FetchBot's superior generalization ability, particularly in handling a broad range of real-world scenarios, includ
Abstract:Multi-page websites dominate modern web development. However, existing design-to-code methods rely on simplified assumptions, limiting to single-page, self-contained webpages without external resource connection. To address this gap, we introduce the Multi-Page Resource-Aware Webpage (MRWeb) generation task, which transforms UI designs into multi-page, functional web UIs with internal/external navigation, image loading, and backend routing. We propose a novel resource list data structure to track resources, links, and design components. Our study applies existing methods to the MRWeb problem using a newly curated dataset of 500 websites (300 synthetic, 200 real-world). Specifically, we identify the best metric to evaluate the similarity of the web UI, assess the impact of the resource list on MRWeb generation, analyze MLLM limitations, and evaluate the effectiveness of the MRWeb tool in real-world workflows. The results show that resource lists boost navigation functionality from 0% to 66%-80% while facilitating visual similarity. Our proposed metrics and evaluation framework provide new insights into MLLM performance on MRWeb tasks. We release the MRWeb tool, dataset, and evaluation framework to promote further research.
Abstract:Converting webpage design into functional UI code is a critical step for building websites, which can be labor-intensive and time-consuming. To automate this design-to-code transformation process, various automated methods using learning-based networks and multi-modal large language models (MLLMs) have been proposed. However, these studies were merely evaluated on a narrow range of static web pages and ignored dynamic interaction elements, making them less practical for real-world website deployment. To fill in the blank, we present the first systematic investigation of MLLMs in generating interactive webpages. Specifically, we first formulate the Interaction-to-Code task and build the Interaction2Code benchmark that contains 97 unique web pages and 213 distinct interactions, spanning 15 webpage types and 30 interaction categories. We then conduct comprehensive experiments on three state-of-the-art (SOTA) MLLMs using both automatic metrics and human evaluations, thereby summarizing six findings accordingly. Our experimental results highlight the limitations of MLLMs in generating fine-grained interactive features and managing interactions with complex transformations and subtle visual modifications. We further analyze failure cases and their underlying causes, identifying 10 common failure types and assessing their severity. Additionally, our findings reveal three critical influencing factors, i.e., prompts, visual saliency, and textual descriptions, that can enhance the interaction generation performance of MLLMs. Based on these findings, we elicit implications for researchers and developers, providing a foundation for future advancements in this field. Datasets and source code are available at https://github.com/WebPAI/Interaction2Code.
Abstract:Websites are critical in today's digital world, with over 1.11 billion currently active and approximately 252,000 new sites launched daily. Converting website layout design into functional UI code is a time-consuming yet indispensable step of website development. Manual methods of converting visual designs into functional code present significant challenges, especially for non-experts. To explore automatic design-to-code solutions, we first conduct a motivating study on GPT-4o and identify three types of issues in generating UI code: element omission, element distortion, and element misarrangement. We further reveal that a focus on smaller visual segments can help multimodal large language models (MLLMs) mitigate these failures in the generation process. In this paper, we propose DCGen, a divide-and-conquer-based approach to automate the translation of webpage design to UI code. DCGen starts by dividing screenshots into manageable segments, generating descriptions for each segment, and then reassembling them into complete UI code for the entire screenshot. We conduct extensive testing with a dataset comprised of real-world websites and various MLLMs and demonstrate that DCGen achieves up to a 14% improvement in visual similarity over competing methods. To the best of our knowledge, DCGen is the first segment-aware prompt-based approach for generating UI code directly from screenshots.
Abstract:Chronic Obstructive Pulmonary Disease (COPD) is a chronic inflammatory lung condition that causes airflow obstruction. The existing methods can only detect patients who already have COPD based on obvious features shown in the spirogram (In this article, the spirogram specifically involves measuring Volume-Flow curve time series). Early prediction of COPD risk is vital for monitoring COPD disease progression, slowing it down, or even preventing its onset. However, these methods fail to early predict an individual's probability of COPD in the future based on subtle features in the spirogram. To address this gap, for the first time, we propose DeepSpiro, a method based on deep learning for early prediction of future COPD risk. DeepSpiro consists of four parts. First, we construct Volume-Flow curves guided by Time-Volume instability smoothing (SpiroSmoother) to enhance the stability of the original Volume-Flow curves precisely. Second, we extract critical features from the evolution of varied-length key patches (SpiroEncoder) to capture the key temporal evolution from original high-dimensional dynamic sequences to a unified low-dimensional temporal representation. Third, we explain the model based on temporal attention and heterogeneous feature fusion (SpiroExplainer), which integrates information from heterogeneous data such as spirogram and demographic information. Fourth, we predict the risk of COPD based on the evolution of key patch concavity (SpiroPredictor), enabling accurate prediction of the risk of disease in high-risk patients who are not yet diagnosed, for up to 1, 2, 3, 4, 5 years, and beyond. We conduct experiments on the UK Biobank dataset. Results show that DeepSpiro achieves an AUC value of 0.8328 in the task of detecting COPD. In early prediction tasks, high-risk and low-risk groups show significant differences in the future, with a p-value of <0.001.
Abstract:Autonomous assembly in robotics and 3D vision presents significant challenges, particularly in ensuring assembly correctness. Presently, predominant methods such as MEPNet focus on assembling components based on manually provided images. However, these approaches often fall short in achieving satisfactory results for tasks requiring long-term planning. Concurrently, we observe that integrating a self-correction module can partially alleviate such issues. Motivated by this concern, we introduce the single-step assembly error correction task, which involves identifying and rectifying misassembled components. To support research in this area, we present the LEGO Error Correction Assembly Dataset (LEGO-ECA), comprising manual images for assembly steps and instances of assembly failures. Additionally, we propose the Self-Correct Assembly Network (SCANet), a novel method to address this task. SCANet treats assembled components as queries, determining their correctness in manual images and providing corrections when necessary. Finally, we utilize SCANet to correct the assembly results of MEPNet. Experimental results demonstrate that SCANet can identify and correct MEPNet's misassembled results, significantly improving the correctness of assembly. Our code and dataset are available at https://github.com/Yaser-wyx/SCANet.
Abstract:Source-Free Domain Generalization (SFDG) aims to develop a model that works for unseen target domains without relying on any source domain. Recent work, PromptStyler, employs text prompts to simulate different distribution shifts in the joint vision-language space, allowing the model to generalize effectively to unseen domains without using any images. However, 1) PromptStyler's style generation strategy has limitations, as all style patterns are fixed after the first training phase. This leads to the training set in the second training phase being restricted to a limited set of styles. Additionally, 2) the frozen text encoder in PromptStyler result in the encoder's output varying with the style of the input text prompts, making it difficult for the model to learn domain-invariant features. In this paper, we introduce Dynamic PromptStyler (DPStyler), comprising Style Generation and Style Removal modules to address these issues. The Style Generation module refreshes all styles at every training epoch, while the Style Removal module eliminates variations in the encoder's output features caused by input styles. Moreover, since the Style Generation module, responsible for generating style word vectors using random sampling or style mixing, makes the model sensitive to input text prompts, we introduce a model ensemble method to mitigate this sensitivity. Extensive experiments demonstrate that our framework outperforms state-of-the-art methods on benchmark datasets.
Abstract:Recent advancements in large language models (LLMs) have propelled Artificial Intelligence (AI) to new heights, enabling breakthroughs in various tasks such as writing assistance, code generation, and machine translation. A significant distinction of advanced LLMs, such as ChatGPT, is their demonstrated ability to "reason." However, evaluating the reasoning ability of LLMs remains a challenge as most existing evaluations focus on their accuracy on the downstream tasks rather than directly assessing their reasoning processes. Efforts have been made to develop benchmarks and metrics to assess reasoning in LLMs, but they suffer from data leakage or limited scope. In this paper, we introduce LogicAsker, an automatic approach that comprehensively evaluates and improves the logical reasoning abilities of LLMs under a set of atomic reasoning skills based on propositional and predicate logic. The results provide insights into LLMs' reasoning abilities and reveal the logical rules the LLMs did not learn well. We evaluate LogicAsker on six widely deployed LLMs, including GPT-3, ChatGPT, GPT-4, Bard, Vicuna, and Guanaco. The results show that test cases from LogicAsker can find logical reasoning failures in different LLMs with a rate of 25\% - 94\%. In addition, the test cases of LogicAsker can be further used to design demonstration examples for in-context learning, which effectively improves the logical reasoning ability of LLMs, e.g., 10\% for GPT-4. As far as we know, our work is the first to create prompts based on testing results to improve LLMs' formal reasoning ability effectively. All the code, data, and results will be released for reproduction and future research.
Abstract:Image generation models can generate or edit images from a given text. Recent advancements in image generation technology, exemplified by DALL-E and Midjourney, have been groundbreaking. These advanced models, despite their impressive capabilities, are often trained on massive Internet datasets, making them susceptible to generating content that perpetuates social stereotypes and biases, which can lead to severe consequences. Prior research on assessing bias within image generation models suffers from several shortcomings, including limited accuracy, reliance on extensive human labor, and lack of comprehensive analysis. In this paper, we propose BiasPainter, a novel metamorphic testing framework that can accurately, automatically and comprehensively trigger social bias in image generation models. BiasPainter uses a diverse range of seed images of individuals and prompts the image generation models to edit these images using gender, race, and age-neutral queries. These queries span 62 professions, 39 activities, 57 types of objects, and 70 personality traits. The framework then compares the edited images to the original seed images, focusing on any changes related to gender, race, and age. BiasPainter adopts a testing oracle that these characteristics should not be modified when subjected to neutral prompts. Built upon this design, BiasPainter can trigger the social bias and evaluate the fairness of image generation models. To evaluate the effectiveness of BiasPainter, we use BiasPainter to test five widely-used commercial image generation software and models, such as stable diffusion and Midjourney. Experimental results show that 100\% of the generated test cases can successfully trigger social bias in image generation models.