Abstract:Recently, methods like Zero-1-2-3 have focused on single-view based 3D reconstruction and have achieved remarkable success. However, their predictions for unseen areas heavily rely on the inductive bias of large-scale pretrained diffusion models. Although subsequent work, such as DreamComposer, attempts to make predictions more controllable by incorporating additional views, the results remain unrealistic due to feature entanglement in the vanilla latent space, including factors such as lighting, material, and structure. To address these issues, we introduce the Visual Isotropy 3D Reconstruction Model (VI3DRM), a diffusion-based sparse views 3D reconstruction model that operates within an ID consistent and perspective-disentangled 3D latent space. By facilitating the disentanglement of semantic information, color, material properties and lighting, VI3DRM is capable of generating highly realistic images that are indistinguishable from real photographs. By leveraging both real and synthesized images, our approach enables the accurate construction of pointmaps, ultimately producing finely textured meshes or point clouds. On the NVS task, tested on the GSO dataset, VI3DRM significantly outperforms state-of-the-art method DreamComposer, achieving a PSNR of 38.61, an SSIM of 0.929, and an LPIPS of 0.027. Code will be made available upon publication.
Abstract:Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to appearance degradation and temporal inconsistencies. To address these issues, we propose VividPose, an innovative end-to-end pipeline based on Stable Video Diffusion (SVD) that ensures superior temporal stability. To enhance the retention of human identity, we propose an identity-aware appearance controller that integrates additional facial information without compromising other appearance details such as clothing texture and background. This approach ensures that the generated videos maintain high fidelity to the identity of human subject, preserving key facial features across various poses. To accommodate diverse human body shapes and hand movements, we introduce a geometry-aware pose controller that utilizes both dense rendering maps from SMPL-X and sparse skeleton maps. This enables accurate alignment of pose and shape in the generated videos, providing a robust framework capable of handling a wide range of body shapes and dynamic hand movements. Extensive qualitative and quantitative experiments on the UBCFashion and TikTok benchmarks demonstrate that our method achieves state-of-the-art performance. Furthermore, VividPose exhibits superior generalization capabilities on our proposed in-the-wild dataset. Codes and models will be available.
Abstract:With the development of deep learning technology, various forgery methods emerge endlessly. Meanwhile, methods to detect these fake videos have also achieved excellent performance on some datasets. However, these methods suffer from poor generalization to unknown videos and are inefficient for new forgery methods. To address this challenging problem, we propose UVL, a novel unified video tampering localization framework for synthesizing forgeries. Specifically, UVL extracts common features of synthetic forgeries: boundary artifacts of synthetic edges, unnatural distribution of generated pixels, and noncorrelation between the forgery region and the original. These features are widely present in different types of synthetic forgeries and help improve generalization for detecting unknown videos. Extensive experiments on three types of synthetic forgery: video inpainting, video splicing and DeepFake show that the proposed UVL achieves state-of-the-art performance on various benchmarks and outperforms existing methods by a large margin on cross-dataset.
Abstract:Point cloud completion has become increasingly popular among generation tasks of 3D point clouds, as it is a challenging yet indispensable problem to recover the complete shape of a 3D object from its partial observation. In this paper, we propose a novel SeedFormer to improve the ability of detail preservation and recovery in point cloud completion. Unlike previous methods based on a global feature vector, we introduce a new shape representation, namely Patch Seeds, which not only captures general structures from partial inputs but also preserves regional information of local patterns. Then, by integrating seed features into the generation process, we can recover faithful details for complete point clouds in a coarse-to-fine manner. Moreover, we devise an Upsample Transformer by extending the transformer structure into basic operations of point generators, which effectively incorporates spatial and semantic relationships between neighboring points. Qualitative and quantitative evaluations demonstrate that our method outperforms state-of-the-art completion networks on several benchmark datasets. Our code is available at https://github.com/hrzhou2/seedformer.
Abstract:Conventional fake video detection methods outputs a possibility value or a suspected mask of tampering images. However, such unexplainable results cannot be used as convincing evidence. So it is better to trace the sources of fake videos. The traditional hashing methods are used to retrieve semantic-similar images, which can't discriminate the nuances of the image. Specifically, the sources tracing compared with traditional video retrieval. It is a challenge to find the real one from similar source videos. We designed a novel loss Hash Triplet Loss to solve the problem that the videos of people are very similar: the same scene with different angles, similar scenes with the same person. We propose Vision Transformer based models named Video Tracing and Tampering Localization (VTL). In the first stage, we train the hash centers by ViTHash (VTL-T). Then, a fake video is inputted to ViTHash, which outputs a hash code. The hash code is used to retrieve the source video from hash centers. In the second stage, the source video and fake video are inputted to generator (VTL-L). Then, the suspect regions are masked to provide auxiliary information. Moreover, we constructed two datasets: DFTL and DAVIS2016-TL. Experiments on DFTL clearly show the superiority of our framework in sources tracing of similar videos. In particular, the VTL also achieved comparable performance with state-of-the-art methods on DAVIS2016-TL. Our source code and datasets have been released on GitHub: \url{https://github.com/lajlksdf/vtl}.
Abstract:Deep-learning based Super-Resolution (SR) methods have exhibited promising performance under non-blind setting where blur kernel is known. However, blur kernels of Low-Resolution (LR) images in different practical applications are usually unknown. It may lead to significant performance drop when degradation process of training images deviates from that of real images. In this paper, we propose a novel blind SR framework to super-resolve LR images degraded by arbitrary blur kernel with accurate kernel estimation in frequency domain. To our best knowledge, this is the first deep learning method which conducts blur kernel estimation in frequency domain. Specifically, we first demonstrate that feature representation in frequency domain is more conducive for blur kernel reconstruction than in spatial domain. Next, we present a Spectrum-to-Kernel (S$2$K) network to estimate general blur kernels in diverse forms. We use a Conditional GAN (CGAN) combined with SR-oriented optimization target to learn the end-to-end translation from degraded images' spectra to unknown kernels. Extensive experiments on both synthetic and real-world images demonstrate that our proposed method sufficiently reduces blur kernel estimation error, thus enables the off-the-shelf non-blind SR methods to work under blind setting effectively, and achieves superior performance over state-of-the-art blind SR methods, averagely by 1.39dB, 0.48dB on commom blind SR setting (with Gaussian kernels) for scales $2\times$ and $4\times$, respectively.
Abstract:Recent deep-learning based Super-Resolution (SR) methods have achieved remarkable performance on images with known degradation. However, these methods always fail in real-world scene, since the Low-Resolution (LR) images after the ideal degradation (e.g., bicubic down-sampling) deviate from real source domain. The domain gap between the LR images and the real-world images can be observed clearly on frequency density, which inspires us to explictly narrow the undesired gap caused by incorrect degradation. From this point of view, we design a novel Frequency Consistent Adaptation (FCA) that ensures the frequency domain consistency when applying existing SR methods to the real scene. We estimate degradation kernels from unsupervised images and generate the corresponding LR images. To provide useful gradient information for kernel estimation, we propose Frequency Density Comparator (FDC) by distinguishing the frequency density of images on different scales. Based on the domain-consistent LR-HR pairs, we train easy-implemented Convolutional Neural Network (CNN) SR models. Extensive experiments show that the proposed FCA improves the performance of the SR model under real-world setting achieving state-of-the-art results with high fidelity and plausible perception, thus providing a novel effective framework for real-world SR application.
Abstract:With a small number of labeled samples for training, it can save considerable manpower and material resources, especially when the amount of high spatial resolution remote sensing images (HSR-RSIs) increases considerably. However, many deep models face the problem of overfitting when using a small number of labeled samples. This might degrade HSRRSI retrieval accuracy. Aiming at obtaining more accurate HSR-RSI retrieval performance with small training samples, we develop a deep metric learning approach with generative adversarial network regularization (DML-GANR) for HSR-RSI retrieval. The DML-GANR starts from a high-level feature extraction (HFE) to extract high-level features, which includes convolutional layers and fully connected (FC) layers. Each of the FC layers is constructed by deep metric learning (DML) to maximize the interclass variations and minimize the intraclass variations. The generative adversarial network (GAN) is adopted to mitigate the overfitting problem and validate the qualities of extracted high-level features. DML-GANR is optimized through a customized approach, and the optimal parameters are obtained. The experimental results on the three data sets demonstrate the superior performance of DML-GANR over state-of-the-art techniques in HSR-RSI retrieval.
Abstract:Subspace learning (SL) plays an important role in hyperspectral image (HSI) classification, since it can provide an effective solution to reduce the redundant information in the image pixels of HSIs. Previous works about SL aim to improve the accuracy of HSI recognition. Using a large number of labeled samples, related methods can train the parameters of the proposed solutions to obtain better representations of HSI pixels. However, the data instances may not be sufficient enough to learn a precise model for HSI classification in real applications. Moreover, it is well-known that it takes much time, labor and human expertise to label HSI images. To avoid the aforementioned problems, a novel SL method that includes the probability assumption called subspace learning with conditional random field (SLCRF) is developed. In SLCRF, first, the 3D convolutional autoencoder (3DCAE) is introduced to remove the redundant information in HSI pixels. In addition, the relationships are also constructed using the spectral-spatial information among the adjacent pixels. Then, the conditional random field (CRF) framework can be constructed and further embedded into the HSI SL procedure with the semi-supervised approach. Through the linearized alternating direction method termed LADMAP, the objective function of SLCRF is optimized using a defined iterative algorithm. The proposed method is comprehensively evaluated using the challenging public HSI datasets. We can achieve stateof-the-art performance using these HSI sets.
Abstract:This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. For training, only one set of source input images is therefore provided along with a set of unpaired high-quality target images. In Track 1: Image Processing artifacts, the aim is to super-resolve images with synthetically generated image processing artifacts. This allows for quantitative benchmarking of the approaches \wrt a ground-truth image. In Track 2: Smartphone Images, real low-quality smart phone images have to be super-resolved. In both tracks, the ultimate goal is to achieve the best perceptual quality, evaluated using a human study. This is the second challenge on the subject, following AIM 2019, targeting to advance the state-of-the-art in super-resolution. To measure the performance we use the benchmark protocol from AIM 2019. In total 22 teams competed in the final testing phase, demonstrating new and innovative solutions to the problem.