Abstract:Making multi-camera visual SLAM systems easier to set up and more robust to the environment is always one of the focuses of vision robots. Existing monocular and binocular vision SLAM systems have narrow FoV and are fragile in textureless environments with degenerated accuracy and limited robustness. Thus multi-camera SLAM systems are gaining attention because they can provide redundancy for texture degeneration with wide FoV. However, current multi-camera SLAM systems face massive data processing pressure and elaborately designed camera configurations, leading to estimation failures for arbitrarily arranged multi-camera systems. To address these problems, we propose a generic visual odometry for arbitrarily arranged multi-cameras, which can achieve metric-scale state estimation with high flexibility in the cameras' arrangement. Specifically, we first design a learning-based feature extraction and tracking framework to shift the pressure of CPU processing of multiple video streams. Then we use the rigid constraints between cameras to estimate the metric scale poses for robust SLAM system initialization. Finally, we fuse the features of the multi-cameras in the SLAM back-end to achieve robust pose estimation and online scale optimization. Additionally, multi-camera features help improve the loop detection for pose graph optimization. Experiments on KITTI-360 and MultiCamData datasets validate the robustness of our method over arbitrarily placed cameras. Compared with other stereo and multi-camera visual SLAM systems, our method obtains higher pose estimation accuracy with better generalization ability. Our codes and online demos are available at \url{https://github.com/JunhaoWang615/MCVO}
Abstract:Visual imitation learning methods demonstrate strong performance, yet they lack generalization when faced with visual input perturbations, including variations in lighting and textures, impeding their real-world application. We propose Stem-OB that utilizes pretrained image diffusion models to suppress low-level visual differences while maintaining high-level scene structures. This image inversion process is akin to transforming the observation into a shared representation, from which other observations stem, with extraneous details removed. Stem-OB contrasts with data-augmentation approaches as it is robust to various unspecified appearance changes without the need for additional training. Our method is a simple yet highly effective plug-and-play solution. Empirical results confirm the effectiveness of our approach in simulated tasks and show an exceptionally significant improvement in real-world applications, with an average increase of 22.2% in success rates compared to the best baseline. See https://hukz18.github.io/Stem-Ob/ for more info.
Abstract:Robust depth perception in visually-degraded environments is crucial for autonomous aerial systems. Thermal imaging cameras, which capture infrared radiation, are robust to visual degradation. However, due to lack of a large-scale dataset, the use of thermal cameras for unmanned aerial system (UAS) depth perception has remained largely unexplored. This paper presents a stereo thermal depth perception dataset for autonomous aerial perception applications. The dataset consists of stereo thermal images, LiDAR, IMU and ground truth depth maps captured in urban and forest settings under diverse conditions like day, night, rain, and smoke. We benchmark representative stereo depth estimation algorithms, offering insights into their performance in degraded conditions. Models trained on our dataset generalize well to unseen smoky conditions, highlighting the robustness of stereo thermal imaging for depth perception. We aim for this work to enhance robotic perception in disaster scenarios, allowing for exploration and operations in previously unreachable areas. The dataset and source code are available at https://firestereo.github.io.
Abstract:Vector-Quantized Image Modeling (VQIM) is a fundamental research problem in image synthesis, which aims to represent an image with a discrete token sequence. Existing studies effectively address this problem by learning a discrete codebook from scratch and in a code-independent manner to quantize continuous representations into discrete tokens. However, learning a codebook from scratch and in a code-independent manner is highly challenging, which may be a key reason causing codebook collapse, i.e., some code vectors can rarely be optimized without regard to the relationship between codes and good codebook priors such that die off finally. In this paper, inspired by pretrained language models, we find that these language models have actually pretrained a superior codebook via a large number of text corpus, but such information is rarely exploited in VQIM. To this end, we propose a novel codebook transfer framework with part-of-speech, called VQCT, which aims to transfer a well-trained codebook from pretrained language models to VQIM for robust codebook learning. Specifically, we first introduce a pretrained codebook from language models and part-of-speech knowledge as priors. Then, we construct a vision-related codebook with these priors for achieving codebook transfer. Finally, a novel codebook transfer network is designed to exploit abundant semantic relationships between codes contained in pretrained codebooks for robust VQIM codebook learning. Experimental results on four datasets show that our VQCT method achieves superior VQIM performance over previous state-of-the-art methods.
Abstract:Robust and accurate localization for Unmanned Aerial Vehicles (UAVs) is an essential capability to achieve autonomous, long-range flights. Current methods either rely heavily on GNSS, face limitations in visual-based localization due to appearance variances and stylistic dissimilarities between camera and reference imagery, or operate under the assumption of a known initial pose. In this paper, we developed a GNSS-denied localization approach for UAVs that harnesses both Visual-Inertial Odometry (VIO) and Visual Place Recognition (VPR) using a foundation model. This paper presents a novel vision-based pipeline that works exclusively with a nadir-facing camera, an Inertial Measurement Unit (IMU), and pre-existing satellite imagery for robust, accurate localization in varied environments and conditions. Our system demonstrated average localization accuracy within a $20$-meter range, with a minimum error below $1$ meter, under real-world conditions marked by drastic changes in environmental appearance and with no assumption of the vehicle's initial pose. The method is proven to be effective and robust, addressing the crucial need for reliable UAV localization in GNSS-denied environments, while also being computationally efficient enough to be deployed on resource-constrained platforms.
Abstract:Efficiency and robustness are the essential criteria for the visual-inertial odometry (VIO) system. To process massive visual data, the high cost on CPU resources and computation latency limits VIO's possibility in integration with other applications. Recently, the powerful embedded GPUs have great potentials to improve the front-end image processing capability. Meanwhile, multi-camera systems can increase the visual constraints for back-end optimization. Inspired by these insights, we incorporate the GPU-enhanced algorithms in the field of VIO and thus propose a new front-end with NVIDIA Vision Programming Interface (VPI). This new front-end then enables multi-camera VIO feature association and provides more stable back-end pose optimization. Experiments with our new front-end on monocular datasets show the CPU resource occupation rate and computational latency are reduced by 40.4% and 50.6% without losing accuracy compared with the original VIO. The multi-camera system shows a higher VIO initialization success rate and better robustness overall state estimation.