Abstract:Pre-norm is the standard normalization placement in modern Transformers because it facilitates joint optimization of full-depth models. We ask whether this preference persists when depth is introduced through a curriculum. In curriculum depth growth, each appended block receives the boundary representation produced by a trained prefix, making normalization placement relevant to forward conditioning. We therefore test whether placement and training curriculum interact. In a controlled distillation study with a Qwen3-8B teacher and a nine-layer student, pre-norm and post-norm are indistinguishable under joint training, differing by $0.0004$ validation CE, while post-norm improves over pre-norm by $0.0328$ under curriculum growth, an order of magnitude larger. A post-joint control matched by student active-layer tokens remains worse than post-grow, which rules out compute as the sole explanation. The ranking crosses over during the curriculum: post-norm takes the lead once blocks are appended. Single-block and freeze controls localize the ranking change to block appending rather than shallow-block quality or retraining. Boundary diagnostics associate post-norm with stable residual scales and pre-norm with structural-token scale drift; on a fixed batch, the final pre-grow block is also nearly identity-mapped. Together with the phase-wise crossover, these observations are consistent with boundary-scale conditioning after new blocks are appended. The results motivate treating normalization placement and training curriculum as coupled design choices in this distillation setting.
Abstract:Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editing. We therefore formulate depth and surface-normal prediction as image-form denoising targets, using these dense tasks as structured visual supervision within the same creation interface. Our framework decouples semantic interpretation from spatially aligned visual injection while sharing one multimodal diffusion transformer (MMDiT) backbone across all tasks. Mutual Context Attention (MCA), a paired-video data-construction procedure, and a progressive training curriculum then connect the learned structural cues to temporally localized editing and reference-conditioned creation. A single checkpoint obtains the highest overall score in the reported comparison of unified systems (4.15); adding dense supervision improves OpenVE Overall from 3.98 to 4.06 and Local Add from 3.92 to 4.18. These results support a deliberately bounded conclusion: perception-oriented dense supervision transfers useful structural knowledge to downstream creation, especially editing locality and preservation; we do not claim superiority as a standalone dense predictor.
Abstract:Parameter-efficient post-training reduces the number of trainable parameters, but still requires repeated end-to-end backpropagation through the frozen backbone. Every adaptation step therefore needs backward-capable hardware and must store or recompute activations. We ask whether this repeated backward chain can be replaced by a one-time calibration. We introduce Local Credit Assignment (LoCA), a two-stage method for small-shift adaptation. One probe backward pass fits a low-rank map at each transformer block from the final prediction error to a local hidden-state correction. LoCA then reuses these maps to form blockwise regression targets from forward activations and fits low-rank adapters with closed-form ridge solves. No further backbone backward pass is required. We evaluate LoCA on five discriminative benchmarks with Qwen2.5 models from 0.5B to 14B. In 16 of 25 reported task--scale comparisons, LoCA yields lower evaluation cross-entropy than the corresponding LoRA run. Its measured full-run GPU peak, including calibration, is 26--29\% lower than LoRA's. After calibration, its CPU steady-state memory is 36--52\% lower and its per-pass time is 43--48\% lower. A shared scale-normalized candidate set is reused across all tested Qwen2.5 sizes and on SmolLM2-1.7B. LoCA thus amortizes global credit assignment into one calibration and enables later forward-only tuning when repeated backpropagation is impractical. The code associated with this paper is available \href{https://github.com/Xia12121/LoCA}{here}.
Abstract:Learning to adapt strategies through interaction is a key step toward more general and autonomous LLM agents. Existing approaches typically achieve behavioral adaptation by revising skill libraries. However, in multi-agent environments, opponents may simultaneously update their strategies, causing the environment itself to evolve continuously. Applying skill-revision methods designed for static environments in such settings therefore amounts to updating against an obsolete reference. To address this challenge, we introduce OASE (Opponent-Aware Selective Evolution), which identifies and adopts genuinely beneficial skill revisions in dynamic multi-agent environments. Specifically, OASE conducts paired comparisons between a candidate skill and the incumbent under identical conditions anchored by historical snapshots of opponent strategies, and adopts the candidate only when its estimated payoff gain exceeds an acceptance threshold. We evaluate OASE in two decision-making scenarios: first-price auctions and private-cost Cournot competition. Experimental results show that, compared with a Reflexion-style baseline, OASE achieves a lower final equilibrium distance in both environments while accepting substantially fewer skill revisions, thereby suppressing strategy changes that lack sufficient payoff support. OASE therefore replaces blind updating with evidence-anchored selection, allowing agents to adapt stably and efficiently even as opponents continuously evolve.
Abstract:Surface electromyography (sEMG) enables the control of prostheses, allowing upper-limb amputees to re-gain some hand function. Most current research focuses on recognizing basic movements for prosthesis control. However, in most daily activities, such as opening a door, combined movements are essential. However, collecting training data for all possible combined movements is time-consuming and requires re-training of the model for any new combination. We propose two novel recognition approaches, Compositional Prototype Interpolation (CPI) and Synthetic Adaptation for Prototypes (SAP), that enable zero-shot learning of combined, novel and unseen movements in Prototype Networks after training only with basic movements. Our methods rest on a linear interpolation assumption in the embedding space, which we study by inspecting the geometry of combined motions in signal and embedding space. In experiments on the NearLab and NinaPro DB3 data sets as well as our newly recorded BasCom dataset, our proposed SAP outperforms prior zero-shot learning methods with accuracy improvements on combined movements of more than 20%. This advantage is maintained in online inference experiments in a user study.
Abstract:Conversational Speech Synthesis is a fundamental component of human-computer interaction, aiming to generate contextually appropriate, expressive, and empathetic speech. However, facial expressions encode subtle and rich affective cues that are crucial for empathetic speech interaction, whereas existing approaches often overlook this important modality. In addition, the lack of large-scale natural conversational datasets with both speech and visual modalities also limits the development of visual affect understanding in conversational settings.To address these limitations, we propose FacialTalker, a facial-expression-aware CSS framework built upon a large language model backbone. To efficiently encode facial expressions, we propose AUTokenizer, a single-codebook visual tokenizer that discretizes each frame-level facial expression into a compact token, trained with supervision from combinations of facial Action Units. We further introduce a dual direct preference optimization (DualDPO) strategy, which extends the DPO by jointly imposing preference constraints on both visual and speech token sequences, to enhance the model's understanding of facial expressions and speech semantics in multimodal conversational contexts. Moreover, we construct VSDD-1K, a large-scale multimodal dialogue dataset collected through a fully automated pipeline from real-world Internet conversations, comprising over 1,033 hours of synchronized speaker videos and speech, with more than 85\% of frames containing valid faces. Extensive objective and subjective experiments demonstrate that FacialTalker consistently outperforms strong baselines in facial-expression perception and speech synthesis quality, generating speech that is more natural, expressive, and better aligned with the conversational context. The results also validate the effectiveness of our training strategy and dataset construction pipeline.
Abstract:Open-world object detection (OWOD) requires a detector to recognize known categories, discover unnamed objects from unseen categories, and incrementally learn newly annotated classes. PROB improves unknown discovery by modeling class-agnostic probabilistic objectness in the decoder-query space. However, visual objectness alone cannot determine whether an object-like query corresponds to a hard known instance, an unseen-category object, or background clutter, resulting in an ambiguous known-unknown decision boundary. We propose MSPO, a lightweight semantic calibration framework that augments PROB with task-aware known-category language priors while preserving its detector architecture and incremental learning protocol. For each currently known category, MSPO constructs an extended text description covering category attributes, visual appearance, typical scenes, and functional usage, and encodes it using a frozen CLIP text encoder. Decoder query features are projected into the same semantic space to estimate their support from the current known-category semantics. This semantic evidence is fused with PROB's visual objectness to calibrate known and unknown predictions without turning OWOD into open-vocabulary classification. Importantly, MSPO never uses future-category names, and all unseen categories remain unnamed during evaluation. Experiments on M-OWODB and S-OWODB show that MSPO improves the strong PROB baseline on the main aggregate metrics while retaining competitive unknown recall. It also improves early unknown-confusion metrics and raises PASCAL VOC final mAP by up to 2.7 points. These results demonstrate that known-category language semantics provide an effective calibration signal for probabilistic objectness under the standard OWOD setting.
Abstract:Hypergraph-based RAG systems surpass traditional graph-based approaches by organizing complex n-ary atomic facts among entities, rather than relying solely on binary relationships. Despite the advancements in multimodal large language models (MLLMs) with enhanced visual capabilities, current hypergraph-based RAG frameworks predominantly restrict knowledge retrieval and reconstruction to a unimodal, text-centric paradigm. This limitation prevents them from fully leveraging the powerful visual perception capabilities of modern MLLMs. To address this gap, we systematically explore the integration of hypergraph awareness in RAG systems through visual cues. By incorporating visual representations of hypergraphs into the RAG pipeline, we introduce VizRAG, the first RAG system to support visual hypergraph structure awareness. Experimental results demonstrate that VizRAG significantly outperforms strong baselines, validating the promising potential of hypergraph visualization as a novel approach for RAG systems.
Abstract:Conversational Speech Synthesis (CSS) aims to synthesize speech with human-like emotional expression and contextual consistency in user-agent interactions. Existing CSS methods struggle to render authentic human emotions due to limited predefined emotion label spaces (e.g., seven emotion categories), while redundant multimodal tokens in multi-turn dialogue history interfere with context understanding. To address these issues, we propose AuEmoChat, a CSS framework for authentic emotion understanding and rendering. First, we develop AuEmoCodec, which learns a discrete authentic emotion token space from large-scale emotional speech via finite scalar quantization, enabling a more authentic emotion representation than limited basic emotion categories. We further propose AuEmoToMe, an authentic-emotion-guided token merging algorithm that merges redundant tokens in multimodal dialogue history while preserving emotion-relevant context. We integrate it into an autoregressive text-speech model to predict the target authentic emotion token and speech tokens. Finally, we propose Authentic Emotion Flow Matching, which renders speech by jointly conditioning on merged dialogue context, target authentic emotion, and acoustic priors. Extensive experiments on the NCSSD-EmCap dataset demonstrate that AuEmoChat outperforms state-of-the-art CSS baselines and generates more expressive and authentic emotional speech.
Abstract:We introduce Boogu-Image-0.1, an open-source unified multimodal understanding and generation model family, comprising Base, Turbo, Edit, and Edit-Turbo variants. It delivers competitive performance in high-quality text-to-image generation, fast inference, instruction-based editing, and bilingual (Chinese-English) text rendering. Closed-source multimodal systems like Nano-Banana-Pro and GPT-Image-2 achieve strong performance through system-level integration rather than a single model, yet their internal practices remain largely undisclosed. In this work, we demonstrate that targeted improvements in model understanding, data quality, and training pipelines, coupled with agentic inference-time scaling, can substantially enhance generation and editing performance even under highly constrained compute budgets. Comprehensive evaluations show that Boogu-Image-0.1 consistently matches or surpasses other open-source models across standard benchmarks, and achieves results approaching leading closed-source systems. Notably, this is accomplished with only 208.62 million unique images. The base model's theoretical training cost is only approximately \$400K. We share practical discussions that we believe are valuable to the broader research community, and release weights, code, and recipes under Apache 2.0 to advance the open ecosystem for unified multimodal understanding and generation. Our code is available here: https://github.com/Boogu-Project/Boogu-Image.