Abstract:Infrared and visible image fusion aims to utilize the complementary information from two modalities to generate fused images with prominent targets and rich texture details. Most existing algorithms only perform pixel-level or feature-level fusion from different modalities in the spatial domain. They usually overlook the information in the frequency domain, and some of them suffer from inefficiency due to excessively complex structures. To tackle these challenges, this paper proposes an efficient Spatial-Frequency Domain Fusion (SFDFusion) network for infrared and visible image fusion. First, we propose a Dual-Modality Refinement Module (DMRM) to extract complementary information. This module extracts useful information from both the infrared and visible modalities in the spatial domain and enhances fine-grained spatial details. Next, to introduce frequency domain information, we construct a Frequency Domain Fusion Module (FDFM) that transforms the spatial domain to the frequency domain through Fast Fourier Transform (FFT) and then integrates frequency domain information. Additionally, we design a frequency domain fusion loss to provide guidance for the fusion process. Extensive experiments on public datasets demonstrate that our method produces fused images with significant advantages in various fusion metrics and visual effects. Furthermore, our method demonstrates high efficiency in image fusion and good performance on downstream detection tasks, thereby satisfying the real-time demands of advanced visual tasks.
Abstract:Masked point modeling methods have recently achieved great success in self-supervised learning for point cloud data. However, these methods are sensitive to rotations and often exhibit sharp performance drops when encountering rotational variations. In this paper, we propose a novel Rotation-Invariant Masked AutoEncoders (RI-MAE) to address two major challenges: 1) achieving rotation-invariant latent representations, and 2) facilitating self-supervised reconstruction in a rotation-invariant manner. For the first challenge, we introduce RI-Transformer, which features disentangled geometry content, rotation-invariant relative orientation and position embedding mechanisms for constructing rotation-invariant point cloud latent space. For the second challenge, a novel dual-branch student-teacher architecture is devised. It enables the self-supervised learning via the reconstruction of masked patches within the learned rotation-invariant latent space. Each branch is based on an RI-Transformer, and they are connected with an additional RI-Transformer predictor. The teacher encodes all point patches, while the student solely encodes unmasked ones. Finally, the predictor predicts the latent features of the masked patches using the output latent embeddings from the student, supervised by the outputs from the teacher. Extensive experiments demonstrate that our method is robust to rotations, achieving the state-of-the-art performance on various downstream tasks.
Abstract:Extreme Multimodal Summarization with Multimodal Output (XMSMO) becomes an attractive summarization approach by integrating various types of information to create extremely concise yet informative summaries for individual modalities. Existing methods overlook the issue that multimodal data often contains more topic irrelevant information, which can mislead the model into producing inaccurate summaries especially for extremely short ones. In this paper, we propose SITransformer, a Shared Information-guided Transformer for extreme multimodal summarization. It has a shared information guided pipeline which involves a cross-modal shared information extractor and a cross-modal interaction module. The extractor formulates semantically shared salient information from different modalities by devising a novel filtering process consisting of a differentiable top-k selector and a shared-information guided gating unit. As a result, the common, salient, and relevant contents across modalities are identified. Next, a transformer with cross-modal attentions is developed for intra- and inter-modality learning with the shared information guidance to produce the extreme summary. Comprehensive experiments demonstrate that SITransformer significantly enhances the summarization quality for both video and text summaries for XMSMO. Our code will be publicly available at https://github.com/SichengLeoLiu/MMAsia24-XMSMO.
Abstract:Knee osteoarthritis (KOA), a common form of arthritis that causes physical disability, has become increasingly prevalent in society. Employing computer-aided techniques to automatically assess the severity and progression of KOA can greatly benefit KOA treatment and disease management. Particularly, the advancement of X-ray technology in KOA demonstrates its potential for this purpose. Yet, existing X-ray prognosis research generally yields a singular progression severity grade, overlooking the potential visual changes for understanding and explaining the progression outcome. Therefore, in this study, a novel generative model is proposed, namely Identity-Consistent Radiographic Diffusion Network (IC-RDN), for multifaceted KOA prognosis encompassing a predicted future knee X-ray scan conditioned on the baseline scan. Specifically, an identity prior module for the diffusion and a downstream generation-guided progression prediction module are introduced. Compared to conventional image-to-image generative models, identity priors regularize and guide the diffusion to focus more on the clinical nuances of the prognosis based on a contrastive learning strategy. The progression prediction module utilizes both forecasted and baseline knee scans, and a more comprehensive formulation of KOA severity progression grading is expected. Extensive experiments on a widely used public dataset, OAI, demonstrate the effectiveness of the proposed method.
Abstract:Radio frequency (RF) signals have been proved to be flexible for human silhouette segmentation (HSS) under complex environments. Existing studies are mainly based on a one-shot approach, which lacks a coherent projection ability from the RF domain. Additionally, the spatio-temporal patterns have not been fully explored for human motion dynamics in HSS. Therefore, we propose a two-stage Sequential Diffusion Model (SDM) to progressively synthesize high-quality segmentation jointly with the considerations on motion dynamics. Cross-view transformation blocks are devised to guide the diffusion model in a multi-scale manner for comprehensively characterizing human related patterns in an individual frame such as directional projection from signal planes. Moreover, spatio-temporal blocks are devised to fine-tune the frame-level model to incorporate spatio-temporal contexts and motion dynamics, enhancing the consistency of the segmentation maps. Comprehensive experiments on a public benchmark -- HIBER demonstrate the state-of-the-art performance of our method with an IoU 0.732. Our code is available at https://github.com/ph-w2000/SDM.
Abstract:In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose definitions. As supervised models, large motion datasets are necessary to facilitate the learning process; however, since motion is represented with fixed hierarchical skeletons, such datasets are incompatible for skeletons outside the datasets' native configurations. Consequently, the expected availability of a motion dataset for desired skeletons severely hinders the feasibility of learned interpolation in practice. To combat this limitation, we propose Point Cloud-based Motion Representation Learning (PC-MRL), an unsupervised approach to enabling cross-compatibility between skeletons for motion interpolation learning. PC-MRL consists of a skeleton obfuscation strategy using temporal point cloud sampling, and an unsupervised skeleton reconstruction method from point clouds. We devise a temporal point-wise K-nearest neighbors loss for unsupervised learning. Moreover, we propose First-frame Offset Quaternion (FOQ) and Rest Pose Augmentation (RPA) strategies to overcome necessary limitations of our unsupervised point cloud-to-skeletal motion process. Comprehensive experiments demonstrate the effectiveness of PC-MRL in motion interpolation for desired skeletons without supervision from native datasets.
Abstract:Foundation models like the Segment Anything Model (SAM) have demonstrated promise in generic object segmentation. However, directly applying SAM to surgical instrument segmentation presents key challenges. First, SAM relies on per-frame point-or-box prompts which complicate surgeon-computer interaction. Also, SAM yields suboptimal performance on segmenting surgical instruments, owing to insufficient surgical data in its pre-training as well as the complex structure and fine-grained details of various surgical instruments. To address these challenges, in this paper, we investigate text promptable surgical instrument segmentation and propose SP-SAM (SurgicalPart-SAM), a novel efficient-tuning approach that integrates surgical instrument structure knowledge with the generic segmentation knowledge of SAM. Specifically, we achieve this by proposing (1) collaborative prompts in the text form "[part name] of [instrument category name]" that decompose instruments into fine-grained parts; (2) a Cross-Modal Prompt Encoder that encodes text prompts jointly with visual embeddings into discriminative part-level representations; and (3) a Part-to-Whole Selective Fusion and a Hierarchical Decoding strategy that selectively assemble the part-level representations into a whole for accurate instrument segmentation. Built upon them, SP-SAM acquires a better capability to comprehend surgical instrument structures and distinguish between various categories. Extensive experiments on both the EndoVis2018 and EndoVis2017 datasets demonstrate SP-SAM's state-of-the-art performance with minimal tunable parameters. Code is at https://github.com/wenxi-yue/SurgicalPart-SAM.
Abstract:A 360-degree (omni-directional) image provides an all-encompassing spherical view of a scene. Recently, there has been an increasing interest in synthesising 360-degree images from conventional narrow field of view (NFoV) images captured by digital cameras and smartphones, for providing immersive experiences in various scenarios such as virtual reality. Yet, existing methods typically fall short in synthesizing intricate visual details or ensure the generated images align consistently with user-provided prompts. In this study, autoregressive omni-aware generative network (AOG-Net) is proposed for 360-degree image generation by out-painting an incomplete 360-degree image progressively with NFoV and text guidances joinly or individually. This autoregressive scheme not only allows for deriving finer-grained and text-consistent patterns by dynamically generating and adjusting the process but also offers users greater flexibility to edit their conditions throughout the generation process. A global-local conditioning mechanism is devised to comprehensively formulate the outpainting guidance in each autoregressive step. Text guidances, omni-visual cues, NFoV inputs and omni-geometry are encoded and further formulated with cross-attention based transformers into a global stream and a local stream into a conditioned generative backbone model. As AOG-Net is compatible to leverage large-scale models for the conditional encoder and the generative prior, it enables the generation to use extensive open-vocabulary text guidances. Comprehensive experiments on two commonly used 360-degree image datasets for both indoor and outdoor settings demonstrate the state-of-the-art performance of our proposed method. Our code will be made publicly available.
Abstract:Sketch-based terrain generation seeks to create realistic landscapes for virtual environments in various applications such as computer games, animation and virtual reality. Recently, deep learning based terrain generation has emerged, notably the ones based on generative adversarial networks (GAN). However, these methods often struggle to fulfill the requirements of flexible user control and maintain generative diversity for realistic terrain. Therefore, we propose a novel diffusion-based method, namely terrain diffusion network (TDN), which actively incorporates user guidance for enhanced controllability, taking into account terrain features like rivers, ridges, basins, and peaks. Instead of adhering to a conventional monolithic denoising process, which often compromises the fidelity of terrain details or the alignment with user control, a multi-level denoising scheme is proposed to generate more realistic terrains by taking into account fine-grained details, particularly those related to climatic patterns influenced by erosion and tectonic activities. Specifically, three terrain synthesisers are designed for structural, intermediate, and fine-grained level denoising purposes, which allow each synthesiser concentrate on a distinct terrain aspect. Moreover, to maximise the efficiency of our TDN, we further introduce terrain and sketch latent spaces for the synthesizers with pre-trained terrain autoencoders. Comprehensive experiments on a new dataset constructed from NASA Topology Images clearly demonstrate the effectiveness of our proposed method, achieving the state-of-the-art performance. Our code and dataset will be publicly available.
Abstract:The 2D animation workflow is typically initiated with the creation of keyframes using sketch-based drawing. Subsequent inbetweens (i.e., intermediate sketch frames) are crafted through manual interpolation for smooth animations, which is a labor-intensive process. Thus, the prospect of automatic animation sketch interpolation has become highly appealing. However, existing video interpolation methods are generally hindered by two key issues for sketch inbetweening: 1) limited texture and colour details in sketches, and 2) exaggerated alterations between two sketch keyframes. To overcome these issues, we propose a novel deep learning method, namely Fine-to-Coarse Sketch Interpolation Network (FC-SIN). This approach incorporates multi-level guidance that formulates region-level correspondence, sketch-level correspondence and pixel-level dynamics. A multi-stream U-Transformer is then devised to characterize sketch inbewteening patterns using these multi-level guides through the integration of both self-attention and cross-attention mechanisms. Additionally, to facilitate future research on animation sketch inbetweening, we constructed a large-scale dataset - STD-12K, comprising 30 sketch animation series in diverse artistic styles. Comprehensive experiments on this dataset convincingly show that our proposed FC-SIN surpasses the state-of-the-art interpolation methods. Our code and dataset will be publicly available.