Imitation Learning


Imitation learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

HiPolicy: Hierarchical Multi-Frequency Action Chunking for Policy Learning

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Apr 07, 2026
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You're Pushing My Buttons: Instrumented Learning of Gentle Button Presses

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Apr 07, 2026
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Greedy and Transformer-Based Multi-Port Selection for Slow Fluid Antenna Multiple Access

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Apr 06, 2026
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CuraLight: Debate-Guided Data Curation for LLM-Centered Traffic Signal Control

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Apr 07, 2026
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Human-Robot Copilot for Data-Efficient Imitation Learning

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Apr 04, 2026
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Build on Priors: Vision--Language--Guided Neuro-Symbolic Imitation Learning for Data-Efficient Real-World Robot Manipulation

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Apr 04, 2026
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Optimizing Neurorobot Policy under Limited Demonstration Data through Preference Regret

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Apr 04, 2026
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Drift-Based Policy Optimization: Native One-Step Policy Learning for Online Robot Control

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Apr 04, 2026
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Complex-Valued GNNs for Distributed Basis-Invariant Control of Planar Systems

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Apr 03, 2026
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Behavior-Constrained Reinforcement Learning with Receding-Horizon Credit Assignment for High-Performance Control

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Apr 03, 2026
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