Imitation Learning


Imitation learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

TriVLA: A Unified Triple-System-Based Unified Vision-Language-Action Model for General Robot Control

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Jul 02, 2025
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Imitation Learning for Satellite Attitude Control under Unknown Perturbations

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Jul 01, 2025
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SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound

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Jul 01, 2025
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Robust Behavior Cloning Via Global Lipschitz Regularization

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Jun 24, 2025
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CUPID: Curating Data your Robot Loves with Influence Functions

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Jun 23, 2025
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SViP: Sequencing Bimanual Visuomotor Policies with Object-Centric Motion Primitives

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Jun 23, 2025
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DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policy

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Jun 25, 2025
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Robust Instant Policy: Leveraging Student's t-Regression Model for Robust In-context Imitation Learning of Robot Manipulation

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Jun 18, 2025
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TACT: Humanoid Whole-body Contact Manipulation through Deep Imitation Learning with Tactile Modality

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Jun 18, 2025
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Curating art exhibitions using machine learning

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Jun 24, 2025
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