Picture for Xiaolong Zhu

Xiaolong Zhu

Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model

Add code
Nov 23, 2023
Figure 1 for Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model
Figure 2 for Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model
Figure 3 for Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model
Figure 4 for Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model
Viaarxiv icon

The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade

Add code
Nov 07, 2023
Figure 1 for The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade
Figure 2 for The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade
Figure 3 for The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade
Figure 4 for The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade
Viaarxiv icon

Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning

Add code
Nov 07, 2023
Figure 1 for Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning
Figure 2 for Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning
Viaarxiv icon

Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO

Add code
Aug 30, 2023
Viaarxiv icon

Emergent collective intelligence from massive-agent cooperation and competition

Add code
Jan 05, 2023
Figure 1 for Emergent collective intelligence from massive-agent cooperation and competition
Figure 2 for Emergent collective intelligence from massive-agent cooperation and competition
Figure 3 for Emergent collective intelligence from massive-agent cooperation and competition
Figure 4 for Emergent collective intelligence from massive-agent cooperation and competition
Viaarxiv icon

Multi-Agent Path Finding via Tree LSTM

Add code
Oct 24, 2022
Figure 1 for Multi-Agent Path Finding via Tree LSTM
Figure 2 for Multi-Agent Path Finding via Tree LSTM
Figure 3 for Multi-Agent Path Finding via Tree LSTM
Figure 4 for Multi-Agent Path Finding via Tree LSTM
Viaarxiv icon

A Multi-UAV System for Exploration and Target Finding in Cluttered and GPS-Denied Environments

Add code
Jul 19, 2021
Figure 1 for A Multi-UAV System for Exploration and Target Finding in Cluttered and GPS-Denied Environments
Figure 2 for A Multi-UAV System for Exploration and Target Finding in Cluttered and GPS-Denied Environments
Figure 3 for A Multi-UAV System for Exploration and Target Finding in Cluttered and GPS-Denied Environments
Figure 4 for A Multi-UAV System for Exploration and Target Finding in Cluttered and GPS-Denied Environments
Viaarxiv icon