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Julian Togelius

TraSCE: Trajectory Steering for Concept Erasure

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Dec 10, 2024
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Understanding trade-offs in classifier bias with quality-diversity optimization: an application to talent management

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Nov 25, 2024
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Classifier-Free Guidance inside the Attraction Basin May Cause Memorization

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Nov 23, 2024
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GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps

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Oct 10, 2024
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PCGRL+: Scaling, Control and Generalization in Reinforcement Learning Level Generators

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Aug 22, 2024
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Moonshine: Distilling Game Content Generators into Steerable Generative Models

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Aug 18, 2024
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Making New Connections: LLMs as Puzzle Generators for The New York Times' Connections Word Game

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Jul 15, 2024
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GAVEL: Generating Games Via Evolution and Language Models

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Jul 12, 2024
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Autoverse: An Evolvable Game Langugage for Learning Robust Embodied Agents

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Jul 05, 2024
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Goals as Reward-Producing Programs

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May 21, 2024
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