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Matthew Barthet

The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games

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Mar 27, 2025
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Can Large Language Models Capture Video Game Engagement?

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Feb 05, 2025
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Affectively Framework: Towards Human-like Affect-Based Agents

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Jul 25, 2024
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Open-Ended Evolution for Minecraft Building Generation

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Sep 07, 2022
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Play with Emotion: Affect-Driven Reinforcement Learning

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Aug 26, 2022
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Go-Blend behavior and affect

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Sep 24, 2021
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