Abstract:Traffic forecasting plays a key role in Intelligent Transportation Systems, and significant strides have been made in this field. However, most existing methods can only predict up to four hours in the future, which doesn't quite meet real-world demands. we identify that the prediction horizon is limited to a few hours mainly due to the separation of temporal and spatial factors, which results in high complexity. Drawing inspiration from Albert Einstein's relativity theory, which suggests space and time are unified and inseparable, we introduce Extralonger, which unifies temporal and spatial factors. Extralonger notably extends the prediction horizon to a week on real-world benchmarks, demonstrating superior efficiency in the training time, inference time, and memory usage. It sets new standards in long-term and extra-long-term scenarios. The code is available at https://github.com/PlanckChang/Extralonger.
Abstract:Touch holds a pivotal position in enhancing the perceptual and interactive capabilities of both humans and robots. Despite its significance, current tactile research mainly focuses on visual and tactile modalities, overlooking the language domain. Inspired by this, we construct Touch100k, a paired touch-language-vision dataset at the scale of 100k, featuring tactile sensation descriptions in multiple granularities (i.e., sentence-level natural expressions with rich semantics, including contextual and dynamic relationships, and phrase-level descriptions capturing the key features of tactile sensations). Based on the dataset, we propose a pre-training method, Touch-Language-Vision Representation Learning through Curriculum Linking (TLV-Link, for short), inspired by the concept of curriculum learning. TLV-Link aims to learn a tactile representation for the GelSight sensor and capture the relationship between tactile, language, and visual modalities. We evaluate our representation's performance across two task categories (namely, material property identification and robot grasping prediction), focusing on tactile representation and zero-shot touch understanding. The experimental evaluation showcases the effectiveness of our representation. By enabling TLV-Link to achieve substantial improvements and establish a new state-of-the-art in touch-centric multimodal representation learning, Touch100k demonstrates its value as a valuable resource for research. Project page: https://cocacola-lab.github.io/Touch100k/.
Abstract:The Transformer model, initially achieving significant success in the field of natural language processing, has recently shown great potential in the application of tactile perception. This review aims to comprehensively outline the application and development of Transformers in tactile technology. We first introduce the two fundamental concepts behind the success of the Transformer: the self-attention mechanism and large-scale pre-training. Then, we delve into the application of Transformers in various tactile tasks, including but not limited to object recognition, cross-modal generation, and object manipulation, offering a concise summary of the core methodologies, performance benchmarks, and design highlights. Finally, we suggest potential areas for further research and future work, aiming to generate more interest within the community, tackle existing challenges, and encourage the use of Transformer models in the tactile field.
Abstract:Large Language Models (LLMs) play a crucial role in capturing structured semantics to enhance language understanding, improve interpretability, and reduce bias. Nevertheless, an ongoing controversy exists over the extent to which LLMs can grasp structured semantics. To assess this, we propose using Semantic Role Labeling (SRL) as a fundamental task to explore LLMs' ability to extract structured semantics. In our assessment, we employ the prompting approach, which leads to the creation of our few-shot SRL parser, called PromptSRL. PromptSRL enables LLMs to map natural languages to explicit semantic structures, which provides an interpretable window into the properties of LLMs. We find interesting potential: LLMs can indeed capture semantic structures, and scaling-up doesn't always mirror potential. Additionally, limitations of LLMs are observed in C-arguments, etc. Lastly, we are surprised to discover that significant overlap in the errors is made by both LLMs and untrained humans, accounting for almost 30% of all errors.
Abstract:Conventional multi-agent simulators often assume perfect information and limitless capabilities, hindering the ecological validity of social interactions. We propose a multi-agent Minecraft simulator, MineLand, that bridges this gap by introducing limited multimodal senses and physical needs. Our simulator supports up to 48 agents with limited visual, auditory, and environmental awareness, forcing them to actively communicate and collaborate to fulfill physical needs like food and resources. This fosters dynamic and valid multi-agent interactions. We further introduce an AI agent framework, Alex, inspired by multitasking theory, enabling agents to handle intricate coordination and scheduling. Our experiments demonstrate that the simulator, the corresponding benchmark, and the AI agent framework contribute to more ecological and nuanced collective behavior. The source code of MineLand and Alex is openly available at https://github.com/cocacola-lab/MineLand.
Abstract:Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with limited exploration in the domain of language. Beyond vocabulary, sentence-level descriptions contain richer semantics. Based on this, we construct a touch-language-vision dataset named TLV (Touch-Language-Vision) by human-machine cascade collaboration, featuring sentence-level descriptions for multimode alignment. The new dataset is used to fine-tune our proposed lightweight training framework, TLV-Link (Linking Touch, Language, and Vision through Alignment), achieving effective semantic alignment with minimal parameter adjustments (1%). Project Page: https://xiaoen0.github.io/touch.page/.
Abstract:Natural language processing (NLP) is a key component of intelligent transportation systems (ITS), but it faces many challenges in the transportation domain, such as domain-specific knowledge and data, and multi-modal inputs and outputs. This paper presents TransGPT, a novel (multi-modal) large language model for the transportation domain, which consists of two independent variants: TransGPT-SM for single-modal data and TransGPT-MM for multi-modal data. TransGPT-SM is finetuned on a single-modal Transportation dataset (STD) that contains textual data from various sources in the transportation domain. TransGPT-MM is finetuned on a multi-modal Transportation dataset (MTD) that we manually collected from three areas of the transportation domain: driving tests, traffic signs, and landmarks. We evaluate TransGPT on several benchmark datasets for different tasks in the transportation domain, and show that it outperforms baseline models on most tasks. We also showcase the potential applications of TransGPT for traffic analysis and modeling, such as generating synthetic traffic scenarios, explaining traffic phenomena, answering traffic-related questions, providing traffic recommendations, and generating traffic reports. This work advances the state-of-the-art of NLP in the transportation domain and provides a useful tool for ITS researchers and practitioners.
Abstract:Large language models (LLMs) and multimodal large language models (MLLMs) have shown excellent general capabilities, even exhibiting adaptability in many professional domains such as law, economics, transportation, and medicine. Currently, many domain-specific benchmarks have been proposed to verify the performance of (M)LLMs in specific fields. Among various domains, transportation plays a crucial role in modern society as it impacts the economy, the environment, and the quality of life for billions of people. However, it is unclear how much traffic knowledge (M)LLMs possess and whether they can reliably perform transportation-related tasks. To address this gap, we propose TransportationGames, a carefully designed and thorough evaluation benchmark for assessing (M)LLMs in the transportation domain. By comprehensively considering the applications in real-world scenarios and referring to the first three levels in Bloom's Taxonomy, we test the performance of various (M)LLMs in memorizing, understanding, and applying transportation knowledge by the selected tasks. The experimental results show that although some models perform well in some tasks, there is still much room for improvement overall. We hope the release of TransportationGames can serve as a foundation for future research, thereby accelerating the implementation and application of (M)LLMs in the transportation domain.
Abstract:Leveraging large language models (LLMs) to integrate off-the-shelf tools (e.g., visual models and image processing functions) is a promising research direction to build powerful visual assistants for solving diverse visual tasks. However, the learning capability is rarely explored in existing methods, as they freeze the used tools after deployment, thereby limiting the generalization to new environments requiring specific knowledge. In this paper, we propose CLOVA, a Closed-LOop Visual Assistant to address this limitation, which encompasses inference, reflection, and learning phases in a closed-loop framework. During inference, LLMs generate programs and execute corresponding tools to accomplish given tasks. The reflection phase introduces a multimodal global-local reflection scheme to analyze whether and which tool needs to be updated based on environmental feedback. Lastly, the learning phase uses three flexible manners to collect training data in real-time and introduces a novel prompt tuning scheme to update the tools, enabling CLOVA to efficiently learn specific knowledge for new environments without human involvement. Experiments show that CLOVA outperforms tool-usage methods by 5% in visual question answering and multiple-image reasoning tasks, by 10% in knowledge tagging tasks, and by 20% in image editing tasks, highlighting the significance of the learning capability for general visual assistants.
Abstract:In conversational question answering (CQA), the task of question rewriting~(QR) in context aims to rewrite a context-dependent question into an equivalent self-contained question that gives the same answer. In this paper, we are interested in the robustness of a QR system to questions varying in rewriting hardness or difficulty. Since there is a lack of questions classified based on their rewriting hardness, we first propose a heuristic method to automatically classify questions into subsets of varying hardness, by measuring the discrepancy between a question and its rewrite. To find out what makes questions hard or easy for rewriting, we then conduct a human evaluation to annotate the rewriting hardness of questions. Finally, to enhance the robustness of QR systems to questions of varying hardness, we propose a novel learning framework for QR that first trains a QR model independently on each subset of questions of a certain level of hardness, then combines these QR models as one joint model for inference. Experimental results on two datasets show that our framework improves the overall performance compared to the baselines.