Amy
Abstract:Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object pairs even in the same predicate, it can be quite challenging to model and refine predicate representations directly across such pairs, which is however a common strategy adopted by most existing SGG methods. We observe that visual variations within the identical triplet are relatively small and certain relation cues are shared in the same type of triplet, which can potentially facilitate the relation learning in SGG. Moreover, for the long-tail problem widely studied in SGG task, it is also crucial to deal with the limited types and quantity of triplets in tail predicates. Accordingly, in this paper, we propose a Dual-granularity Relation Modeling (DRM) network to leverage fine-grained triplet cues besides the coarse-grained predicate ones. DRM utilizes contexts and semantics of predicate and triplet with Dual-granularity Constraints, generating compact and balanced representations from two perspectives to facilitate relation recognition. Furthermore, a Dual-granularity Knowledge Transfer (DKT) strategy is introduced to transfer variation from head predicates/triplets to tail ones, aiming to enrich the pattern diversity of tail classes to alleviate the long-tail problem. Extensive experiments demonstrate the effectiveness of our method, which establishes new state-of-the-art performance on Visual Genome, Open Image, and GQA datasets. Our code is available at \url{https://github.com/jkli1998/DRM}
Abstract:The fusion of images from dual camera systems featuring a wide-angle and a telephoto camera has become a hotspot problem recently. By integrating simultaneously captured wide-angle and telephoto images from these systems, the resulting fused image achieves a wide field of view (FOV) coupled with high-definition quality. Existing approaches are mostly deep learning methods, and predominantly rely on supervised learning, where the training dataset plays a pivotal role. However, current datasets typically adopt a data synthesis approach generate input pairs of wide-angle and telephoto images alongside ground-truth images. Notably, the wide-angle inputs are synthesized rather than captured using real wide-angle cameras, and the ground-truth image is captured by wide-angle camera whose quality is substantially lower than that of input telephoto images captured by telephoto cameras. To address these limitations, we introduce a novel hardware setup utilizing a beam splitter to simultaneously capture three images, i.e. input pairs and ground-truth images, from two authentic cellphones equipped with wide-angle and telephoto dual cameras. Specifically, the wide-angle and telephoto images captured by cellphone 2 serve as the input pair, while the telephoto image captured by cellphone 1, which is calibrated to match the optical path of the wide-angle image from cellphone 2, serves as the ground-truth image, maintaining quality on par with the input telephoto image. Experiments validate the efficacy of our newly introduced dataset, named ReWiTe, significantly enhances the performance of various existing methods for real-world wide-angle and telephoto dual image fusion tasks.
Abstract:In real recommendation scenarios, users often have different types of behaviors, such as clicking and buying. Existing research methods show that it is possible to capture the heterogeneous interests of users through different types of behaviors. However, most multi-behavior approaches have limitations in learning the relationship between different behaviors. In this paper, we propose a novel multilayer perceptron (MLP)-based heterogeneous sequential recommendation method, namely behavior-aware multilayer perceptron (BMLP). Specifically, it has two main modules, including a heterogeneous interest perception (HIP) module, which models behaviors at multiple granularities through behavior types and transition relationships, and a purchase intent perception (PIP) module, which adaptively fuses subsequences of auxiliary behaviors to capture users' purchase intent. Compared with mainstream sequence models, MLP is competitive in terms of accuracy and has unique advantages in simplicity and efficiency. Extensive experiments show that BMLP achieves significant improvement over state-of-the-art algorithms on four public datasets. In addition, its pure MLP architecture leads to a linear time complexity.
Abstract:The dual camera system of wide-angle ($\bf{W}$) and telephoto ($\bf{T}$) cameras has been widely adopted by popular phones. In the overlap region, fusing the $\bf{W}$ and $\bf{T}$ images can generate a higher quality image. Related works perform pixel-level motion alignment or high-dimensional feature alignment of the $\bf{T}$ image to the view of the $\bf{W}$ image and then perform image/feature fusion, but the enhancement in occlusion area is ill-posed and can hardly utilize data from $\bf{T}$ images. Our insight is to minimize the occlusion area and thus maximize the use of pixels from $\bf{T}$ images. Instead of insisting on placing the output in the $\bf{W}$ view, we propose a view transition method to transform both $\bf{W}$ and $\bf{T}$ images into a mixed view and then blend them into the output. The transformation ratio is kept small and not apparent to users, and the center area of the output, which has accumulated a sufficient amount of transformation, can directly use the contents from the T view to minimize occlusions. Experimental results show that, in comparison with the SOTA methods, occlusion area is largely reduced by our method and thus more pixels of the $\bf{T}$ image can be used for improving the quality of the output image.
Abstract:Scene Graph Generation (SGG) plays a pivotal role in downstream vision-language tasks. Existing SGG methods typically suffer from poor compositional generalizations on unseen triplets. They are generally trained on incompletely annotated scene graphs that contain dominant triplets and tend to bias toward these seen triplets during inference. To address this issue, we propose a Triplet Calibration and Reduction (T-CAR) framework in this paper. In our framework, a triplet calibration loss is first presented to regularize the representations of diverse triplets and to simultaneously excavate the unseen triplets in incompletely annotated training scene graphs. Moreover, the unseen space of scene graphs is usually several times larger than the seen space since it contains a huge number of unrealistic compositions. Thus, we propose an unseen space reduction loss to shift the attention of excavation to reasonable unseen compositions to facilitate the model training. Finally, we propose a contextual encoder to improve the compositional generalizations of unseen triplets by explicitly modeling the relative spatial relations between subjects and objects. Extensive experiments show that our approach achieves consistent improvements for zero-shot SGG over state-of-the-art methods. The code is available at https://github.com/jkli1998/T-CAR.
Abstract:Base-detail separation is a fundamental computer vision problem consisting of modeling a smooth base layer with the coarse structures, and a detail layer containing the texture-like structures. One of the challenges of estimating the base is to preserve sharp boundaries between objects or parts to avoid halo artifacts. Many methods have been proposed to address this problem, but there is no ground-truth dataset of real images for quantitative evaluation. We proposed a procedure to construct such a dataset, and provide two datasets: Pascal Base-Detail and Fashionista Base-Detail, containing 1000 and 250 images, respectively. Our assumption is that the base is piecewise smooth and we label the appearance of each piece by a polynomial model. The pieces are objects and parts of objects, obtained from human annotations. Finally, we proposed a way to evaluate methods with our base-detail ground-truth and we compared the performances of seven state-of-the-art algorithms.
Abstract:In this paper, we aim to develop a method for automatically detecting and tracking topics in broadcast news. We present a hierarchical And-Or graph (AOG) to jointly represent the latent structure of both texts and visuals. The AOG embeds a context sensitive grammar that can describe the hierarchical composition of news topics by semantic elements about people involved, related places and what happened, and model contextual relationships between elements in the hierarchy. We detect news topics through a cluster sampling process which groups stories about closely related events. Swendsen-Wang Cuts (SWC), an effective cluster sampling algorithm, is adopted for traversing the solution space and obtaining optimal clustering solutions by maximizing a Bayesian posterior probability. Topics are tracked to deal with the continuously updated news streams. We generate topic trajectories to show how topics emerge, evolve and disappear over time. The experimental results show that our method can explicitly describe the textual and visual data in news videos and produce meaningful topic trajectories. Our method achieves superior performance compared to state-of-the-art methods on both a public dataset Reuters-21578 and a self-collected dataset named UCLA Broadcast News Dataset.
Abstract:We study the problem of evaluating super resolution methods. Traditional evaluation methods usually judge the quality of super resolved images based on a single measure of their difference with the original high resolution images. In this paper, we proposed to use both fidelity (the difference with original images) and naturalness (human visual perception of super resolved images) for evaluation. For fidelity evaluation, a new metric is proposed to solve the bias problem of traditional evaluation. For naturalness evaluation, we let humans label preference of super resolution results using pair-wise comparison, and test the correlation between human labeling results and image quality assessment metrics' outputs. Experimental results show that our fidelity-naturalness method is better than the traditional evaluation method for super resolution methods, which could help future research on single-image super resolution.
Abstract:We describe a novel integrated algorithm for real-time enhancement of video acquired under challenging lighting conditions. Such conditions include low lighting, haze, and high dynamic range situations. The algorithm automatically detects the dominate source of impairment, then depending on whether it is low lighting, haze or others, a corresponding pre-processing is applied to the input video, followed by the core enhancement algorithm. Temporal and spatial redundancies in the video input are utilized to facilitate real-time processing and to improve temporal and spatial consistency of the output. The proposed algorithm can be used as an independent module, or be integrated in either a video encoder or a video decoder for further optimizations.