Abstract:We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or calibrated multi-view images as inputs, whose applicability could be weakened in real-world scenarios with arbitrary and/or unknown camera poses. In this paper, we aim to generate the set of 3DGS attributes via a diffusion-based framework conditioned on human priors extracted from a single image. Specifically, we begin with carefully integrated human-centric feature extraction procedures to deduce informative conditioning signals. Based on our empirical observations that jointly learning the whole 3DGS attributes is challenging to optimize, we design a multi-stage generation strategy to obtain different types of 3DGS attributes. To facilitate the training process, we investigate constructing proxy ground-truth 3D Gaussian attributes as high-quality attribute-level supervision signals. Through extensive experiments, our HuGDiffusion shows significant performance improvements over the state-of-the-art methods. Our code will be made publicly available.
Abstract:Point cloud sampling plays a crucial role in reducing computation costs and storage requirements for various vision tasks. Traditional sampling methods, such as farthest point sampling, lack task-specific information and, as a result, cannot guarantee optimal performance in specific applications. Learning-based methods train a network to sample the point cloud for the targeted downstream task. However, they do not guarantee that the sampled points are the most relevant ones. Moreover, they may result in duplicate sampled points, which requires completion of the sampled point cloud through post-processing techniques. To address these limitations, we propose a contribution-based sampling network (CS-Net), where the sampling operation is formulated as a Top-k operation. To ensure that the network can be trained in an end-to-end way using gradient descent algorithms, we use a differentiable approximation to the Top-k operation via entropy regularization of an optimal transport problem. Our network consists of a feature embedding module, a cascade attention module, and a contribution scoring module. The feature embedding module includes a specifically designed spatial pooling layer to reduce parameters while preserving important features. The cascade attention module combines the outputs of three skip connected offset attention layers to emphasize the attractive features and suppress less important ones. The contribution scoring module generates a contribution score for each point and guides the sampling process to prioritize the most important ones. Experiments on the ModelNet40 and PU147 showed that CS-Net achieved state-of-the-art performance in two semantic-based downstream tasks (classification and registration) and two reconstruction-based tasks (compression and surface reconstruction).
Abstract:Continual learning aims to acquire new knowledge while retaining past information. Class-incremental learning (CIL) presents a challenging scenario where classes are introduced sequentially. For video data, the task becomes more complex than image data because it requires learning and preserving both spatial appearance and temporal action involvement. To address this challenge, we propose a novel exemplar-free framework that equips separate spatiotemporal adapters to learn new class patterns, accommodating the incremental information representation requirements unique to each class. While separate adapters are proven to mitigate forgetting and fit unique requirements, naively applying them hinders the intrinsic connection between spatial and temporal information increments, affecting the efficiency of representing newly learned class information. Motivated by this, we introduce two key innovations from a causal perspective. First, a causal distillation module is devised to maintain the relation between spatial-temporal knowledge for a more efficient representation. Second, a causal compensation mechanism is proposed to reduce the conflicts during increment and memorization between different types of information. Extensive experiments conducted on benchmark datasets demonstrate that our framework can achieve new state-of-the-art results, surpassing current example-based methods by 4.2% in accuracy on average.
Abstract:Current optical flow methods exploit the stable appearance of frame (or RGB) data to establish robust correspondences across time. Event cameras, on the other hand, provide high-temporal-resolution motion cues and excel in challenging scenarios. These complementary characteristics underscore the potential of integrating frame and event data for optical flow estimation. However, most cross-modal approaches fail to fully utilize the complementary advantages, relying instead on simply stacking information. This study introduces a novel approach that uses a spatially dense modality to guide the aggregation of the temporally dense event modality, achieving effective cross-modal fusion. Specifically, we propose an event-enhanced frame representation that preserves the rich texture of frames and the basic structure of events. We use the enhanced representation as the guiding modality and employ events to capture temporally dense motion information. The robust motion features derived from the guiding modality direct the aggregation of motion information from events. To further enhance fusion, we propose a transformer-based module that complements sparse event motion features with spatially rich frame information and enhances global information propagation. Additionally, a mix-fusion encoder is designed to extract comprehensive spatiotemporal contextual features from both modalities. Extensive experiments on the MVSEC and DSEC-Flow datasets demonstrate the effectiveness of our framework. Leveraging the complementary strengths of frames and events, our method achieves leading performance on the DSEC-Flow dataset. Compared to the event-only model, frame guidance improves accuracy by 10\%. Furthermore, it outperforms the state-of-the-art fusion-based method with a 4\% accuracy gain and a 45\% reduction in inference time.
Abstract:Cross-modal contrastive distillation has recently been explored for learning effective 3D representations. However, existing methods focus primarily on modality-shared features, neglecting the modality-specific features during the pre-training process, which leads to suboptimal representations. In this paper, we theoretically analyze the limitations of current contrastive methods for 3D representation learning and propose a new framework, namely CMCR, to address these shortcomings. Our approach improves upon traditional methods by better integrating both modality-shared and modality-specific features. Specifically, we introduce masked image modeling and occupancy estimation tasks to guide the network in learning more comprehensive modality-specific features. Furthermore, we propose a novel multi-modal unified codebook that learns an embedding space shared across different modalities. Besides, we introduce geometry-enhanced masked image modeling to further boost 3D representation learning. Extensive experiments demonstrate that our method mitigates the challenges faced by traditional approaches and consistently outperforms existing image-to-LiDAR contrastive distillation methods in downstream tasks. Code will be available at https://github.com/Eaphan/CMCR.
Abstract:Event cameras hold significant promise for high-temporal-resolution (HTR) motion estimation. However, estimating event-based HTR optical flow faces two key challenges: the absence of HTR ground-truth data and the intrinsic sparsity of event data. Most existing approaches rely on the flow accumulation paradigms to indirectly supervise intermediate flows, often resulting in accumulation errors and optimization difficulties. To address these challenges, we propose a residual-based paradigm for estimating HTR optical flow with event data. Our approach separates HTR flow estimation into two stages: global linear motion estimation and HTR residual flow refinement. The residual paradigm effectively mitigates the impacts of event sparsity on optimization and is compatible with any LTR algorithm. Next, to address the challenge posed by the absence of HTR ground truth, we incorporate novel learning strategies. Specifically, we initially employ a shared refiner to estimate the residual flows, enabling both LTR supervision and HTR inference. Subsequently, we introduce regional noise to simulate the residual patterns of intermediate flows, facilitating the adaptation from LTR supervision to HTR inference. Additionally, we show that the noise-based strategy supports in-domain self-supervised training. Comprehensive experimental results demonstrate that our approach achieves state-of-the-art accuracy in both LTR and HTR metrics, highlighting its effectiveness and superiority.
Abstract:In partial label learning (PLL), every sample is associated with a candidate label set comprising the ground-truth label and several noisy labels. The conventional PLL assumes the noisy labels are randomly generated (instance-independent), while in practical scenarios, the noisy labels are always instance-dependent and are highly related to the sample features, leading to the instance-dependent partial label learning (IDPLL) problem. Instance-dependent noisy label is a double-edged sword. On one side, it may promote model training as the noisy labels can depict the sample to some extent. On the other side, it brings high label ambiguity as the noisy labels are quite undistinguishable from the ground-truth label. To leverage the nuances of IDPLL effectively, for the first time we create class-wise embeddings for each sample, which allow us to explore the relationship of instance-dependent noisy labels, i.e., the class-wise embeddings in the candidate label set should have high similarity, while the class-wise embeddings between the candidate label set and the non-candidate label set should have high dissimilarity. Moreover, to reduce the high label ambiguity, we introduce the concept of class prototypes containing global feature information to disambiguate the candidate label set. Extensive experimental comparisons with twelve methods on six benchmark data sets, including four fine-grained data sets, demonstrate the effectiveness of the proposed method. The code implementation is publicly available at https://github.com/Yangfc-ML/CEL.
Abstract:3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this work, we introduce GausSurf, a novel approach to high-quality surface reconstruction by employing geometry guidance from multi-view consistency in texture-rich areas and normal priors in texture-less areas of a scene. We observe that a scene can be mainly divided into two primary regions: 1) texture-rich and 2) texture-less areas. To enforce multi-view consistency at texture-rich areas, we enhance the reconstruction quality by incorporating a traditional patch-match based Multi-View Stereo (MVS) approach to guide the geometry optimization in an iterative scheme. This scheme allows for mutual reinforcement between the optimization of Gaussians and patch-match refinement, which significantly improves the reconstruction results and accelerates the training process. Meanwhile, for the texture-less areas, we leverage normal priors from a pre-trained normal estimation model to guide optimization. Extensive experiments on the DTU and Tanks and Temples datasets demonstrate that our method surpasses state-of-the-art methods in terms of reconstruction quality and computation time.
Abstract:In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improving the quality and visual appeal of inpainted images. Specifically, instead of directly measuring the divergence with paired images, we train a reward model with the dataset we construct, consisting of nearly 51,000 images annotated with human preferences. Then, we adopt a reinforcement learning process to fine-tune the distribution of a pre-trained diffusion model for image inpainting in the direction of higher reward. Moreover, we theoretically deduce the upper bound on the error of the reward model, which illustrates the potential confidence of reward estimation throughout the reinforcement alignment process, thereby facilitating accurate regularization. Extensive experiments on inpainting comparison and downstream tasks, such as image extension and 3D reconstruction, demonstrate the effectiveness of our approach, showing significant improvements in the alignment of inpainted images with human preference compared with state-of-the-art methods. This research not only advances the field of image inpainting but also provides a framework for incorporating human preference into the iterative refinement of generative models based on modeling reward accuracy, with broad implications for the design of visually driven AI applications. Our code and dataset are publicly available at https://prefpaint.github.io.
Abstract:Spectral variation is a common problem for hyperspectral image (HSI) representation. Low-rank tensor representation is an important approach to alleviate spectral variations. However, the spatial distribution of the HSI is always irregular, while the previous tensor low-rank representation methods can only be applied to the regular data cubes, which limits the performance. To remedy this issue, in this paper we propose a novel irregular tensor low-rank representation model. We first segment the HSI data into several irregular homogeneous regions. Then, we propose a novel irregular tensor low-rank representation method that can efficiently model the irregular 3D cubes. We further use a non-convex nuclear norm to pursue the low-rankness and introduce a negative global low-rank term that improves global consistency. This proposed model is finally formulated as a convex-concave optimization problem and solved by alternative augmented Lagrangian method. Through experiments on four public datasets, the proposed method outperforms the existing low-rank based HSI methods significantly. Code is available at: https://github.com/hb-studying/ITLRR.