Abstract:Traditional production workflow of high-precision 3D mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized modelers. The recent years have witnessed remarkable advances in AI-empowered 3D content creation. However, although the latest state-of-the-arts are already capable of generating plausible structures and intricate appearances from images or text prompts, the actual mesh surfaces are typically over-smoothing and lack geometric details. This paper introduces SuperCarver, a 3D geometry super-resolution framework particularly tailored for adding texture-consistent surface details to given coarse meshes. Technically, we start by rendering the original textured mesh into the image domain from multiple viewpoints. To achieve geometric detail generation, we develop a deterministic prior-guided normal diffusion model fine-tuned on a carefully curated dataset of paired low-poly and high-poly normal renderings. To optimize mesh structures from potentially imperfect normal map predictions, we design a simple yet effective noise-resistant inverse rendering scheme based on distance field deformation. Extensive experiments show that SuperCarver generates realistic and expressive surface details as depicted by specific texture appearances, making it a powerful tool for automatically upgrading massive outdated low-quality assets and shortening the iteration cycle of high-quality mesh production in practical applications.
Abstract:We explore the use of GPU for accelerating large scale nearest neighbor search and we propose a fast vector-quantization-based exhaustive nearest neighbor search algorithm that can achieve high accuracy without any indexing construction specifically designed for cosine similarity. This algorithm uses a novel XOR-friendly binary quantization method to encode floating-point numbers such that high-complexity multiplications can be optimized as low-complexity bitwise operations. Experiments show that, our quantization method takes short preprocessing time, and helps make the search speed of our exhaustive search method much more faster than that of popular approximate nearest neighbor algorithms when high accuracy is needed.