Abstract:The evolution of 3D visualization techniques has fundamentally transformed how we interact with digital content. At the forefront of this change is point cloud technology, offering an immersive experience that surpasses traditional 2D representations. However, the massive data size of point clouds presents significant challenges in data compression. Current methods for lossy point cloud attribute compression (PCAC) generally focus on reconstructing the original point clouds with minimal error. However, for point cloud visualization scenarios, the reconstructed point clouds with distortion still need to undergo a complex rendering process, which affects the final user-perceived quality. In this paper, we propose an end-to-end deep learning framework that seamlessly integrates PCAC with differentiable rendering, denoted as rendering-oriented PCAC (RO-PCAC), directly targeting the quality of rendered multiview images for viewing. In a differentiable manner, the impact of the rendering process on the reconstructed point clouds is taken into account. Moreover, we characterize point clouds as sparse tensors and propose a sparse tensor-based transformer, called SP-Trans. By aligning with the local density of the point cloud and utilizing an enhanced local attention mechanism, SP-Trans captures the intricate relationships within the point cloud, further improving feature analysis and synthesis within the framework. Extensive experiments demonstrate that the proposed RO-PCAC achieves state-of-the-art compression performance, compared to existing reconstruction-oriented methods, including traditional, learning-based, and hybrid methods.
Abstract:In this paper we propose a generative adversarial network (GAN) framework to enhance the perceptual quality of compressed videos. Our framework includes attention and adaptation to different quantization parameters (QPs) in a single model. The attention module exploits global receptive fields that can capture and align long-range correlations between consecutive frames, which can be beneficial for enhancing perceptual quality of videos. The frame to be enhanced is fed into the deep network together with its neighboring frames, and in the first stage features at different depths are extracted. Then extracted features are fed into attention blocks to explore global temporal correlations, followed by a series of upsampling and convolution layers. Finally, the resulting features are processed by the QP-conditional adaptation module which leverages the corresponding QP information. In this way, a single model can be used to enhance adaptively to various QPs without requiring multiple models specific for every QP value, while having similar performance. Experimental results demonstrate the superior performance of the proposed PeQuENet compared with the state-of-the-art compressed video quality enhancement algorithms.
Abstract:With the advances in speech communication systems such as online conferencing applications, we can seamlessly work with people regardless of where they are. However, during online meetings, speech quality can be significantly affected by background noise, reverberation, packet loss, network jitter, etc. Because of its nature, speech quality is traditionally assessed in subjective tests in laboratories and lately also in crowdsourcing following the international standards from ITU-T Rec. P.800 series. However, those approaches are costly and cannot be applied to customer data. Therefore, an effective objective assessment approach is needed to evaluate or monitor the speech quality of the ongoing conversation. The ConferencingSpeech 2022 challenge targets the non-intrusive deep neural network models for the speech quality assessment task. We open-sourced a training corpus with more than 86K speech clips in different languages, with a wide range of synthesized and live degradations and their corresponding subjective quality scores through crowdsourcing. 18 teams submitted their models for evaluation in this challenge. The blind test sets included about 4300 clips from wide ranges of degradations. This paper describes the challenge, the datasets, and the evaluation methods and reports the final results.
Abstract:Hand-held light field (LF) cameras have unique advantages in computer vision such as 3D scene reconstruction and depth estimation. However, the related applications are limited by the ultra-small baseline, e.g., leading to the extremely low depth resolution in reconstruction. To solve this problem, we propose to rectify LF to obtain a large baseline. Specifically, the proposed method aligns two LFs captured by two hand-held LF cameras with a random relative pose, and extracts the corresponding row-aligned sub-aperture images (SAIs) to obtain an LF with a large baseline. For an accurate rectification, a method for pose estimation is also proposed, where the relative rotation and translation between the two LF cameras are estimated. The proposed pose estimation minimizes the degree of freedom (DoF) in the LF-point-LF-point correspondence model and explicitly solves this model in a linear way. The proposed pose estimation outperforms the state-of-the-art algorithms by providing more accurate results to support rectification. The significantly improved depth resolution in 3D reconstruction demonstrates the effectiveness of the proposed LF rectification.
Abstract:In this paper, we propose a deformable convolution-based generative adversarial network (DCNGAN) for perceptual quality enhancement of compressed videos. DCNGAN is also adaptive to the quantization parameters (QPs). Compared with optical flows, deformable convolutions are more effective and efficient to align frames. Deformable convolutions can operate on multiple frames, thus leveraging more temporal information, which is beneficial for enhancing the perceptual quality of compressed videos. Instead of aligning frames in a pairwise manner, the deformable convolution can process multiple frames simultaneously, which leads to lower computational complexity. Experimental results demonstrate that the proposed DCNGAN outperforms other state-of-the-art compressed video quality enhancement algorithms.
Abstract:Recent years have witnessed the significant development of learning-based video compression methods, which aim at optimizing objective or perceptual quality and bit rates. In this paper, we introduce deep video compression with perceptual optimizations (DVC-P), which aims at increasing perceptual quality of decoded videos. Our proposed DVC-P is based on Deep Video Compression (DVC) network, but improves it with perceptual optimizations. Specifically, a discriminator network and a mixed loss are employed to help our network trade off among distortion, perception and rate. Furthermore, nearest-neighbor interpolation is used to eliminate checkerboard artifacts which can appear in sequences encoded with DVC frameworks. Thanks to these two improvements, the perceptual quality of decoded sequences is improved. Experimental results demonstrate that, compared with the baseline DVC, our proposed method can generate videos with higher perceptual quality achieving 12.27% reduction in a perceptual BD-rate equivalent, on average.
Abstract:Accurate calibration of intrinsic parameters of the light field (LF) camera is the key issue of many applications, especially of the 3D reconstruction. In this paper, we propose the Sub-Aperture Related Bipartition (SARB) projection model to characterize the LF camera. This projection model is composed with two sets of parameters targeting on center view sub-aperture and relations between sub-apertures. Moreover, we also propose a corner point detection algorithm which fully utilizes the 4D LF information in the raw image. Experimental results have demonstrated the accuracy and robustness of the corner detection method. Both the 2D re-projection errors in the lateral direction and errors in the depth direction are minimized because two sets of parameters in SARB projection model are solved separately.