Abstract:Large Vision Language Models (LVLMs) have demonstrated impressive capabilities in video understanding, yet their adoption for Activities of Daily Living (ADL) remains limited by their inability to capture fine-grained interactions and spatial relationships. This limitation is particularly evident in ADL tasks, where understanding detailed human-object interaction and human-centric motion is crucial for applications such as elderly monitoring and cognitive assessment. To address this, we aim to leverage the complementary nature of egocentric views to enhance LVLM's understanding of exocentric ADL videos. Consequently, we propose an online ego2exo distillation approach to learn ego-augmented exo representations in LVLMs. While effective, this approach requires paired ego-exo training data, which is impractical to collect for real-world ADL scenarios. Consequently, we develop EgoMimic, a skeleton-guided method that can generate mimicked ego views from exocentric videos. We find that the exo representations of our ego-augmented LVLMs successfully learn to extract ego-perspective cues, demonstrated through comprehensive evaluation on six ADL benchmarks and our proposed EgoPerceptionMCQ benchmark designed specifically to assess egocentric understanding from exocentric videos. Code, models, and data will be open-sourced at https://github.com/dominickrei/EgoExo4ADL.
Abstract:Action detection in real-world scenarios is particularly challenging due to densely distributed actions in hour-long untrimmed videos. It requires modeling both short- and long-term temporal relationships while handling significant intra-class temporal variations. Previous state-of-the-art (SOTA) Transformer-based architectures, though effective, are impractical for real-world deployment due to their high parameter count, GPU memory usage, and limited throughput, making them unsuitable for very long videos. In this work, we innovatively adapt the Mamba architecture for action detection and propose Multi-scale Temporal Mamba (MS-Temba), comprising two key components: Temporal Mamba (Temba) Blocks and the Temporal Mamba Fuser. Temba Blocks include the Temporal Local Module (TLM) for short-range temporal modeling and the Dilated Temporal SSM (DTS) for long-range dependencies. By introducing dilations, a novel concept for Mamba, TLM and DTS capture local and global features at multiple scales. The Temba Fuser aggregates these scale-specific features using Mamba to learn comprehensive multi-scale representations of untrimmed videos. MS-Temba is validated on three public datasets, outperforming SOTA methods on long videos and matching prior methods on short videos while using only one-eighth of the parameters.
Abstract:Human mesh recovery (HMR) is crucial in many computer vision applications; from health to arts and entertainment. HMR from monocular images has predominantly been addressed by deterministic methods that output a single prediction for a given 2D image. However, HMR from a single image is an ill-posed problem due to depth ambiguity and occlusions. Probabilistic methods have attempted to address this by generating and fusing multiple plausible 3D reconstructions, but their performance has often lagged behind deterministic approaches. In this paper, we introduce GenHMR, a novel generative framework that reformulates monocular HMR as an image-conditioned generative task, explicitly modeling and mitigating uncertainties in the 2D-to-3D mapping process. GenHMR comprises two key components: (1) a pose tokenizer to convert 3D human poses into a sequence of discrete tokens in a latent space, and (2) an image-conditional masked transformer to learn the probabilistic distributions of the pose tokens, conditioned on the input image prompt along with randomly masked token sequence. During inference, the model samples from the learned conditional distribution to iteratively decode high-confidence pose tokens, thereby reducing 3D reconstruction uncertainties. To further refine the reconstruction, a 2D pose-guided refinement technique is proposed to directly fine-tune the decoded pose tokens in the latent space, which forces the projected 3D body mesh to align with the 2D pose clues. Experiments on benchmark datasets demonstrate that GenHMR significantly outperforms state-of-the-art methods. Project website can be found at https://m-usamasaleem.github.io/publication/GenHMR/GenHMR.html
Abstract:Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single 3D mesh, often struggle with the inherent ambiguities in 2D-to-3D mapping. To address this challenge, we propose MMHMR, a novel generative masked model for hand mesh recovery that synthesizes plausible 3D hand meshes by learning and sampling from the probabilistic distribution of the ambiguous 2D-to-3D mapping process. MMHMR consists of two key components: (1) a VQ-MANO, which encodes 3D hand articulations as discrete pose tokens in a latent space, and (2) a Context-Guided Masked Transformer that randomly masks out pose tokens and learns their joint distribution, conditioned on corrupted token sequences, image context, and 2D pose cues. This learned distribution facilitates confidence-guided sampling during inference, producing mesh reconstructions with low uncertainty and high precision. Extensive evaluations on benchmark and real-world datasets demonstrate that MMHMR achieves state-of-the-art accuracy, robustness, and realism in 3D hand mesh reconstruction. Project website: https://m-usamasaleem.github.io/publication/MMHMR/mmhmr.html
Abstract:In this work, we explore Self-supervised Learning (SSL) as an auxiliary task to blend the texture-based local descriptors into feature modelling for efficient face analysis. Combining a primary task and a self-supervised auxiliary task is beneficial for robust representation. Therefore, we used the SSL task of mask auto-encoder (MAE) as an auxiliary task to reconstruct texture features such as local patterns along with the primary task for robust and unbiased face analysis. We experimented with our hypothesis on three major paradigms of face analysis: face attribute and face-based emotion analysis, and deepfake detection. Our experiment results exhibit that better feature representation can be gleaned from our proposed model for fair and bias-less face analysis.
Abstract:Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based approaches heavily rely on the naive attention mechanism for capturing the spatiotemporal features, which falls short in learning discriminative representations that exhibit similar motion patterns. To address this challenge, we introduce the Frequency-aware Mixed Transformer (FreqMixFormer), specifically designed for recognizing similar skeletal actions with subtle discriminative motions. First, we introduce a frequency-aware attention module to unweave skeleton frequency representations by embedding joint features into frequency attention maps, aiming to distinguish the discriminative movements based on their frequency coefficients. Subsequently, we develop a mixed transformer architecture to incorporate spatial features with frequency features to model the comprehensive frequency-spatial patterns. Additionally, a temporal transformer is proposed to extract the global correlations across frames. Extensive experiments show that FreqMiXFormer outperforms SOTA on 3 popular skeleton action recognition datasets, including NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.
Abstract:Incorporating pixel contextual information is critical for accurate segmentation. In this paper, we show that an effective way to incorporate contextual information is through a patch-based classifier. This patch classifier is trained to identify classes present within an image region, which facilitates the elimination of distractors and enhances the classification of small object segments. Specifically, we introduce Multi-scale Patch-based Multi-label Classifier (MPMC), a novel plug-in module designed for existing semi-supervised segmentation (SSS) frameworks. MPMC offers patch-level supervision, enabling the discrimination of pixel regions of different classes within a patch. Furthermore, MPMC learns an adaptive pseudo-label weight, using patch-level classification to alleviate the impact of the teacher's noisy pseudo-label supervision the student. This lightweight module can be integrated into any SSS framework, significantly enhancing their performance. We demonstrate the efficacy of our proposed MPMC by integrating it into four SSS methodologies and improving them across two natural image and one medical segmentation dataset, notably improving the segmentation results of the baselines across all the three datasets.
Abstract:Visual perception tasks are predominantly solved by Vision Transformer (ViT) architectures, which, despite their effectiveness, encounter a computational bottleneck due to the quadratic complexity of computing self-attention. This inefficiency is largely due to the self-attention heads capturing redundant token interactions, reflecting inherent redundancy within visual data. Many works have aimed to reduce the computational complexity of self-attention in ViTs, leading to the development of efficient and sparse transformer architectures. In this paper, viewing through the efficiency lens, we realized that introducing any sparse self-attention strategy in ViTs can keep the computational overhead low. However, these strategies are sub-optimal as they often fail to capture fine-grained visual details. This observation leads us to propose a general, efficient, sparse architecture, named Fibottention, for approximating self-attention with superlinear complexity that is built upon Fibonacci sequences. The key strategies in Fibottention include: it excludes proximate tokens to reduce redundancy, employs structured sparsity by design to decrease computational demands, and incorporates inception-like diversity across attention heads. This diversity ensures the capture of complementary information through non-overlapping token interactions, optimizing both performance and resource utilization in ViTs for visual representation learning. We embed our Fibottention mechanism into multiple state-of-the-art transformer architectures dedicated to visual tasks. Leveraging only 2-6% of the elements in the self-attention heads, Fibottention in conjunction with ViT and its variants, consistently achieves significant performance boosts compared to standard ViTs in nine datasets across three domains $\unicode{x2013}$ image classification, video understanding, and robot learning tasks.
Abstract:Large Language Vision Models (LLVMs) have demonstrated effectiveness in processing internet videos, yet they struggle with the visually perplexing dynamics present in Activities of Daily Living (ADL) due to limited pertinent datasets and models tailored to relevant cues. To this end, we propose a framework for curating ADL multiview datasets to fine-tune LLVMs, resulting in the creation of ADL-X, comprising 100K RGB video-instruction pairs, language descriptions, 3D skeletons, and action-conditioned object trajectories. We introduce LLAVIDAL, an LLVM capable of incorporating 3D poses and relevant object trajectories to understand the intricate spatiotemporal relationships within ADLs. Furthermore, we present a novel benchmark, ADLMCQ, for quantifying LLVM effectiveness in ADL scenarios. When trained on ADL-X, LLAVIDAL consistently achieves state-of-the-art performance across all ADL evaluation metrics. Qualitative analysis reveals LLAVIDAL's temporal reasoning capabilities in understanding ADL. The link to the dataset is provided at: https://adl-x.github.io/
Abstract:Generating human motion from text has been dominated by denoising motion models either through diffusion or generative masking process. However, these models face great limitations in usability by requiring prior knowledge of the motion length. Conversely, autoregressive motion models address this limitation by adaptively predicting motion endpoints, at the cost of degraded generation quality and editing capabilities. To address these challenges, we propose Bidirectional Autoregressive Motion Model (BAMM), a novel text-to-motion generation framework. BAMM consists of two key components: (1) a motion tokenizer that transforms 3D human motion into discrete tokens in latent space, and (2) a masked self-attention transformer that autoregressively predicts randomly masked tokens via a hybrid attention masking strategy. By unifying generative masked modeling and autoregressive modeling, BAMM captures rich and bidirectional dependencies among motion tokens, while learning the probabilistic mapping from textual inputs to motion outputs with dynamically-adjusted motion sequence length. This feature enables BAMM to simultaneously achieving high-quality motion generation with enhanced usability and built-in motion editability. Extensive experiments on HumanML3D and KIT-ML datasets demonstrate that BAMM surpasses current state-of-the-art methods in both qualitative and quantitative measures. Our project page is available at https://exitudio.github.io/BAMM-page