Abstract:Since human and environmental factors interfere, captured polyp images usually suffer from issues such as dim lighting, blur, and overexposure, which pose challenges for downstream polyp segmentation tasks. To address the challenges of noise-induced degradation in polyp images, we present AgentPolyp, a novel framework integrating CLIP-based semantic guidance and dynamic image enhancement with a lightweight neural network for segmentation. The agent first evaluates image quality using CLIP-driven semantic analysis (e.g., identifying ``low-contrast polyps with vascular textures") and adapts reinforcement learning strategies to dynamically apply multi-modal enhancement operations (e.g., denoising, contrast adjustment). A quality assessment feedback loop optimizes pixel-level enhancement and segmentation focus in a collaborative manner, ensuring robust preprocessing before neural network segmentation. This modular architecture supports plug-and-play extensions for various enhancement algorithms and segmentation networks, meeting deployment requirements for endoscopic devices.
Abstract:Recent advances in dance generation have enabled automatic synthesis of 3D dance motions. However, existing methods still struggle to produce high-fidelity dance sequences that simultaneously deliver exceptional realism, precise dance-music synchronization, high motion diversity, and physical plausibility. Moreover, existing methods lack the flexibility to edit dance sequences according to diverse guidance signals, such as musical prompts, pose constraints, action labels, and genre descriptions, significantly restricting their creative utility and adaptability. Unlike the existing approaches, DanceMosaic enables fast and high-fidelity dance generation, while allowing multimodal motion editing. Specifically, we propose a multimodal masked motion model that fuses the text-to-motion model with music and pose adapters to learn probabilistic mapping from diverse guidance signals to high-quality dance motion sequences via progressive generative masking training. To further enhance the motion generation quality, we propose multimodal classifier-free guidance and inference-time optimization mechanism that further enforce the alignment between the generated motions and the multimodal guidance. Extensive experiments demonstrate that our method establishes a new state-of-the-art performance in dance generation, significantly advancing the quality and editability achieved by existing approaches.
Abstract:Label Distribution Learning (LDL) aims to characterize the polysemy of an instance by building a set of descriptive degrees corresponding to the instance. In recent years, researchers seek to model to obtain an accurate label distribution by using low-rank, label relations, expert experiences, and label uncertainty estimation. In general, these methods are based on algorithms with parameter learning in a linear (including kernel functions) or deep learning framework. However, these methods are difficult to deploy and update online due to high training costs, limited scalability, and outlier sensitivity. To address this problem, we design a novel LDL method called UAKNN, which has the advantages of the KNN algorithm with the benefits of uncertainty modeling. In addition, we provide solutions to the dilemma of existing work on extremely label distribution spaces. Extensive experiments demonstrate that our method is significantly competitive on 12 benchmarks and that the inference speed of the model is well-suited for industrial-level applications.
Abstract:Accurate polyp segmentation remains challenging due to irregular lesion morphologies, ambiguous boundaries, and heterogeneous imaging conditions. While U-Net variants excel at local feature fusion, they often lack explicit mechanisms to model the dynamic evolution of segmentation confidence under uncertainty. Inspired by the interpretable nature of flow-based models, we present \textbf{PolypFLow}, a flow-matching enhanced architecture that injects physics-inspired optimization dynamics into segmentation refinement. Unlike conventional cascaded networks, our framework solves an ordinary differential equation (ODE) to progressively align coarse initial predictions with ground truth masks through learned velocity fields. This trajectory-based refinement offers two key advantages: 1) Interpretable Optimization: Intermediate flow steps visualize how the model corrects under-segmented regions and sharpens boundaries at each ODE-solver iteration, demystifying the ``black-box" refinement process; 2) Boundary-Aware Robustness: The flow dynamics explicitly model gradient directions along polyp edges, enhancing resilience to low-contrast regions and motion artifacts. Numerous experimental results show that PolypFLow achieves a state-of-the-art while maintaining consistent performance in different lighting scenarios.
Abstract:The introduction of vision-language models like CLIP has enabled the development of foundational video models capable of generalizing to unseen videos and human actions. However, these models are typically trained on web videos, which often fail to capture the challenges present in Activities of Daily Living (ADL) videos. Existing works address ADL-specific challenges, such as similar appearances, subtle motion patterns, and multiple viewpoints, by combining 3D skeletons and RGB videos. However, these approaches are not integrated with language, limiting their ability to generalize to unseen action classes. In this paper, we introduce SKI models, which integrate 3D skeletons into the vision-language embedding space. SKI models leverage a skeleton-language model, SkeletonCLIP, to infuse skeleton information into Vision Language Models (VLMs) and Large Vision Language Models (LVLMs) through collaborative training. Notably, SKI models do not require skeleton data during inference, enhancing their robustness for real-world applications. The effectiveness of SKI models is validated on three popular ADL datasets for zero-shot action recognition and video caption generation tasks.
Abstract:Collaborative perception significantly enhances individual vehicle perception performance through the exchange of sensory information among agents. However, real-world deployment faces challenges due to bandwidth constraints and inevitable calibration errors during information exchange. To address these issues, we propose mmCooper, a novel multi-agent, multi-stage, communication-efficient, and collaboration-robust cooperative perception framework. Our framework leverages a multi-stage collaboration strategy that dynamically and adaptively balances intermediate- and late-stage information to share among agents, enhancing perceptual performance while maintaining communication efficiency. To support robust collaboration despite potential misalignments and calibration errors, our framework captures multi-scale contextual information for robust fusion in the intermediate stage and calibrates the received detection results to improve accuracy in the late stage. We validate the effectiveness of mmCooper through extensive experiments on real-world and simulated datasets. The results demonstrate the superiority of our proposed framework and the effectiveness of each component.
Abstract:Recent advancements in 3D human pose estimation from single-camera images and videos have relied on parametric models, like SMPL. However, these models oversimplify anatomical structures, limiting their accuracy in capturing true joint locations and movements, which reduces their applicability in biomechanics, healthcare, and robotics. Biomechanically accurate pose estimation, on the other hand, typically requires costly marker-based motion capture systems and optimization techniques in specialized labs. To bridge this gap, we propose BioPose, a novel learning-based framework for predicting biomechanically accurate 3D human pose directly from monocular videos. BioPose includes three key components: a Multi-Query Human Mesh Recovery model (MQ-HMR), a Neural Inverse Kinematics (NeurIK) model, and a 2D-informed pose refinement technique. MQ-HMR leverages a multi-query deformable transformer to extract multi-scale fine-grained image features, enabling precise human mesh recovery. NeurIK treats the mesh vertices as virtual markers, applying a spatial-temporal network to regress biomechanically accurate 3D poses under anatomical constraints. To further improve 3D pose estimations, a 2D-informed refinement step optimizes the query tokens during inference by aligning the 3D structure with 2D pose observations. Experiments on benchmark datasets demonstrate that BioPose significantly outperforms state-of-the-art methods. Project website: \url{https://m-usamasaleem.github.io/publication/BioPose/BioPose.html}.
Abstract:Action detection in real-world scenarios is particularly challenging due to densely distributed actions in hour-long untrimmed videos. It requires modeling both short- and long-term temporal relationships while handling significant intra-class temporal variations. Previous state-of-the-art (SOTA) Transformer-based architectures, though effective, are impractical for real-world deployment due to their high parameter count, GPU memory usage, and limited throughput, making them unsuitable for very long videos. In this work, we innovatively adapt the Mamba architecture for action detection and propose Multi-scale Temporal Mamba (MS-Temba), comprising two key components: Temporal Mamba (Temba) Blocks and the Temporal Mamba Fuser. Temba Blocks include the Temporal Local Module (TLM) for short-range temporal modeling and the Dilated Temporal SSM (DTS) for long-range dependencies. By introducing dilations, a novel concept for Mamba, TLM and DTS capture local and global features at multiple scales. The Temba Fuser aggregates these scale-specific features using Mamba to learn comprehensive multi-scale representations of untrimmed videos. MS-Temba is validated on three public datasets, outperforming SOTA methods on long videos and matching prior methods on short videos while using only one-eighth of the parameters.
Abstract:Human pose estimation (HPE) has received increasing attention recently due to its wide application in motion analysis, virtual reality, healthcare, etc. However, it suffers from the lack of labeled diverse real-world datasets due to the time- and labor-intensive annotation. To cope with the label deficiency issue, one common solution is to train the HPE models with easily available synthetic datasets (source) and apply them to real-world data (target) through domain adaptation (DA). Unfortunately, prevailing domain adaptation techniques within the HPE domain remain predominantly fixated on effecting alignment and aggregation between source and target features, often sidestepping the crucial task of excluding domain-specific representations. To rectify this, we introduce a novel framework that capitalizes on both representation aggregation and segregation for domain adaptive human pose estimation. Within this framework, we address the network architecture aspect by disentangling representations into distinct domain-invariant and domain-specific components, facilitating aggregation of domain-invariant features while simultaneously segregating domain-specific ones. Moreover, we tackle the discrepancy measurement facet by delving into various keypoint relationships and applying separate aggregation or segregation mechanisms to enhance alignment. Extensive experiments on various benchmarks, e.g., Human3.6M, LSP, H3D, and FreiHand, show that our method consistently achieves state-of-the-art performance. The project is available at \url{https://github.com/davidpengucf/EPIC}.
Abstract:Human mesh recovery (HMR) is crucial in many computer vision applications; from health to arts and entertainment. HMR from monocular images has predominantly been addressed by deterministic methods that output a single prediction for a given 2D image. However, HMR from a single image is an ill-posed problem due to depth ambiguity and occlusions. Probabilistic methods have attempted to address this by generating and fusing multiple plausible 3D reconstructions, but their performance has often lagged behind deterministic approaches. In this paper, we introduce GenHMR, a novel generative framework that reformulates monocular HMR as an image-conditioned generative task, explicitly modeling and mitigating uncertainties in the 2D-to-3D mapping process. GenHMR comprises two key components: (1) a pose tokenizer to convert 3D human poses into a sequence of discrete tokens in a latent space, and (2) an image-conditional masked transformer to learn the probabilistic distributions of the pose tokens, conditioned on the input image prompt along with randomly masked token sequence. During inference, the model samples from the learned conditional distribution to iteratively decode high-confidence pose tokens, thereby reducing 3D reconstruction uncertainties. To further refine the reconstruction, a 2D pose-guided refinement technique is proposed to directly fine-tune the decoded pose tokens in the latent space, which forces the projected 3D body mesh to align with the 2D pose clues. Experiments on benchmark datasets demonstrate that GenHMR significantly outperforms state-of-the-art methods. Project website can be found at https://m-usamasaleem.github.io/publication/GenHMR/GenHMR.html