Abstract:End-to-end transformer-based automatic speech recognition (ASR) systems often capture multiple speech traits in their learned representations that are highly entangled, leading to a lack of interpretability. In this study, we propose the explainable Disentangled-Transformer, which disentangles the internal representations into sub-embeddings with explicit content and speaker traits based on varying temporal resolutions. Experimental results show that the proposed Disentangled-Transformer produces a clear speaker identity, separated from the speech content, for speaker diarization while improving ASR performance.
Abstract:Recent advances in motion diffusion models have enabled spatially controllable text-to-motion generation. However, despite achieving acceptable control precision, these models suffer from generation speed and fidelity limitations. To address these challenges, we propose ControlMM, a novel approach incorporating spatial control signals into the generative masked motion model. ControlMM achieves real-time, high-fidelity, and high-precision controllable motion generation simultaneously. Our approach introduces two key innovations. First, we propose masked consistency modeling, which ensures high-fidelity motion generation via random masking and reconstruction, while minimizing the inconsistency between the input control signals and the extracted control signals from the generated motion. To further enhance control precision, we introduce inference-time logit editing, which manipulates the predicted conditional motion distribution so that the generated motion, sampled from the adjusted distribution, closely adheres to the input control signals. During inference, ControlMM enables parallel and iterative decoding of multiple motion tokens, allowing for high-speed motion generation. Extensive experiments show that, compared to the state of the art, ControlMM delivers superior results in motion quality, with better FID scores (0.061 vs 0.271), and higher control precision (average error 0.0091 vs 0.0108). ControlMM generates motions 20 times faster than diffusion-based methods. Additionally, ControlMM unlocks diverse applications such as any joint any frame control, body part timeline control, and obstacle avoidance. Video visualization can be found at https://exitudio.github.io/ControlMM-page
Abstract:Previous studies on federated learning (FL) often encounter performance degradation due to data heterogeneity among different clients. In light of the recent advances in multimodal large language models (MLLMs), such as GPT-4v and LLaVA, which demonstrate their exceptional proficiency in multimodal tasks, such as image captioning and multimodal question answering. We introduce a novel federated learning framework, named Multimodal Large Language Model Assisted Federated Learning (MLLM-FL), which which employs powerful MLLMs at the server end to address the heterogeneous and long-tailed challenges. Owing to the advanced cross-modality representation capabilities and the extensive open-vocabulary prior knowledge of MLLMs, our framework is adept at harnessing the extensive, yet previously underexploited, open-source data accessible from websites and powerful server-side computational resources. Hence, the MLLM-FL not only enhances the performance but also avoids increasing the risk of privacy leakage and the computational burden on local devices, distinguishing it from prior methodologies. Our framework has three key stages. Initially, prior to local training on local datasets of clients, we conduct global visual-text pretraining of the model. This pretraining is facilitated by utilizing the extensive open-source data available online, with the assistance of multimodal large language models. Subsequently, the pretrained model is distributed among various clients for local training. Finally, once the locally trained models are transmitted back to the server, a global alignment is carried out under the supervision of MLLMs to further enhance the performance. Experimental evaluations on established benchmarks, show that our framework delivers promising performance in the typical scenarios with data heterogeneity and long-tail distribution across different clients in FL.
Abstract:The increasing rate of road accidents worldwide results not only in significant loss of life but also imposes billions financial burdens on societies. Current research in traffic crash frequency modeling and analysis has predominantly approached the problem as classification tasks, focusing mainly on learning-based classification or ensemble learning methods. These approaches often overlook the intricate relationships among the complex infrastructure, environmental, human and contextual factors related to traffic crashes and risky situations. In contrast, we initially propose a large-scale traffic crash language dataset, named CrashEvent, summarizing 19,340 real-world crash reports and incorporating infrastructure data, environmental and traffic textual and visual information in Washington State. Leveraging this rich dataset, we further formulate the crash event feature learning as a novel text reasoning problem and further fine-tune various large language models (LLMs) to predict detailed accident outcomes, such as crash types, severity and number of injuries, based on contextual and environmental factors. The proposed model, CrashLLM, distinguishes itself from existing solutions by leveraging the inherent text reasoning capabilities of LLMs to parse and learn from complex, unstructured data, thereby enabling a more nuanced analysis of contributing factors. Our experiments results shows that our LLM-based approach not only predicts the severity of accidents but also classifies different types of accidents and predicts injury outcomes, all with averaged F1 score boosted from 34.9% to 53.8%. Furthermore, CrashLLM can provide valuable insights for numerous open-world what-if situational-awareness traffic safety analyses with learned reasoning features, which existing models cannot offer. We make our benchmark, datasets, and model public available for further exploration.
Abstract:The audio denoising technique has captured widespread attention in the deep neural network field. Recently, the audio denoising problem has been converted into an image generation task, and deep learning-based approaches have been applied to tackle this problem. However, its performance is still limited, leaving room for further improvement. In order to enhance audio denoising performance, this paper introduces a complex image-generative diffusion transformer that captures more information from the complex Fourier domain. We explore a novel diffusion transformer by integrating the transformer with a diffusion model. Our proposed model demonstrates the scalability of the transformer and expands the receptive field of sparse attention using attention diffusion. Our work is among the first to utilize diffusion transformers to deal with the image generation task for audio denoising. Extensive experiments on two benchmark datasets demonstrate that our proposed model outperforms state-of-the-art methods.
Abstract:Large Language Vision Models (LLVMs) have demonstrated effectiveness in processing internet videos, yet they struggle with the visually perplexing dynamics present in Activities of Daily Living (ADL) due to limited pertinent datasets and models tailored to relevant cues. To this end, we propose a framework for curating ADL multiview datasets to fine-tune LLVMs, resulting in the creation of ADL-X, comprising 100K RGB video-instruction pairs, language descriptions, 3D skeletons, and action-conditioned object trajectories. We introduce LLAVIDAL, an LLVM capable of incorporating 3D poses and relevant object trajectories to understand the intricate spatiotemporal relationships within ADLs. Furthermore, we present a novel benchmark, ADLMCQ, for quantifying LLVM effectiveness in ADL scenarios. When trained on ADL-X, LLAVIDAL consistently achieves state-of-the-art performance across all ADL evaluation metrics. Qualitative analysis reveals LLAVIDAL's temporal reasoning capabilities in understanding ADL. The link to the dataset is provided at: https://adl-x.github.io/
Abstract:Recent diffusion models have achieved promising performances in audio-denoising tasks. The unique property of the reverse process could recover clean signals. However, the distribution of real-world noises does not comply with a single Gaussian distribution and is even unknown. The sampling of Gaussian noise conditions limits its application scenarios. To overcome these challenges, we propose a DiffGMM model, a denoising model based on the diffusion and Gaussian mixture models. We employ the reverse process to estimate parameters for the Gaussian mixture model. Given a noisy audio signal, we first apply a 1D-U-Net to extract features and train linear layers to estimate parameters for the Gaussian mixture model, and we approximate the real noise distributions. The noisy signal is continuously subtracted from the estimated noise to output clean audio signals. Extensive experimental results demonstrate that the proposed DiffGMM model achieves state-of-the-art performance.
Abstract:Generating human motion from text has been dominated by denoising motion models either through diffusion or generative masking process. However, these models face great limitations in usability by requiring prior knowledge of the motion length. Conversely, autoregressive motion models address this limitation by adaptively predicting motion endpoints, at the cost of degraded generation quality and editing capabilities. To address these challenges, we propose Bidirectional Autoregressive Motion Model (BAMM), a novel text-to-motion generation framework. BAMM consists of two key components: (1) a motion tokenizer that transforms 3D human motion into discrete tokens in latent space, and (2) a masked self-attention transformer that autoregressively predicts randomly masked tokens via a hybrid attention masking strategy. By unifying generative masked modeling and autoregressive modeling, BAMM captures rich and bidirectional dependencies among motion tokens, while learning the probabilistic mapping from textual inputs to motion outputs with dynamically-adjusted motion sequence length. This feature enables BAMM to simultaneously achieving high-quality motion generation with enhanced usability and built-in motion editability. Extensive experiments on HumanML3D and KIT-ML datasets demonstrate that BAMM surpasses current state-of-the-art methods in both qualitative and quantitative measures. Our project page is available at https://exitudio.github.io/BAMM-page
Abstract:Recent advances in text-to-motion generation using diffusion and autoregressive models have shown promising results. However, these models often suffer from a trade-off between real-time performance, high fidelity, and motion editability. To address this gap, we introduce MMM, a novel yet simple motion generation paradigm based on Masked Motion Model. MMM consists of two key components: (1) a motion tokenizer that transforms 3D human motion into a sequence of discrete tokens in latent space, and (2) a conditional masked motion transformer that learns to predict randomly masked motion tokens, conditioned on the pre-computed text tokens. By attending to motion and text tokens in all directions, MMM explicitly captures inherent dependency among motion tokens and semantic mapping between motion and text tokens. During inference, this allows parallel and iterative decoding of multiple motion tokens that are highly consistent with fine-grained text descriptions, therefore simultaneously achieving high-fidelity and high-speed motion generation. In addition, MMM has innate motion editability. By simply placing mask tokens in the place that needs editing, MMM automatically fills the gaps while guaranteeing smooth transitions between editing and non-editing parts. Extensive experiments on the HumanML3D and KIT-ML datasets demonstrate that MMM surpasses current leading methods in generating high-quality motion (evidenced by superior FID scores of 0.08 and 0.429), while offering advanced editing features such as body-part modification, motion in-betweening, and the synthesis of long motion sequences. In addition, MMM is two orders of magnitude faster on a single mid-range GPU than editable motion diffusion models. Our project page is available at \url{https://exitudio.github.io/MMM-page}.
Abstract:Most of the current deep learning-based approaches for speech enhancement only operate in the spectrogram or waveform domain. Although a cross-domain transformer combining waveform- and spectrogram-domain inputs has been proposed, its performance can be further improved. In this paper, we present a novel deep complex hybrid transformer that integrates both spectrogram and waveform domains approaches to improve the performance of speech enhancement. The proposed model consists of two parts: a complex Swin-Unet in the spectrogram domain and a dual-path transformer network (DPTnet) in the waveform domain. We first construct a complex Swin-Unet network in the spectrogram domain and perform speech enhancement in the complex audio spectrum. We then introduce improved DPT by adding memory-compressed attention. Our model is capable of learning multi-domain features to reduce existing noise on different domains in a complementary way. The experimental results on the BirdSoundsDenoising dataset and the VCTK+DEMAND dataset indicate that our method can achieve better performance compared to state-of-the-art methods.