Mullet
Abstract:We present MiMo-V2-Flash, a Mixture-of-Experts (MoE) model with 309B total parameters and 15B active parameters, designed for fast, strong reasoning and agentic capabilities. MiMo-V2-Flash adopts a hybrid attention architecture that interleaves Sliding Window Attention (SWA) with global attention, with a 128-token sliding window under a 5:1 hybrid ratio. The model is pre-trained on 27 trillion tokens with Multi-Token Prediction (MTP), employing a native 32k context length and subsequently extended to 256k. To efficiently scale post-training compute, MiMo-V2-Flash introduces a novel Multi-Teacher On-Policy Distillation (MOPD) paradigm. In this framework, domain-specialized teachers (e.g., trained via large-scale reinforcement learning) provide dense and token-level reward, enabling the student model to perfectly master teacher expertise. MiMo-V2-Flash rivals top-tier open-weight models such as DeepSeek-V3.2 and Kimi-K2, despite using only 1/2 and 1/3 of their total parameters, respectively. During inference, by repurposing MTP as a draft model for speculative decoding, MiMo-V2-Flash achieves up to 3.6 acceptance length and 2.6x decoding speedup with three MTP layers. We open-source both the model weights and the three-layer MTP weights to foster open research and community collaboration.
Abstract:The recent advent of 3D Gaussian Splatting (3DGS) has marked a significant breakthrough in real-time novel view synthesis. However, the rapid proliferation of 3DGS-based algorithms has created a pressing need for standardized and comprehensive evaluation tools, especially for compression task. Existing benchmarks often lack the specific metrics necessary to holistically assess the unique characteristics of different methods, such as rendering speed, rate distortion trade-offs memory efficiency, and geometric accuracy. To address this gap, we introduce Splatwizard, a unified benchmark toolkit designed specifically for benchmarking 3DGS compression models. Splatwizard provides an easy-to-use framework to implement new 3DGS compression model and utilize state-of-the-art techniques proposed by previous work. Besides, an integrated pipeline that automates the calculation of key performance indicators, including image-based quality metrics, chamfer distance of reconstruct mesh, rendering frame rates, and computational resource consumption is included in the framework as well. Code is available at https://github.com/splatwizard/splatwizard
Abstract:Existing audio language models typically rely on task-specific fine-tuning to accomplish particular audio tasks. In contrast, humans are able to generalize to new audio tasks with only a few examples or simple instructions. GPT-3 has shown that scaling next-token prediction pretraining enables strong generalization capabilities in text, and we believe this paradigm is equally applicable to the audio domain. By scaling MiMo-Audio's pretraining data to over one hundred million of hours, we observe the emergence of few-shot learning capabilities across a diverse set of audio tasks. We develop a systematic evaluation of these capabilities and find that MiMo-Audio-7B-Base achieves SOTA performance on both speech intelligence and audio understanding benchmarks among open-source models. Beyond standard metrics, MiMo-Audio-7B-Base generalizes to tasks absent from its training data, such as voice conversion, style transfer, and speech editing. MiMo-Audio-7B-Base also demonstrates powerful speech continuation capabilities, capable of generating highly realistic talk shows, recitations, livestreaming and debates. At the post-training stage, we curate a diverse instruction-tuning corpus and introduce thinking mechanisms into both audio understanding and generation. MiMo-Audio-7B-Instruct achieves open-source SOTA on audio understanding benchmarks (MMSU, MMAU, MMAR, MMAU-Pro), spoken dialogue benchmarks (Big Bench Audio, MultiChallenge Audio) and instruct-TTS evaluations, approaching or surpassing closed-source models. Model checkpoints and full evaluation suite are available at https://github.com/XiaomiMiMo/MiMo-Audio.
Abstract:Data-driven methods for electrocardiogram (ECG) interpretation are rapidly progressing. Large datasets have enabled advances in artificial intelligence (AI) based ECG analysis, yet limitations in annotation quality, size, and scope remain major challenges. Here we present CODE-II, a large-scale real-world dataset of 2,735,269 12-lead ECGs from 2,093,807 adult patients collected by the Telehealth Network of Minas Gerais (TNMG), Brazil. Each exam was annotated using standardized diagnostic criteria and reviewed by cardiologists. A defining feature of CODE-II is a set of 66 clinically meaningful diagnostic classes, developed with cardiologist input and routinely used in telehealth practice. We additionally provide an open available subset: CODE-II-open, a public subset of 15,000 patients, and the CODE-II-test, a non-overlapping set of 8,475 exams reviewed by multiple cardiologists for blinded evaluation. A neural network pre-trained on CODE-II achieved superior transfer performance on external benchmarks (PTB-XL and CPSC 2018) and outperformed alternatives trained on larger datasets.




Abstract:Large reasoning models have demonstrated remarkable performance on complex reasoning tasks, yet the excessive length of their chain-of-thought outputs remains a major practical bottleneck due to high computation cost and poor deployability. Existing compression methods have achieved partial success but overlook a crucial phenomenon in the training process -- the entropy conflict. During compression training, entropy decreases, leading to shorter reasoning but limited exploration, while accuracy-oriented objectives increase entropy, lengthening reasoning chains. This can cause the model to get stuck in a local dilemma. Our analysis further reveals the origin of the entropy conflict: many high-entropy tokens are logical connectors that receive larger gradients and are encouraged under the performance objective, while the compression objective simultaneously penalizes these potentially redundant connectors. This opposing pressure creates a direct source of entropy conflict. To address these issues, we adopt an entropy-guided training framework. As entropy descends, the model is guided toward efficient reasoning by encouraging concise thought steps; as entropy rises, exploration is reinforced under the compact reasoning mode to improve robustness. Experiments on six mathematical benchmarks show that our method compresses reasoning length to 20% of the original while maintaining or even surpassing baseline accuracy. Code and models will be released publicly.
Abstract:In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on structural complexity, thereby enhancing representational efficiency. However, existing methods still struggle with complex pose variations, often producing unnatural transitions at part boundaries and failing to reconstruct occluded regions accurately in monocular settings. We propose MonoPartNeRF, a novel framework for monocular dynamic human rendering that ensures smooth transitions and robust occlusion recovery. First, we build a bidirectional deformation model that combines rigid and non-rigid transformations to establish a continuous, reversible mapping between observation and canonical spaces. Sampling points are projected into a parameterized surface-time space (u, v, t) to better capture non-rigid motion. A consistency loss further suppresses deformation-induced artifacts and discontinuities. We introduce a part-based pose embedding mechanism that decomposes global pose vectors into local joint embeddings based on body regions. This is combined with keyframe pose retrieval and interpolation, along three orthogonal directions, to guide pose-aware feature sampling. A learnable appearance code is integrated via attention to model dynamic texture changes effectively. Experiments on the ZJU-MoCap and MonoCap datasets demonstrate that our method significantly outperforms prior approaches under complex pose and occlusion conditions, achieving superior joint alignment, texture fidelity, and structural continuity.
Abstract:Text-to-Time Series generation holds significant potential to address challenges such as data sparsity, imbalance, and limited availability of multimodal time series datasets across domains. While diffusion models have achieved remarkable success in Text-to-X (e.g., vision and audio data) generation, their use in time series generation remains in its nascent stages. Existing approaches face two critical limitations: (1) the lack of systematic exploration of general-proposed time series captions, which are often domain-specific and struggle with generalization; and (2) the inability to generate time series of arbitrary lengths, limiting their applicability to real-world scenarios. In this work, we first categorize time series captions into three levels: point-level, fragment-level, and instance-level. Additionally, we introduce a new fragment-level dataset containing over 600,000 high-resolution time series-text pairs. Second, we propose Text-to-Series (T2S), a diffusion-based framework that bridges the gap between natural language and time series in a domain-agnostic manner. T2S employs a length-adaptive variational autoencoder to encode time series of varying lengths into consistent latent embeddings. On top of that, T2S effectively aligns textual representations with latent embeddings by utilizing Flow Matching and employing Diffusion Transformer as the denoiser. We train T2S in an interleaved paradigm across multiple lengths, allowing it to generate sequences of any desired length. Extensive evaluations demonstrate that T2S achieves state-of-the-art performance across 13 datasets spanning 12 domains.
Abstract:As 3D Gaussian Splatting (3DGS) emerges as a breakthrough in scene representation and novel view synthesis, its rapid adoption in safety-critical domains (e.g., autonomous systems, AR/VR) urgently demands scrutiny of potential security vulnerabilities. This paper presents the first systematic study of backdoor threats in 3DGS pipelines. We identify that adversaries may implant backdoor views to induce malicious scene confusion during inference, potentially leading to environmental misperception in autonomous navigation or spatial distortion in immersive environments. To uncover this risk, we propose GuassTrap, a novel poisoning attack method targeting 3DGS models. GuassTrap injects malicious views at specific attack viewpoints while preserving high-quality rendering in non-target views, ensuring minimal detectability and maximizing potential harm. Specifically, the proposed method consists of a three-stage pipeline (attack, stabilization, and normal training) to implant stealthy, viewpoint-consistent poisoned renderings in 3DGS, jointly optimizing attack efficacy and perceptual realism to expose security risks in 3D rendering. Extensive experiments on both synthetic and real-world datasets demonstrate that GuassTrap can effectively embed imperceptible yet harmful backdoor views while maintaining high-quality rendering in normal views, validating its robustness, adaptability, and practical applicability.




Abstract:Instruction fine-tuning attacks pose a significant threat to large language models (LLMs) by subtly embedding poisoned data in fine-tuning datasets, which can trigger harmful or unintended responses across a range of tasks. This undermines model alignment and poses security risks in real-world deployment. In this work, we present a simple and effective approach to detect and mitigate such attacks using influence functions, a classical statistical tool adapted for machine learning interpretation. Traditionally, the high computational costs of influence functions have limited their application to large models and datasets. The recent Eigenvalue-Corrected Kronecker-Factored Approximate Curvature (EK-FAC) approximation method enables efficient influence score computation, making it feasible for large-scale analysis. We are the first to apply influence functions for detecting language model instruction fine-tuning attacks on large-scale datasets, as both the instruction fine-tuning attack on language models and the influence calculation approximation technique are relatively new. Our large-scale empirical evaluation of influence functions on 50,000 fine-tuning examples and 32 tasks reveals a strong association between influence scores and sentiment. Building on this, we introduce a novel sentiment transformation combined with influence functions to detect and remove critical poisons -- poisoned data points that skew model predictions. Removing these poisons (only 1% of total data) recovers model performance to near-clean levels, demonstrating the effectiveness and efficiency of our approach. Artifact is available at https://github.com/lijiawei20161002/Poison-Detection. WARNING: This paper contains offensive data examples.




Abstract:In container terminal yards, the Container Rehandling Problem (CRP) involves rearranging containers between stacks under specific operational rules, and it is a pivotal optimization challenge in intelligent container scheduling systems. Existing CRP studies primarily focus on minimizing reallocation costs using two-dimensional bay structures, considering factors such as container size, weight, arrival sequences, and retrieval priorities. This paper introduces an enhanced deepening search algorithm integrated with improved lower bounds to boost search efficiency. To further reduce the search space, we design mutually consistent pruning rules to avoid excessive computational overhead. The proposed algorithm is validated on three widely used benchmark datasets for the Unrestricted Container Rehandling Problem (UCRP). Experimental results demonstrate that our approach outperforms state-of-the-art exact algorithms in solving the more general UCRP variant, particularly exhibiting superior efficiency when handling containers within the same priority group under strict time constraints.