Abstract:In this study, we revisit the commonly-cited off-target issue in multilingual neural machine translation (MNMT). By carefully designing experiments on different MNMT scenarios and models, we attribute the off-target issue to the overfitting of the shortcuts of (non-centric, centric) language mappings. Specifically, the learned shortcuts biases MNMT to mistakenly translate non-centric languages into the centric language instead of the expected non-centric language for zero-shot translation. Analyses on learning dynamics show that the shortcut learning generally occurs in the later stage of model training, and multilingual pretraining accelerates and aggravates the shortcut learning. Based on these observations, we propose a simple and effective training strategy to eliminate the shortcuts in MNMT models by leveraging the forgetting nature of model training. The only difference from the standard training is that we remove the training instances that may induce the shortcut learning in the later stage of model training. Without introducing any additional data and computational costs, our approach can consistently and significantly improve the zero-shot translation performance by alleviating the shortcut learning for different MNMT models and benchmarks.
Abstract:This paper explores the problem of commonsense-level vision-knowledge conflict in Multimodal Large Language Models (MLLMs), where visual information contradicts model's internal commonsense knowledge (see Figure 1). To study this issue, we introduce an automated pipeline, augmented with human-in-the-loop quality control, to establish a benchmark aimed at simulating and assessing the conflicts in MLLMs. Utilizing this pipeline, we have crafted a diagnostic benchmark comprising 374 original images and 1,122 high-quality question-answer (QA) pairs. This benchmark covers two types of conflict target and three question difficulty levels, providing a thorough assessment tool. Through this benchmark, we evaluate the conflict-resolution capabilities of nine representative MLLMs across various model families and find a noticeable over-reliance on textual queries. Drawing on these findings, we propose a novel prompting strategy, "Focus-on-Vision" (FoV), which markedly enhances MLLMs' ability to favor visual data over conflicting textual knowledge. Our detailed analysis and the newly proposed strategy significantly advance the understanding and mitigating of vision-knowledge conflicts in MLLMs. The data and code are made publicly available.
Abstract:Text-based image generation models, such as Stable Diffusion and DALL-E 3, hold significant potential in content creation and publishing workflows, making them the focus in recent years. Despite their remarkable capability to generate diverse and vivid images, considerable efforts are being made to prevent the generation of harmful content, such as abusive, violent, or pornographic material. To assess the safety of existing models, we introduce a novel jailbreaking method called Chain-of-Jailbreak (CoJ) attack, which compromises image generation models through a step-by-step editing process. Specifically, for malicious queries that cannot bypass the safeguards with a single prompt, we intentionally decompose the query into multiple sub-queries. The image generation models are then prompted to generate and iteratively edit images based on these sub-queries. To evaluate the effectiveness of our CoJ attack method, we constructed a comprehensive dataset, CoJ-Bench, encompassing nine safety scenarios, three types of editing operations, and three editing elements. Experiments on four widely-used image generation services provided by GPT-4V, GPT-4o, Gemini 1.5 and Gemini 1.5 Pro, demonstrate that our CoJ attack method can successfully bypass the safeguards of models for over 60% cases, which significantly outperforms other jailbreaking methods (i.e., 14%). Further, to enhance these models' safety against our CoJ attack method, we also propose an effective prompting-based method, Think Twice Prompting, that can successfully defend over 95% of CoJ attack. We release our dataset and code to facilitate the AI safety research.
Abstract:Equipped with the capability to call functions, modern large language models (LLMs) can leverage external tools for addressing a range of tasks unattainable through language skills alone. However, the effective execution of these tools relies heavily not just on the advanced capabilities of LLMs but also on precise user instructions, which often cannot be ensured in the real world. To evaluate the performance of LLMs tool-use under imperfect instructions, we meticulously examine the real-world instructions queried from users, analyze the error patterns, and build a challenging tool-use benchmark called Noisy ToolBench (NoisyToolBench). We find that due to the next-token prediction training objective, LLMs tend to arbitrarily generate the missed argument, which may lead to hallucinations and risks. To address this issue, we propose a novel framework, Ask-when-Needed (AwN), which prompts LLMs to ask questions to users whenever they encounter obstacles due to unclear instructions. Moreover, to reduce the manual labor involved in user-LLM interaction and assess LLMs performance in tool utilization from both accuracy and efficiency perspectives, we design an automated evaluation tool named ToolEvaluator. Our experiments demonstrate that the AwN significantly outperforms existing frameworks for tool learning in the NoisyToolBench. We will release all related code and datasets to support future research.
Abstract:Multi-agent systems, powered by large language models, have shown great abilities across various tasks due to the collaboration of expert agents, each focusing on a specific domain. However, when agents are deployed separately, there is a risk that malicious users may introduce malicious agents who generate incorrect or irrelevant results that are too stealthy to be identified by other non-specialized agents. Therefore, this paper investigates two essential questions: (1) What is the resilience of various multi-agent system structures (e.g., A$\rightarrow$B$\rightarrow$C, A$\leftrightarrow$B$\leftrightarrow$C) under malicious agents, on different downstream tasks? (2) How can we increase system resilience to defend against malicious agents? To simulate malicious agents, we devise two methods, AutoTransform and AutoInject, to transform any agent into a malicious one while preserving its functional integrity. We run comprehensive experiments on four downstream multi-agent systems tasks, namely code generation, math problems, translation, and text evaluation. Results suggest that the "hierarchical" multi-agent structure, i.e., A$\rightarrow$(B$\leftrightarrow$C), exhibits superior resilience with the lowest performance drop of $23.6\%$, compared to $46.4\%$ and $49.8\%$ of other two structures. Additionally, we show the promise of improving multi-agent system resilience by demonstrating that two defense methods, introducing an additional agent to review and correct messages or mechanisms for each agent to challenge others' outputs, can enhance system resilience. Our code and data are available at https://github.com/CUHK-ARISE/MAS-Resilience.
Abstract:This study addresses a critical gap in safety tuning practices for Large Language Models (LLMs) by identifying and tackling a refusal position bias within safety tuning data, which compromises the models' ability to appropriately refuse generating unsafe content. We introduce a novel approach, Decoupled Refusal Training (DeRTa), designed to empower LLMs to refuse compliance to harmful prompts at any response position, significantly enhancing their safety capabilities. DeRTa incorporates two novel components: (1) Maximum Likelihood Estimation (MLE) with Harmful Response Prefix, which trains models to recognize and avoid unsafe content by appending a segment of harmful response to the beginning of a safe response, and (2) Reinforced Transition Optimization (RTO), which equips models with the ability to transition from potential harm to safety refusal consistently throughout the harmful response sequence. Our empirical evaluation, conducted using LLaMA3 and Mistral model families across six attack scenarios, demonstrates that our method not only improves model safety without compromising performance but also surpasses well-known models such as GPT-4 in defending against attacks. Importantly, our approach successfully defends recent advanced attack methods (e.g., CodeAttack) that have jailbroken GPT-4 and LLaMA3-70B-Instruct. Our code and data can be found at https://github.com/RobustNLP/DeRTa.
Abstract:Large language models (LLMs) have demonstrated the potential to mimic human social intelligence. However, most studies focus on simplistic and static self-report or performance-based tests, which limits the depth and validity of the analysis. In this paper, we developed a novel framework, InterIntent, to assess LLMs' social intelligence by mapping their ability to understand and manage intentions in a game setting. We focus on four dimensions of social intelligence: situational awareness, self-regulation, self-awareness, and theory of mind. Each dimension is linked to a specific game task: intention selection, intention following, intention summarization, and intention guessing. Our findings indicate that while LLMs exhibit high proficiency in selecting intentions, achieving an accuracy of 88\%, their ability to infer the intentions of others is significantly weaker, trailing human performance by 20\%. Additionally, game performance correlates with intention understanding, highlighting the importance of the four components towards success in this game. These findings underline the crucial role of intention understanding in evaluating LLMs' social intelligence and highlight the potential of using social deduction games as a complex testbed to enhance LLM evaluation. InterIntent contributes a structured approach to bridging the evaluation gap in social intelligence within multiplayer games.
Abstract:The role-play ability of Large Language Models (LLMs) has emerged as a popular research direction. However, existing studies focus on imitating well-known public figures or fictional characters, overlooking the potential for simulating ordinary individuals. Such an oversight limits the potential for advancements in digital human clones and non-player characters in video games. To bridge this gap, we introduce ECHO, an evaluative framework inspired by the Turing test. This framework engages the acquaintances of the target individuals to distinguish between human and machine-generated responses. Notably, our framework focuses on emulating average individuals rather than historical or fictional figures, presenting a unique advantage to apply the Turing Test. We evaluated three role-playing LLMs using ECHO, with GPT-3.5 and GPT-4 serving as foundational models, alongside the online application GPTs from OpenAI. Our results demonstrate that GPT-4 more effectively deceives human evaluators, and GPTs achieves a leading success rate of 48.3%. Furthermore, we investigated whether LLMs could discern between human-generated and machine-generated texts. While GPT-4 can identify differences, it could not determine which texts were human-produced. Our code and results of reproducing the role-playing LLMs are made publicly available via https://github.com/CUHK-ARISE/ECHO.
Abstract:Decision-making, a complicated task requiring various types of abilities, presents an excellent framework for assessing Large Language Models (LLMs). Our research investigates LLMs' decision-making capabilities through the lens of a well-established field, Game Theory. We focus specifically on games that support the participation of more than two agents simultaneously. Subsequently, we introduce our framework, GAMA-Bench, including eight classical multi-agent games. We design a scoring scheme to assess a model's performance in these games quantitatively. Through GAMA-Bench, we investigate LLMs' robustness, generalizability, and enhancement strategies. Results reveal that while GPT-3.5 shows satisfying robustness, its generalizability is relatively limited. However, its performance can be improved through approaches such as Chain-of-Thought. Additionally, we conduct evaluations across various LLMs and find that GPT-4 outperforms other models on GAMA-Bench, achieving a score of 72.5. Moreover, the increasingly higher scores across the three iterations of GPT-3.5 (0613, 1106, 0125) demonstrate marked advancements in the model's intelligence with each update. The code and experimental results are made publicly available via https://github.com/CUHK-ARISE/GAMABench.
Abstract:Recent advancements in large language models (LLMs) have propelled Artificial Intelligence (AI) to new heights, enabling breakthroughs in various tasks such as writing assistance, code generation, and machine translation. A significant distinction of advanced LLMs, such as ChatGPT, is their demonstrated ability to "reason." However, evaluating the reasoning ability of LLMs remains a challenge as most existing evaluations focus on their accuracy on the downstream tasks rather than directly assessing their reasoning processes. Efforts have been made to develop benchmarks and metrics to assess reasoning in LLMs, but they suffer from data leakage or limited scope. In this paper, we introduce LogicAsker, an automatic approach that comprehensively evaluates and improves the logical reasoning abilities of LLMs under a set of atomic reasoning skills based on propositional and predicate logic. The results provide insights into LLMs' reasoning abilities and reveal the logical rules the LLMs did not learn well. We evaluate LogicAsker on six widely deployed LLMs, including GPT-3, ChatGPT, GPT-4, Bard, Vicuna, and Guanaco. The results show that test cases from LogicAsker can find logical reasoning failures in different LLMs with a rate of 25\% - 94\%. In addition, the test cases of LogicAsker can be further used to design demonstration examples for in-context learning, which effectively improves the logical reasoning ability of LLMs, e.g., 10\% for GPT-4. As far as we know, our work is the first to create prompts based on testing results to improve LLMs' formal reasoning ability effectively. All the code, data, and results will be released for reproduction and future research.