Abstract:The development of Multimodal Large Language Models (MLLMs) has seen significant advancements. However, the quantity and quality of multimodal instruction data have emerged as significant bottlenecks in their progress. Manually creating multimodal instruction data is both time-consuming and inefficient, posing challenges in producing instructions of high complexity. Moreover, distilling instruction data from black-box commercial models (e.g., GPT-4o, GPT-4V) often results in simplistic instruction data, which constrains performance to that of these models. The challenge of curating diverse and complex instruction data remains substantial. We propose MMEvol, a novel multimodal instruction data evolution framework that combines fine-grained perception evolution, cognitive reasoning evolution, and interaction evolution. This iterative approach breaks through data quality bottlenecks to generate a complex and diverse image-text instruction dataset, thereby empowering MLLMs with enhanced capabilities. Beginning with an initial set of instructions, SEED-163K, we utilize MMEvol to systematically broadens the diversity of instruction types, integrates reasoning steps to enhance cognitive capabilities, and extracts detailed information from images to improve visual understanding and robustness. To comprehensively evaluate the effectiveness of our data, we train LLaVA-NeXT using the evolved data and conduct experiments across 13 vision-language tasks. Compared to the baseline trained with seed data, our approach achieves an average accuracy improvement of 3.1 points and reaches state-of-the-art (SOTA) performance on 9 of these tasks.
Abstract:Adapting large-scale image-text pre-training models, e.g., CLIP, to the video domain represents the current state-of-the-art for text-video retrieval. The primary approaches involve transferring text-video pairs to a common embedding space and leveraging cross-modal interactions on specific entities for semantic alignment. Though effective, these paradigms entail prohibitive computational costs, leading to inefficient retrieval. To address this, we propose a simple yet effective method, Global-Local Semantic Consistent Learning (GLSCL), which capitalizes on latent shared semantics across modalities for text-video retrieval. Specifically, we introduce a parameter-free global interaction module to explore coarse-grained alignment. Then, we devise a shared local interaction module that employs several learnable queries to capture latent semantic concepts for learning fine-grained alignment. Furthermore, an Inter-Consistency Loss (ICL) is devised to accomplish the concept alignment between the visual query and corresponding textual query, and an Intra-Diversity Loss (IDL) is developed to repulse the distribution within visual (textual) queries to generate more discriminative concepts. Extensive experiments on five widely used benchmarks (i.e., MSR-VTT, MSVD, DiDeMo, LSMDC, and ActivityNet) substantiate the superior effectiveness and efficiency of the proposed method. Remarkably, our method achieves comparable performance with SOTA as well as being nearly 220 times faster in terms of computational cost. Code is available at: https://github.com/zchoi/GLSCL.
Abstract:Recommender systems (RSs) are designed to provide personalized recommendations to users. Recently, knowledge graphs (KGs) have been widely introduced in RSs to improve recommendation accuracy. In this study, however, we demonstrate that RSs do not necessarily perform worse even if the KG is downgraded to the user-item interaction graph only (or removed). We propose an evaluation framework KG4RecEval to systematically evaluate how much a KG contributes to the recommendation accuracy of a KG-based RS, using our defined metric KGER (KG utilization efficiency in recommendation). We consider the scenarios where knowledge in a KG gets completely removed, randomly distorted and decreased, and also where recommendations are for cold-start users. Our extensive experiments on four commonly used datasets and a number of state-of-the-art KG-based RSs reveal that: to remove, randomly distort or decrease knowledge does not necessarily decrease recommendation accuracy, even for cold-start users. These findings inspire us to rethink how to better utilize knowledge from existing KGs, whereby we discuss and provide insights into what characteristics of datasets and KG-based RSs may help improve KG utilization efficiency.
Abstract:Unbiased Scene Graph Generation (USGG) aims to address biased predictions in SGG. To that end, data transfer methods are designed to convert coarse-grained predicates into fine-grained ones, mitigating imbalanced distribution. However, them overlook contextual relevance between transferred labels and subject-object pairs, such as unsuitability of 'eating' for 'woman-table'. Furthermore, they typically involve a two-stage process with significant computational costs, starting with pre-training a model for data transfer, followed by training from scratch using transferred labels. Thus, we introduce a plug-and-play method named CITrans, which iteratively trains SGG models with progressively enhanced data. First, we introduce Context-Restricted Transfer (CRT), which imposes subject-object constraints within predicates' semantic space to achieve fine-grained data transfer. Subsequently, Efficient Iterative Learning (EIL) iteratively trains models and progressively generates enhanced labels which are consistent with model's learning state, thereby accelerating the training process. Finally, extensive experiments show that CITrans achieves state-of-the-art and results with high efficiency.
Abstract:Among existing Neural Architecture Search methods, DARTS is known for its efficiency and simplicity. This approach applies continuous relaxation of network representation to construct a weight-sharing supernet and enables the identification of excellent subnets in just a few GPU days. However, performance collapse in DARTS results in deteriorating architectures filled with parameter-free operations and remains a great challenge to the robustness. To resolve this problem, we reveal that the fundamental reason is the biased estimation of the candidate importance in the search space through theoretical and experimental analysis, and more precisely select operations via information-based measurements. Furthermore, we demonstrate that the excessive concern over the supernet and inefficient utilization of data in bi-level optimization also account for suboptimal results. We adopt a more realistic objective focusing on the performance of subnets and simplify it with the help of the information-based measurements. Finally, we explain theoretically why progressively shrinking the width of the supernet is necessary and reduce the approximation error of optimal weights in DARTS. Our proposed method, named IS-DARTS, comprehensively improves DARTS and resolves the aforementioned problems. Extensive experiments on NAS-Bench-201 and DARTS-based search space demonstrate the effectiveness of IS-DARTS.
Abstract:The recommendation ecosystem involves interactions between recommender systems(Computer) and users(Human). Orthogonal to the perspective of recommender systems, we attempt to utilize LLMs from the perspective of users and propose a more human-central recommendation framework named RAH, which consists of Recommender system, Assistant and Human. The assistant is a LLM-based and personal proxy for a human to achieve user satisfaction. The assistant plays a non-invasion role and the RAH framework can adapt to different recommender systems and user groups. Subsequently, we implement and evaluate the RAH framework for learning user personalities and proxy human feedback. The experiment shows that (1) using learn-action-critic and reflection mechanisms can lead more aligned personality and (2) our assistant can effectively proxy human feedback and help adjust recommender systems. Finally, we discuss further strategies in the RAH framework to address human-central concerns including user control, privacy and fairness.
Abstract:In this paper, we propose an efficient self-supervised arbitrary-scale super-resolution (SR) framework to reconstruct isotropic magnetic resonance (MR) images from anisotropic MRI inputs without involving external training data. The proposed framework builds a training dataset using in-the-wild anisotropic MR volumes with arbitrary image resolution. We then formulate the 3D volume SR task as a SR problem for 2D image slices. The anisotropic volume's high-resolution (HR) plane is used to build the HR-LR image pairs for model training. We further adapt the implicit neural representation (INR) network to implement the 2D arbitrary-scale image SR model. Finally, we leverage the well-trained proposed model to up-sample the 2D LR plane extracted from the anisotropic MR volumes to their HR views. The isotropic MR volumes thus can be reconstructed by stacking and averaging the generated HR slices. Our proposed framework has two major advantages: (1) It only involves the arbitrary-resolution anisotropic MR volumes, which greatly improves the model practicality in real MR imaging scenarios (e.g., clinical brain image acquisition); (2) The INR-based SR model enables arbitrary-scale image SR from the arbitrary-resolution input image, which significantly improves model training efficiency. We perform experiments on a simulated public adult brain dataset and a real collected 7T brain dataset. The results indicate that our current framework greatly outperforms two well-known self-supervised models for anisotropic MR image SR tasks.
Abstract:Generating consecutive descriptions for videos, i.e., Video Captioning, requires taking full advantage of visual representation along with the generation process. Existing video captioning methods focus on making an exploration of spatial-temporal representations and their relationships to produce inferences. However, such methods only exploit the superficial association contained in the video itself without considering the intrinsic visual commonsense knowledge that existed in a video dataset, which may hinder their capabilities of knowledge cognitive to reason accurate descriptions. To address this problem, we propose a simple yet effective method, called Visual Commonsense-aware Representation Network (VCRN), for video captioning. Specifically, we construct a Video Dictionary, a plug-and-play component, obtained by clustering all video features from the total dataset into multiple clustered centers without additional annotation. Each center implicitly represents a visual commonsense concept in the video domain, which is utilized in our proposed Visual Concept Selection (VCS) to obtain a video-related concept feature. Next, a Conceptual Integration Generation (CIG) is proposed to enhance the caption generation. Extensive experiments on three publicly video captioning benchmarks: MSVD, MSR-VTT, and VATEX, demonstrate that our method reaches state-of-the-art performance, indicating the effectiveness of our method. In addition, our approach is integrated into the existing method of video question answering and improves this performance, further showing the generalization of our method. Source code has been released at https://github.com/zchoi/VCRN.
Abstract:User review data is helpful in alleviating the data sparsity problem in many recommender systems. In review-based recommendation methods, review data is considered as auxiliary information that can improve the quality of learned user/item or interaction representations for the user rating prediction task. However, these methods usually model user-item interactions in a holistic manner and neglect the entanglement of the latent factors behind them, e.g., price, quality, or appearance, resulting in suboptimal representations and reducing interpretability. In this paper, we propose a Disentangled Graph Contrastive Learning framework for Review-based recommendation (DGCLR), to separately model the user-item interactions based on different latent factors through the textual review data. To this end, we first model the distributions of interactions over latent factors from both semantic information in review data and structural information in user-item graph data, forming several factor graphs. Then a factorized message passing mechanism is designed to learn disentangled user/item representations on the factor graphs, which enable us to further characterize the interactions and adaptively combine the predicted ratings from multiple factors via a devised attention mechanism. Finally, we set two factor-wise contrastive learning objectives to alleviate the sparsity issue and model the user/item and interaction features pertinent to each factor more accurately. Empirical results over five benchmark datasets validate the superiority of DGCLR over the state-of-the-art methods. Further analysis is offered to interpret the learned intent factors and rating prediction in DGCLR.
Abstract:We study the influence rules of the speckle size of light source on ghost imaging, and propose a new type of speckle patterns to improve the quality of ghost imaging. The results show that the image quality will first increase and then decrease with the increase of the speckle size, and there is an optimal speckle size for a specific object. Moreover, by using the random distribution of speckle positions, a new type of displacement speckle patterns is designed, and the imaging quality is better than that of the random speckle patterns. These results are of great significances for finding the best speckle patterns suitable for detecting targets, which further promotes the practical applications of ghost imaging.