Abstract:The success of large language models (LLMs) has prompted efforts to integrate speech and audio data, aiming to create general foundation models capable of processing both textual and non-textual inputs. Recent advances, such as GPT-4o, highlight the potential for end-to-end speech LLMs, which preserves non-semantic information and world knowledge for deeper speech understanding. To guide the development of speech LLMs, we propose a five-level roadmap, ranging from basic automatic speech recognition (ASR) to advanced superhuman models capable of integrating non-semantic information with abstract acoustic knowledge for complex tasks. Moreover, we design a benchmark, SAGI Bechmark, that standardizes critical aspects across various tasks in these five levels, uncovering challenges in using abstract acoustic knowledge and completeness of capability. Our findings reveal gaps in handling paralinguistic cues and abstract acoustic knowledge, and we offer future directions. This paper outlines a roadmap for advancing speech LLMs, introduces a benchmark for evaluation, and provides key insights into their current limitations and potential.
Abstract:Neural Text-to-Speech (TTS) systems find broad applications in voice assistants, e-learning, and audiobook creation. The pursuit of modern models, like Diffusion Models (DMs), holds promise for achieving high-fidelity, real-time speech synthesis. Yet, the efficiency of multi-step sampling in Diffusion Models presents challenges. Efforts have been made to integrate GANs with DMs, speeding up inference by approximating denoising distributions, but this introduces issues with model convergence due to adversarial training. To overcome this, we introduce CM-TTS, a novel architecture grounded in consistency models (CMs). Drawing inspiration from continuous-time diffusion models, CM-TTS achieves top-quality speech synthesis in fewer steps without adversarial training or pre-trained model dependencies. We further design weighted samplers to incorporate different sampling positions into model training with dynamic probabilities, ensuring unbiased learning throughout the entire training process. We present a real-time mel-spectrogram generation consistency model, validated through comprehensive evaluations. Experimental results underscore CM-TTS's superiority over existing single-step speech synthesis systems, representing a significant advancement in the field.
Abstract:As autonomous robots increasingly become part of daily life, they will often encounter dynamic environments while only having limited information about their surroundings. Unfortunately, due to the possible presence of malicious dynamic actors, it is infeasible to develop an algorithm that can guarantee collision-free operation. Instead, one can attempt to design a control technique that guarantees the robot is not-at-fault in any collision. In the literature, making such guarantees in real time has been restricted to static environments or specific dynamic models. To ensure not-at-fault behavior, a robot must first correctly sense and predict the world around it within some sufficiently large sensor horizon (the prediction problem), then correctly control relative to the predictions (the control problem). This paper addresses the control problem by proposing Reachability-based Trajectory Design for Dynamic environments (RTD-D), which guarantees that a robot with an arbitrary nonlinear dynamic model correctly responds to predictions in arbitrary dynamic environments. RTD-D first computes a Forward Reachable Set (FRS) offline of the robot tracking parameterized desired trajectories that include fail-safe maneuvers. Then, for online receding-horizon planning, the method provides a way to discretize predictions of an arbitrary dynamic environment to enable real-time collision checking. The FRS is used to map these discretized predictions to trajectories that the robot can track while provably not-at-fault. One such trajectory is chosen at each iteration, or the robot executes the fail-safe maneuver from its previous trajectory which is guaranteed to be not at fault. RTD-D is shown to produce not-at-fault behavior over thousands of simulations and several real-world hardware demonstrations on two robots: a Segway, and a small electric vehicle.
Abstract:Autonomous mobile robots must operate with limited sensor horizons in unpredictable environments. To do so, they use a receding-horizon strategy to plan trajectories, by executing a short plan while creating the next plan. However, creating safe, dynamically-feasible trajectories in real time is challenging; and, planners must ensure that they are persistently feasible, meaning that a new trajectory is always available before the previous one has finished executing. Existing approaches make a tradeoff between model complexity and planning speed, which can require sacrificing guarantees of safety and dynamic feasibility. This work presents the Reachability-based Trajectory Design (RTD) method for trajectory planning. RTD begins with an offline Forward Reachable Set (FRS) computation of a robot's motion while it tracks parameterized trajectories; the FRS also provably bounds tracking error. At runtime, the FRS is used to map obstacles to the space of parameterized trajectories, which allows RTD to select a safe trajectory at every planning iteration. RTD prescribes a method of representing obstacles to ensure that these constraints can be created and evaluated in real time while maintaining provable safety. Persistent feasibility is achieved by prescribing a minimum duration of planned trajectories, and a minimum sensor horizon. A system decomposition approach is used to increase the dimension of the parameterized trajectories in the FRS, allowing for RTD to create more complex plans at runtime. RTD is compared in simulation with Rapidly-exploring Random Trees (RRT) and Nonlinear Model-Predictive Control (NMPC). RTD is also demonstrated on two hardware platforms in randomly-crafted environments: a differential-drive Segway, and a car-like Rover. The proposed method is shown as safe and persistently feasible across thousands of simulations and dozens of hardware demos.
Abstract:This analysis proposes a new topic model to study the yearly trends in Marvel Cinematic Universe fanfictions on three levels: character popularity, character images/topics, and vocabulary pattern of topics. It is found that character appearances in fanfictions have become more diverse over the years thanks to constant introduction of new characters in feature films, and in the case of Captain America, multi-dimensional character development is well-received by the fanfiction world.