Abstract:Generating optimal trajectories for high-dimensional robotic systems in a time-efficient manner while adhering to constraints is a challenging task. To address this challenge, this paper introduces PHLAME, which applies pseudospectral collocation and spatial vector algebra to efficiently solve the Affine Geometric Heat Flow (AGHF) Partial Differential Equation (PDE) for trajectory optimization. Unlike traditional PDE approaches like the Hamilton-Jacobi-Bellman (HJB) PDE, which solve for a function over the entire state space, computing a solution to the AGHF PDE scales more efficiently because its solution is defined over a two-dimensional domain, thereby avoiding the intractability of state-space scaling. To solve the AGHF one usually applies the Method of Lines (MOL), which works by discretizing one variable of the AGHF PDE, effectively converting the PDE into a system of ordinary differential equations (ODEs) that can be solved using standard time-integration methods. Though powerful, this method requires a fine discretization to generate accurate solutions and still requires evaluating the AGHF PDE which can be computationally expensive for high-dimensional systems. PHLAME overcomes this deficiency by using a pseudospectral method, which reduces the number of function evaluations required to yield a high accuracy solution thereby allowing it to scale efficiently to high-dimensional robotic systems. To further increase computational speed, this paper presents analytical expressions for the AGHF and its Jacobian, both of which can be computed efficiently using rigid body dynamics algorithms. The proposed method PHLAME is tested across various dynamical systems, with and without obstacles and compared to a number of state-of-the-art techniques. PHLAME generates trajectories for a 44-dimensional state-space system in $\sim3$ seconds, much faster than current state-of-the-art techniques.
Abstract:Safe motion planning algorithms are necessary for deploying autonomous robots in unstructured environments. Motion plans must be safe to ensure that the robot does not harm humans or damage any nearby objects. Generating these motion plans in real-time is also important to ensure that the robot can adapt to sudden changes in its environment. Many trajectory optimization methods introduce heuristics that balance safety and real-time performance, potentially increasing the risk of the robot colliding with its environment. This paper addresses this challenge by proposing Conformalized Reachable Sets for Obstacle Avoidance With Spheres (CROWS). CROWS is a novel real-time, receding-horizon trajectory planner that generates probalistically-safe motion plans. Offline, CROWS learns a novel neural network-based representation of a spherebased reachable set that overapproximates the swept volume of the robot's motion. CROWS then uses conformal prediction to compute a confidence bound that provides a probabilistic safety guarantee on the learned reachable set. At runtime, CROWS performs trajectory optimization to select a trajectory that is probabilstically-guaranteed to be collision-free. We demonstrate that CROWS outperforms a variety of state-of-the-art methods in solving challenging motion planning tasks in cluttered environments while remaining collision-free. Code, data, and video demonstrations can be found at https://roahmlab.github.io/crows/
Abstract:Neural Radiance Fields and Gaussian Splatting have transformed the field of computer vision by enabling photo-realistic representation of complex scenes. Despite this success, they have seen only limited use in real-world robotics tasks such as trajectory optimization. Two key factors have contributed to this limited success. First, it is challenging to reason about collisions in radiance models. Second, it is difficult to perform inference of radiance models fast enough for real-time trajectory synthesis. This paper addresses these challenges by proposing SPLANNING, a risk-aware trajectory optimizer that operates in a Gaussian Splatting model. This paper first derives a method for rigorously upper-bounding the probability of collision between a robot and a radiance field. Second, this paper introduces a normalized reformulation of Gaussian Splatting that enables the efficient computation of the collision bound in a Gaussian Splat. Third, a method is presented to optimize trajectories while avoiding collisions with a scene represented by a Gaussian Splat. Experiments demonstrate that SPLANNING outperforms state-of-the-art methods in generating collision-free trajectories in highly cluttered environments. The proposed system is also tested on a real-world robot manipulator. A project page is available at https://roahmlab.github.io/splanning.
Abstract:Performing trajectory design for humanoid robots with high degrees of freedom is computationally challenging. The trajectory design process also often involves carefully selecting various hyperparameters and requires a good initial guess which can further complicate the development process. This work introduces a generalized gait optimization framework that directly generates smooth and physically feasible trajectories. The proposed method demonstrates faster and more robust convergence than existing techniques and explicitly incorporates closed-loop kinematic constraints that appear in many modern humanoids. The method is implemented as an open-source C++ codebase which can be found at https://roahmlab.github.io/RAPTOR/.
Abstract:Identifying the parameters of robotic systems, such as motor inertia or joint friction, is critical to satisfactory controller synthesis, model analysis, and observer design. Conventional identification techniques are designed primarily for unconstrained systems, such as robotic manipulators. In contrast, the growing importance of legged robots that feature closed kinematic chains or other constraints, poses challenges to these traditional methods. This paper introduces a system identification approach for constrained systems that relies on iterative least squares to identify motor inertia and joint friction parameters from data. The proposed approach is validated in simulation and in the real-world on Digit, which is a 20 degree-of-freedom humanoid robot built by Agility Robotics. In these experiments, the parameters identified by the proposed method enable a model-based controller to achieve better tracking performance than when it uses the default parameters provided by the manufacturer. The implementation of the approach is available at https://github.com/roahmlab/ConstrainedSysID.
Abstract:Tails used as inertial appendages induce body rotations of animals and robots, a phenomenon that is governed largely by the ratio of the body and tail moments of inertia. However, vertebrate tails have more degrees of freedom (e.g., number of joints, rotational axes) than most current theoretical models and robotic tails. To understand how morphology affects inertial appendage function, we developed an optimization-based approach that finds the maximally effective tail trajectory and measures error from a target trajectory. For tails of equal total length and mass, increasing the number of equal-length joints increased the complexity of maximally effective tail motions. When we optimized the relative lengths of tail bones while keeping the total tail length, mass, and number of joints the same, this optimization-based approach found that the lengths match the pattern found in the tail bones of mammals specialized for inertial maneuvering. In both experiments, adding joints enhanced the performance of the inertial appendage, but with diminishing returns, largely due to the total control effort constraint. This optimization-based simulation can compare the maximum performance of diverse inertial appendages that dynamically vary in moment of inertia in 3D space, predict inertial capabilities from skeletal data, and inform the design of robotic inertial appendages.
Abstract:This paper addresses the task of modeling Deformable Linear Objects (DLOs), such as ropes and cables, during dynamic motion over long time horizons. This task presents significant challenges due to the complex dynamics of DLOs. To address these challenges, this paper proposes differentiable Discrete Elastic Rods For deformable linear Objects with Real-time Modeling (DEFORM), a novel framework that combines a differentiable physics-based model with a learning framework to model DLOs accurately and in real-time. The performance of DEFORM is evaluated in an experimental setup involving two industrial robots and a variety of sensors. A comprehensive series of experiments demonstrate the efficacy of DEFORM in terms of accuracy, computational speed, and generalizability when compared to state-of-the-art alternatives. To further demonstrate the utility of DEFORM, this paper integrates it into a perception pipeline and illustrates its superior performance when compared to the state-of-the-art methods while tracking a DLO even in the presence of occlusions. Finally, this paper illustrates the superior performance of DEFORM when compared to state-of-the-art methods when it is applied to perform autonomous planning and control of DLOs.
Abstract:Recognizing places from an opposing viewpoint during a return trip is a common experience for human drivers. However, the analogous robotics capability, visual place recognition (VPR) with limited field of view cameras under 180 degree rotations, has proven to be challenging to achieve. To address this problem, this paper presents Same Place Opposing Trajectory (SPOT), a technique for opposing viewpoint VPR that relies exclusively on structure estimated through stereo visual odometry (VO). The method extends recent advances in lidar descriptors and utilizes a novel double (similar and opposing) distance matrix sequence matching method. We evaluate SPOT on a publicly available dataset with 6.7-7.6 km routes driven in similar and opposing directions under various lighting conditions. The proposed algorithm demonstrates remarkable improvement over the state-of-the-art, achieving up to 91.7% recall at 100% precision in opposing viewpoint cases, while requiring less storage than all baselines tested and running faster than all but one. Moreover, the proposed method assumes no a priori knowledge of whether the viewpoint is similar or opposing, and also demonstrates competitive performance in similar viewpoint cases.
Abstract:Generating receding-horizon motion trajectories for autonomous vehicles in real-time while also providing safety guarantees is challenging. This is because a future trajectory needs to be planned before the previously computed trajectory is completely executed. This becomes even more difficult if the trajectory is required to satisfy continuous-time collision-avoidance constraints while accounting for a large number of obstacles. To address these challenges, this paper proposes a novel real-time, receding-horizon motion planning algorithm named REachability-based trajectory Design via Exact Formulation of Implicit NEural signed Distance functions (REDEFINED). REDEFINED first applies offline reachability analysis to compute zonotope-based reachable sets that overapproximate the motion of the ego vehicle. During online planning, REDEFINED leverages zonotope arithmetic to construct a neural implicit representation that computes the exact signed distance between a parameterized swept volume of the ego vehicle and obstacle vehicles. REDEFINED then implements a novel, real-time optimization framework that utilizes the neural network to construct a collision avoidance constraint. REDEFINED is compared to a variety of state-of-the-art techniques and is demonstrated to successfully enable the vehicle to safely navigate through complex environments. Code, data, and video demonstrations can be found at https://roahmlab.github.io/redefined/.
Abstract:Robots must be able to understand their surroundings to perform complex tasks in challenging environments and many of these complex tasks require estimates of physical properties such as friction or weight. Estimating such properties using learning is challenging due to the large amounts of labelled data required for training and the difficulty of updating these learned models online at run time. To overcome these challenges, this paper introduces a novel, multi-modal approach for representing semantic predictions and physical property estimates jointly in a probabilistic manner. By using conjugate pairs, the proposed method enables closed-form Bayesian updates given visual and tactile measurements without requiring additional training data. The efficacy of the proposed algorithm is demonstrated through several hardware experiments. In particular, this paper illustrates that by conditioning semantic classifications on physical properties, the proposed method quantitatively outperforms state-of-the-art semantic classification methods that rely on vision alone. To further illustrate its utility, the proposed method is used in several applications including to represent affordance-based properties probabilistically and a challenging terrain traversal task using a legged robot. In the latter task, the proposed method represents the coefficient of friction of the terrain probabilistically, which enables the use of an on-line risk-aware planner that switches the legged robot from a dynamic gait to a static, stable gait when the expected value of the coefficient of friction falls below a given threshold. Videos of these case studies as well as the open-source C++ and ROS interface can be found at https://roahmlab.github.io/multimodal_mapping/.