Abstract:In recent years, 3D vision has become a crucial field within computer vision, powering a wide range of applications such as autonomous driving, robotics, augmented reality (AR), and medical imaging. This field relies on the accurate perception, understanding, and reconstruction of 3D scenes from 2D data sources like images and videos. Diffusion models, originally designed for 2D generative tasks, offer the potential for more flexible, probabilistic approaches that can better capture the variability and uncertainty present in real-world 3D data. However, traditional methods often struggle with efficiency and scalability. In this paper, we review the state-of-the-art approaches that leverage diffusion models for 3D visual tasks, including but not limited to 3D object generation, shape completion, point cloud reconstruction, and scene understanding. We provide an in-depth discussion of the underlying mathematical principles of diffusion models, outlining their forward and reverse processes, as well as the various architectural advancements that enable these models to work with 3D datasets. We also discuss the key challenges in applying diffusion models to 3D vision, such as handling occlusions and varying point densities, and the computational demands of high-dimensional data. Finally, we discuss potential solutions, including improving computational efficiency, enhancing multimodal fusion, and exploring the use of large-scale pretraining for better generalization across 3D tasks. This paper serves as a foundation for future exploration and development in this rapidly evolving field.
Abstract:Dynamic graph learning aims to uncover evolutionary laws in real-world systems, enabling accurate social recommendation (link prediction) or early detection of cancer cells (classification). Inspired by the success of state space models, e.g., Mamba, for efficiently capturing long-term dependencies in language modeling, we propose DyG-Mamba, a new continuous state space model (SSM) for dynamic graph learning. Specifically, we first found that using inputs as control signals for SSM is not suitable for continuous-time dynamic network data with irregular sampling intervals, resulting in models being insensitive to time information and lacking generalization properties. Drawing inspiration from the Ebbinghaus forgetting curve, which suggests that memory of past events is strongly correlated with time intervals rather than specific details of the events themselves, we directly utilize irregular time spans as control signals for SSM to achieve significant robustness and generalization. Through exhaustive experiments on 12 datasets for dynamic link prediction and dynamic node classification tasks, we found that DyG-Mamba achieves state-of-the-art performance on most of the datasets, while also demonstrating significantly improved computation and memory efficiency.
Abstract:Learning token embeddings based on token co-occurrence statistics has proven effective for both pre-training and fine-tuning in natural language processing. However, recent studies have pointed out the distribution of learned embeddings degenerates into anisotropy, and even pre-trained language models (PLMs) suffer from a loss of semantics-related information in embeddings for low-frequency tokens. This study first analyzes fine-tuning dynamics of a PLM, BART-large, and demonstrates its robustness against degeneration. On the basis of this finding, we propose DefinitionEMB, a method that utilizes definitions to construct isotropically distributed and semantics-related token embeddings for PLMs while maintaining original robustness during fine-tuning. Our experiments demonstrate the effectiveness of leveraging definitions from Wiktionary to construct such embeddings for RoBERTa-base and BART-large. Furthermore, the constructed embeddings for low-frequency tokens improve the performance of these models across various GLUE and four text summarization datasets.
Abstract:Graph augmentation has received great attention in recent years for graph contrastive learning (GCL) to learn well-generalized node/graph representations. However, mainstream GCL methods often favor randomly disrupting graphs for augmentation, which shows limited generalization and inevitably leads to the corruption of high-level graph information, i.e., the graph community. Moreover, current knowledge-based graph augmentation methods can only focus on either topology or node features, causing the model to lack robustness against various types of noise. To address these limitations, this research investigated the role of the graph community in graph augmentation and figured out its crucial advantage for learnable graph augmentation. Based on our observations, we propose a community-invariant GCL framework to maintain graph community structure during learnable graph augmentation. By maximizing the spectral changes, this framework unifies the constraints of both topology and feature augmentation, enhancing the model's robustness. Empirical evidence on 21 benchmark datasets demonstrates the exclusive merits of our framework. Code is released on Github (https://github.com/ShiyinTan/CI-GCL.git).
Abstract:Active learning seeks to achieve strong performance with fewer training samples. It does this by iteratively asking an oracle to label new selected samples in a human-in-the-loop manner. This technique has gained increasing popularity due to its broad applicability, yet its survey papers, especially for deep learning-based active learning (DAL), remain scarce. Therefore, we conduct an advanced and comprehensive survey on DAL. We first introduce reviewed paper collection and filtering. Second, we formally define the DAL task and summarize the most influential baselines and widely used datasets. Third, we systematically provide a taxonomy of DAL methods from five perspectives, including annotation types, query strategies, deep model architectures, learning paradigms, and training processes, and objectively analyze their strengths and weaknesses. Then, we comprehensively summarize main applications of DAL in Natural Language Processing (NLP), Computer Vision (CV), and Data Mining (DM), etc. Finally, we discuss challenges and perspectives after a detailed analysis of current studies. This work aims to serve as a useful and quick guide for researchers in overcoming difficulties in DAL. We hope that this survey will spur further progress in this burgeoning field.
Abstract:Speech emotion recognition (SER) has garnered increasing attention due to its wide range of applications in various fields, including human-machine interaction, virtual assistants, and mental health assistance. However, existing SER methods often overlook the information gap between the pre-training speech recognition task and the downstream SER task, resulting in sub-optimal performance. Moreover, current methods require much time for fine-tuning on each specific speech dataset, such as IEMOCAP, which limits their effectiveness in real-world scenarios with large-scale noisy data. To address these issues, we propose an active learning (AL)-based fine-tuning framework for SER, called \textsc{After}, that leverages task adaptation pre-training (TAPT) and AL methods to enhance performance and efficiency. Specifically, we first use TAPT to minimize the information gap between the pre-training speech recognition task and the downstream speech emotion recognition task. Then, AL methods are employed to iteratively select a subset of the most informative and diverse samples for fine-tuning, thereby reducing time consumption. Experiments demonstrate that our proposed method \textsc{After}, using only 20\% of samples, improves accuracy by 8.45\% and reduces time consumption by 79\%. The additional extension of \textsc{After} and ablation studies further confirm its effectiveness and applicability to various real-world scenarios. Our source code is available on Github for reproducibility. (https://github.com/Clearloveyuan/AFTER).
Abstract:Multimodal emotion recognition aims to recognize emotions for each utterance of multiple modalities, which has received increasing attention for its application in human-machine interaction. Current graph-based methods fail to simultaneously depict global contextual features and local diverse uni-modal features in a dialogue. Furthermore, with the number of graph layers increasing, they easily fall into over-smoothing. In this paper, we propose a method for joint modality fusion and graph contrastive learning for multimodal emotion recognition (Joyful), where multimodality fusion, contrastive learning, and emotion recognition are jointly optimized. Specifically, we first design a new multimodal fusion mechanism that can provide deep interaction and fusion between the global contextual and uni-modal specific features. Then, we introduce a graph contrastive learning framework with inter-view and intra-view contrastive losses to learn more distinguishable representations for samples with different sentiments. Extensive experiments on three benchmark datasets indicate that Joyful achieved state-of-the-art (SOTA) performance compared to all baselines.
Abstract:Speech emotion recognition (SER) has drawn increasing attention for its applications in human-machine interaction. However, existing SER methods ignore the information gap between the pre-training speech recognition task and the downstream SER task, leading to sub-optimal performance. Moreover, they require much time to fine-tune on each specific speech dataset, restricting their effectiveness in real-world scenes with large-scale noisy data. To address these issues, we propose an active learning (AL) based Fine-Tuning framework for SER that leverages task adaptation pre-training (TAPT) and AL methods to enhance performance and efficiency. Specifically, we first use TAPT to minimize the information gap between the pre-training and the downstream task. Then, AL methods are used to iteratively select a subset of the most informative and diverse samples for fine-tuning, reducing time consumption. Experiments demonstrate that using only 20\%pt. samples improves 8.45\%pt. accuracy and reduces 79\%pt. time consumption.