Picture for David Ding

David Ding

Using Learned Indexes to Improve Time Series Indexing Performance on Embedded Sensor Devices

Add code
Feb 06, 2023
Viaarxiv icon

Know your audience: specializing grounded language models with the game of Dixit

Add code
Jun 16, 2022
Figure 1 for Know your audience: specializing grounded language models with the game of Dixit
Figure 2 for Know your audience: specializing grounded language models with the game of Dixit
Figure 3 for Know your audience: specializing grounded language models with the game of Dixit
Figure 4 for Know your audience: specializing grounded language models with the game of Dixit
Viaarxiv icon

Perceiver IO: A General Architecture for Structured Inputs & Outputs

Add code
Aug 02, 2021
Figure 1 for Perceiver IO: A General Architecture for Structured Inputs & Outputs
Figure 2 for Perceiver IO: A General Architecture for Structured Inputs & Outputs
Figure 3 for Perceiver IO: A General Architecture for Structured Inputs & Outputs
Figure 4 for Perceiver IO: A General Architecture for Structured Inputs & Outputs
Viaarxiv icon

Object-based attention for spatio-temporal reasoning: Outperforming neuro-symbolic models with flexible distributed architectures

Add code
Dec 15, 2020
Figure 1 for Object-based attention for spatio-temporal reasoning: Outperforming neuro-symbolic models with flexible distributed architectures
Figure 2 for Object-based attention for spatio-temporal reasoning: Outperforming neuro-symbolic models with flexible distributed architectures
Figure 3 for Object-based attention for spatio-temporal reasoning: Outperforming neuro-symbolic models with flexible distributed architectures
Figure 4 for Object-based attention for spatio-temporal reasoning: Outperforming neuro-symbolic models with flexible distributed architectures
Viaarxiv icon

Adapting Behaviour for Learning Progress

Add code
Dec 14, 2019
Figure 1 for Adapting Behaviour for Learning Progress
Figure 2 for Adapting Behaviour for Learning Progress
Figure 3 for Adapting Behaviour for Learning Progress
Figure 4 for Adapting Behaviour for Learning Progress
Viaarxiv icon

OpenSpiel: A Framework for Reinforcement Learning in Games

Add code
Oct 10, 2019
Figure 1 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 2 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 3 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 4 for OpenSpiel: A Framework for Reinforcement Learning in Games
Viaarxiv icon

Deep Lattice Networks and Partial Monotonic Functions

Add code
Sep 19, 2017
Figure 1 for Deep Lattice Networks and Partial Monotonic Functions
Figure 2 for Deep Lattice Networks and Partial Monotonic Functions
Figure 3 for Deep Lattice Networks and Partial Monotonic Functions
Figure 4 for Deep Lattice Networks and Partial Monotonic Functions
Viaarxiv icon