Abstract:Score Distillation Sampling (SDS) by well-trained 2D diffusion models has shown great promise in text-to-3D generation. However, this paradigm distills view-agnostic 2D image distributions into the rendering distribution of 3D representation for each view independently, overlooking the coherence across views and yielding 3D inconsistency in generations. In this work, we propose \textbf{J}oint \textbf{S}core \textbf{D}istillation (JSD), a new paradigm that ensures coherent 3D generations. Specifically, we model the joint image distribution, which introduces an energy function to capture the coherence among denoised images from the diffusion model. We then derive the joint score distillation on multiple rendered views of the 3D representation, as opposed to a single view in SDS. In addition, we instantiate three universal view-aware models as energy functions, demonstrating compatibility with JSD. Empirically, JSD significantly mitigates the 3D inconsistency problem in SDS, while maintaining text congruence. Moreover, we introduce the Geometry Fading scheme and Classifier-Free Guidance (CFG) Switching strategy to enhance generative details. Our framework, JointDreamer, establishes a new benchmark in text-to-3D generation, achieving outstanding results with an 88.5\% CLIP R-Precision and 27.7\% CLIP Score. These metrics demonstrate exceptional text congruence, as well as remarkable geometric consistency and texture fidelity.
Abstract:3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort in creating a single 3D asset. To address this challenge, text-to-3D generation technologies have emerged as a promising solution for automating 3D creation. Leveraging the success of large vision language models, these techniques aim to generate 3D content based on textual descriptions. Despite recent advancements in this area, existing solutions still face significant limitations in terms of generation quality and efficiency. In this survey, we conduct an in-depth investigation of the latest text-to-3D creation methods. We provide a comprehensive background on text-to-3D creation, including discussions on datasets employed in training and evaluation metrics used to assess the quality of generated 3D models. Then, we delve into the various 3D representations that serve as the foundation for the 3D generation process. Furthermore, we present a thorough comparison of the rapidly growing literature on generative pipelines, categorizing them into feedforward generators, optimization-based generation, and view reconstruction approaches. By examining the strengths and weaknesses of these methods, we aim to shed light on their respective capabilities and limitations. Lastly, we point out several promising avenues for future research. With this survey, we hope to inspire researchers further to explore the potential of open-vocabulary text-conditioned 3D content creation.
Abstract:Contrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the success of 2D Vision-Language Models (VLM) to the 3D space remains an open problem. Existing works that leverage VLM for 3D understanding generally resort to constructing intermediate 2D representations for the 3D data, but at the cost of losing 3D geometry information. To take a step toward open-world 3D vision understanding, we propose Contrastive Language-Image-Point Cloud Pretraining (CLIP$^2$) to directly learn the transferable 3D point cloud representation in realistic scenarios with a novel proxy alignment mechanism. Specifically, we exploit naturally-existed correspondences in 2D and 3D scenarios, and build well-aligned and instance-based text-image-point proxies from those complex scenarios. On top of that, we propose a cross-modal contrastive objective to learn semantic and instance-level aligned point cloud representation. Experimental results on both indoor and outdoor scenarios show that our learned 3D representation has great transfer ability in downstream tasks, including zero-shot and few-shot 3D recognition, which boosts the state-of-the-art methods by large margins. Furthermore, we provide analyses of the capability of different representations in real scenarios and present the optional ensemble scheme.
Abstract:Unsupervised contrastive learning for indoor-scene point clouds has achieved great successes. However, unsupervised learning point clouds in outdoor scenes remains challenging because previous methods need to reconstruct the whole scene and capture partial views for the contrastive objective. This is infeasible in outdoor scenes with moving objects, obstacles, and sensors. In this paper, we propose CO^3, namely Cooperative Contrastive Learning and Contextual Shape Prediction, to learn 3D representation for outdoor-scene point clouds in an unsupervised manner. CO^3 has several merits compared to existing methods. (1) It utilizes LiDAR point clouds from vehicle-side and infrastructure-side to build views that differ enough but meanwhile maintain common semantic information for contrastive learning, which are more appropriate than views built by previous methods. (2) Alongside the contrastive objective, shape context prediction is proposed as pre-training goal and brings more task-relevant information for unsupervised 3D point cloud representation learning, which are beneficial when transferring the learned representation to downstream detection tasks. (3) As compared to previous methods, representation learned by CO^3 is able to be transferred to different outdoor scene dataset collected by different type of LiDAR sensors. (4) CO^3 improves current state-of-the-art methods on both Once and KITTI datasets by up to 2.58 mAP. Codes and models will be released. We believe CO^3 will facilitate understanding LiDAR point clouds in outdoor scene.
Abstract:Current perception models in autonomous driving have become notorious for greatly relying on a mass of annotated data to cover unseen cases and address the long-tail problem. On the other hand, learning from unlabeled large-scale collected data and incrementally self-training powerful recognition models have received increasing attention and may become the solutions of next-generation industry-level powerful and robust perception models in autonomous driving. However, the research community generally suffered from data inadequacy of those essential real-world scene data, which hampers the future exploration of fully/semi/self-supervised methods for 3D perception. In this paper, we introduce the ONCE (One millioN sCenEs) dataset for 3D object detection in the autonomous driving scenario. The ONCE dataset consists of 1 million LiDAR scenes and 7 million corresponding camera images. The data is selected from 144 driving hours, which is 20x longer than the largest 3D autonomous driving dataset available (e.g. nuScenes and Waymo), and it is collected across a range of different areas, periods and weather conditions. To facilitate future research on exploiting unlabeled data for 3D detection, we additionally provide a benchmark in which we reproduce and evaluate a variety of self-supervised and semi-supervised methods on the ONCE dataset. We conduct extensive analyses on those methods and provide valuable observations on their performance related to the scale of used data. Data, code, and more information are available at https://once-for-auto-driving.github.io/index.html.
Abstract:Unsupervised representation learning achieves promising performances in pre-training representations for object detectors. However, previous approaches are mainly designed for image-level classification, leading to suboptimal detection performance. To bridge the performance gap, this work proposes a simple yet effective representation learning method for object detection, named patch re-identification (Re-ID), which can be treated as a contrastive pretext task to learn location-discriminative representation unsupervisedly, possessing appealing advantages compared to its counterparts. Firstly, unlike fully-supervised person Re-ID that matches a human identity in different camera views, patch Re-ID treats an important patch as a pseudo identity and contrastively learns its correspondence in two different image views, where the pseudo identity has different translations and transformations, enabling to learn discriminative features for object detection. Secondly, patch Re-ID is performed in Deeply Unsupervised manner to learn multi-level representations, appealing to object detection. Thirdly, extensive experiments show that our method significantly outperforms its counterparts on COCO in all settings, such as different training iterations and data percentages. For example, Mask R-CNN initialized with our representation surpasses MoCo v2 and even its fully-supervised counterparts in all setups of training iterations (e.g. 2.1 and 1.1 mAP improvement compared to MoCo v2 in 12k and 90k iterations respectively). Code will be released at https://github.com/dingjiansw101/DUPR.
Abstract:Most advances in medical lesion detection network are limited to subtle modification on the conventional detection network designed for natural images. However, there exists a vast domain gap between medical images and natural images where the medical image detection often suffers from several domain-specific challenges, such as high lesion/background similarity, dominant tiny lesions, and severe class imbalance. Is a hand-crafted detection network tailored for natural image undoubtedly good enough over a discrepant medical lesion domain? Is there more powerful operations, filters, and sub-networks that better fit the medical lesion detection problem to be discovered? In this paper, we introduce a novel ElixirNet that includes three components: 1) TruncatedRPN balances positive and negative data for false positive reduction; 2) Auto-lesion Block is automatically customized for medical images to incorporate relation-aware operations among region proposals, and leads to more suitable and efficient classification and localization. 3) Relation transfer module incorporates the semantic relationship and transfers the relevant contextual information with an interpretable the graph thus alleviates the problem of lack of annotations for all types of lesions. Experiments on DeepLesion and Kits19 prove the effectiveness of ElixirNet, achieving improvement of both sensitivity and precision over FPN with fewer parameters.
Abstract:Detecting dense landmarks for diverse clothes, as a fundamental technique for clothes analysis, has attracted increasing research attention due to its huge application potential. However, due to the lack of modeling underlying semantic layout constraints among landmarks, prior works often detect ambiguous and structure-inconsistent landmarks of multiple overlapped clothes in one person. In this paper, we propose to seamlessly enforce structural layout relationships among landmarks on the intermediate representations via multiple stacked layout-graph reasoning layers. We define the layout-graph as a hierarchical structure including a root node, body-part nodes (e.g. upper body, lower body), coarse clothes-part nodes (e.g. collar, sleeve) and leaf landmark nodes (e.g. left-collar, right-collar). Each Layout-Graph Reasoning(LGR) layer aims to map feature representations into structural graph nodes via a Map-to-Node module, performs reasoning over structural graph nodes to achieve global layout coherency via a layout-graph reasoning module, and then maps graph nodes back to enhance feature representations via a Node-to-Map module. The layout-graph reasoning module integrates a graph clustering operation to generate representations of intermediate nodes (bottom-up inference) and then a graph deconvolution operation (top-down inference) over the whole graph. Extensive experiments on two public fashion landmark datasets demonstrate the superiority of our model. Furthermore, to advance the fine-grained fashion landmark research for supporting more comprehensive clothes generation and attribute recognition, we contribute the first Fine-grained Fashion Landmark Dataset (FFLD) containing 200k images annotated with at most 32 key-points for 13 clothes types.
Abstract:Driven by recent computer vision and robotic applications, recovering 3D human poses has become increasingly important and attracted growing interests. In fact, completing this task is quite challenging due to the diverse appearances, viewpoints, occlusions and inherently geometric ambiguities inside monocular images. Most of the existing methods focus on designing some elaborate priors /constraints to directly regress 3D human poses based on the corresponding 2D human pose-aware features or 2D pose predictions. However, due to the insufficient 3D pose data for training and the domain gap between 2D space and 3D space, these methods have limited scalabilities for all practical scenarios (e.g., outdoor scene). Attempt to address this issue, this paper proposes a simple yet effective self-supervised correction mechanism to learn all intrinsic structures of human poses from abundant images. Specifically, the proposed mechanism involves two dual learning tasks, i.e., the 2D-to-3D pose transformation and 3D-to-2D pose projection, to serve as a bridge between 3D and 2D human poses in a type of "free" self-supervision for accurate 3D human pose estimation. The 2D-to-3D pose implies to sequentially regress intermediate 3D poses by transforming the pose representation from the 2D domain to the 3D domain under the sequence-dependent temporal context, while the 3D-to-2D pose projection contributes to refining the intermediate 3D poses by maintaining geometric consistency between the 2D projections of 3D poses and the estimated 2D poses. We further apply our self-supervised correction mechanism to develop a 3D human pose machine, which jointly integrates the 2D spatial relationship, temporal smoothness of predictions and 3D geometric knowledge. Extensive evaluations demonstrate the superior performance and efficiency of our framework over all the compared competing methods.
Abstract:The dominant object detection approaches treat the recognition of each region separately and overlook crucial semantic correlations between objects in one scene. This paradigm leads to substantial performance drop when facing heavy long-tail problems, where very few samples are available for rare classes and plenty of confusing categories exists. We exploit diverse human commonsense knowledge for reasoning over large-scale object categories and reaching semantic coherency within one image. Particularly, we present Hybrid Knowledge Routed Modules (HKRM) that incorporates the reasoning routed by two kinds of knowledge forms: an explicit knowledge module for structured constraints that are summarized with linguistic knowledge (e.g. shared attributes, relationships) about concepts; and an implicit knowledge module that depicts some implicit constraints (e.g. common spatial layouts). By functioning over a region-to-region graph, both modules can be individualized and adapted to coordinate with visual patterns in each image, guided by specific knowledge forms. HKRM are light-weight, general-purpose and extensible by easily incorporating multiple knowledge to endow any detection networks the ability of global semantic reasoning. Experiments on large-scale object detection benchmarks show HKRM obtains around 34.5% improvement on VisualGenome (1000 categories) and 30.4% on ADE in terms of mAP. Codes and trained model can be found in https://github.com/chanyn/HKRM.