Abstract:Existing automatic approaches for 3D virtual character motion synthesis supporting scene interactions do not generalise well to new objects outside training distributions, even when trained on extensive motion capture datasets with diverse objects and annotated interactions. This paper addresses this limitation and shows that robustness and generalisation to novel scene objects in 3D object-aware character synthesis can be achieved by training a motion model with as few as one reference object. We leverage an implicit feature representation trained on object-only datasets, which encodes an SE(3)-equivariant descriptor field around the object. Given an unseen object and a reference pose-object pair, we optimise for the object-aware pose that is closest in the feature space to the reference pose. Finally, we use l-NSM, i.e., our motion generation model that is trained to seamlessly transition from locomotion to object interaction with the proposed bidirectional pose blending scheme. Through comprehensive numerical comparisons to state-of-the-art methods and in a user study, we demonstrate substantial improvements in 3D virtual character motion and interaction quality and robustness to scenarios with unseen objects. Our project page is available at https://vcai.mpi-inf.mpg.de/projects/ROAM/.
Abstract:Deep networks are prone to performance degradation when there is a domain shift between the source (training) data and target (test) data. Recent test-time adaptation methods update batch normalization layers of pre-trained source models deployed in new target environments with streaming data to mitigate such performance degradation. Although such methods can adapt on-the-fly without first collecting a large target domain dataset, their performance is dependent on streaming conditions such as mini-batch size and class-distribution, which can be unpredictable in practice. In this work, we propose a framework for few-shot domain adaptation to address the practical challenges of data-efficient adaptation. Specifically, we propose a constrained optimization of feature normalization statistics in pre-trained source models supervised by a small support set from the target domain. Our method is easy to implement and improves source model performance with as few as one sample per class for classification tasks. Extensive experiments on 5 cross-domain classification and 4 semantic segmentation datasets show that our method achieves more accurate and reliable performance than test-time adaptation, while not being constrained by streaming conditions.
Abstract:Semi-supervised learning (SSL) addresses the lack of labeled data by exploiting large unlabeled data through pseudolabeling. However, in the extremely low-label regime, pseudo labels could be incorrect, a.k.a. the confirmation bias, and the pseudo labels will in turn harm the network training. Recent studies combined finetuning (FT) from pretrained weights with SSL to mitigate the challenges and claimed superior results in the low-label regime. In this work, we first show that the better pretrained weights brought in by FT account for the state-of-the-art performance, and importantly that they are universally helpful to off-the-shelf semi-supervised learners. We further argue that direct finetuning from pretrained weights is suboptimal due to covariate shift and propose a contrastive target pretraining step to adapt model weights towards target dataset. We carried out extensive experiments on both classification and segmentation tasks by doing target pretraining then followed by semi-supervised finetuning. The promising results validate the efficacy of target pretraining for SSL, in particular in the low-label regime.
Abstract:Semantic understanding of 3D point cloud relies on learning models with massively annotated data, which, in many cases, are expensive or difficult to collect. This has led to an emerging research interest in semi-supervised learning (SSL) for 3D point cloud. It is commonly assumed in SSL that the unlabeled data are drawn from the same distribution as that of the labeled ones; This assumption, however, rarely holds true in realistic environments. Blindly using out-of-distribution (OOD) unlabeled data could harm SSL performance. In this work, we propose to selectively utilize unlabeled data through sample weighting, so that only conducive unlabeled data would be prioritized. To estimate the weights, we adopt a bi-level optimization framework which iteratively optimizes a metaobjective on a held-out validation set and a task-objective on a training set. Faced with the instability of efficient bi-level optimizers, we further propose three regularization techniques to enhance the training stability. Extensive experiments on 3D point cloud classification and segmentation tasks verify the effectiveness of our proposed method. We also demonstrate the feasibility of a more efficient training strategy.
Abstract:Data augmentation is an important technique to reduce overfitting and improve learning performance, but existing works on data augmentation for 3D point cloud data are based on heuristics. In this work, we instead propose to automatically learn a data augmentation strategy using bilevel optimization. An augmentor is designed in a similar fashion to a conditional generator and is optimized by minimizing a base model's loss on a validation set when the augmented input is used for training the model. This formulation provides a more principled way to learn data augmentation on 3D point clouds. We evaluate our approach on standard point cloud classification tasks and a more challenging setting with pose misalignment between training and validation/test sets. The proposed strategy achieves competitive performance on both tasks and we provide further insight into the augmentor's ability to learn the validation set distribution.
Abstract:Detecting objects in 3D LiDAR data is a core technology for autonomous driving and other robotics applications. Although LiDAR data is acquired over time, most of the 3D object detection algorithms propose object bounding boxes independently for each frame and neglect the useful information available in the temporal domain. To address this problem, in this paper we propose a sparse LSTM-based multi-frame 3d object detection algorithm. We use a U-Net style 3D sparse convolution network to extract features for each frame's LiDAR point-cloud. These features are fed to the LSTM module together with the hidden and memory features from last frame to predict the 3d objects in the current frame as well as hidden and memory features that are passed to the next frame. Experiments on the Waymo Open Dataset show that our algorithm outperforms the traditional frame by frame approach by 7.5% mAP@0.7 and other multi-frame approaches by 1.2% while using less memory and computation per frame. To the best of our knowledge, this is the first work to use an LSTM for 3D object detection in sparse point clouds.