Picture for Christian Theobalt

Christian Theobalt

Max Planck Institute for Informatics, Saarland Informatics Campus

Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields

Add code
Mar 25, 2025
Viaarxiv icon

Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation

Add code
Mar 14, 2025
Viaarxiv icon

3HANDS Dataset: Learning from Humans for Generating Naturalistic Handovers with Supernumerary Robotic Limbs

Add code
Mar 06, 2025
Viaarxiv icon

Enhancing Spoken Discourse Modeling in Language Models Using Gestural Cues

Add code
Mar 05, 2025
Viaarxiv icon

Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects

Add code
Feb 19, 2025
Viaarxiv icon

EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera

Add code
Feb 11, 2025
Viaarxiv icon

Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures

Add code
Dec 17, 2024
Figure 1 for Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Figure 2 for Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Figure 3 for Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Figure 4 for Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Viaarxiv icon

Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis

Add code
Dec 09, 2024
Figure 1 for Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis
Figure 2 for Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis
Figure 3 for Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis
Figure 4 for Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis
Viaarxiv icon

Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view Event Cameras

Add code
Dec 09, 2024
Viaarxiv icon

BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects

Add code
Dec 06, 2024
Figure 1 for BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
Figure 2 for BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
Figure 3 for BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
Figure 4 for BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
Viaarxiv icon