Picture for Diogo Luvizon

Diogo Luvizon

PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing

Add code
Nov 06, 2024
Figure 1 for PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
Figure 2 for PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
Figure 3 for PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
Figure 4 for PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
Viaarxiv icon

EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams

Add code
Apr 12, 2024
Figure 1 for EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
Figure 2 for EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
Figure 3 for EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
Figure 4 for EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
Viaarxiv icon

3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera

Add code
Dec 21, 2023
Figure 1 for 3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
Figure 2 for 3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
Figure 3 for 3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
Figure 4 for 3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
Viaarxiv icon

Relightable Neural Actor with Intrinsic Decomposition and Pose Control

Add code
Dec 18, 2023
Viaarxiv icon

Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras

Add code
Dec 12, 2023
Viaarxiv icon

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

Add code
Dec 02, 2023
Figure 1 for Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Figure 2 for Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Figure 3 for Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Figure 4 for Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Viaarxiv icon

Scene-Aware 3D Multi-Human Motion Capture from a Single Camera

Add code
Jan 12, 2023
Viaarxiv icon

Scene-aware Egocentric 3D Human Pose Estimation

Add code
Dec 20, 2022
Figure 1 for Scene-aware Egocentric 3D Human Pose Estimation
Figure 2 for Scene-aware Egocentric 3D Human Pose Estimation
Figure 3 for Scene-aware Egocentric 3D Human Pose Estimation
Figure 4 for Scene-aware Egocentric 3D Human Pose Estimation
Viaarxiv icon

HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow

Add code
Oct 04, 2022
Figure 1 for HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow
Figure 2 for HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow
Figure 3 for HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow
Figure 4 for HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow
Viaarxiv icon

Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

Add code
Jan 20, 2022
Figure 1 for Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision
Figure 2 for Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision
Figure 3 for Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision
Figure 4 for Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision
Viaarxiv icon