Abstract:Information technology has profoundly altered the way humans interact with information. The vast amount of content created, shared, and disseminated online has made it increasingly difficult to access relevant information. Over the past two decades, search and recommendation systems (collectively referred to as information retrieval systems) have evolved significantly to address these challenges. Recent advances in large language models (LLMs) have demonstrated capabilities that surpass human performance in various language-related tasks and exhibit general understanding, reasoning, and decision-making abilities. This paper explores the transformative potential of large language model agents in enhancing search and recommendation systems. We discuss the motivations and roles of LLM agents, and establish a classification framework to elaborate on the existing research. We highlight the immense potential of LLM agents in addressing current challenges in search and recommendation, providing insights into future research directions. This paper is the first to systematically review and classify the research on LLM agents in these domains, offering a novel perspective on leveraging this advanced AI technology for information retrieval. To help understand the existing works, we list the existing papers on agent-based simulation with large language models at this link: https://github.com/tsinghua-fib-lab/LLM-Agent-for-Recommendation-and-Search.
Abstract:Cloud gaming is an advanced form of Internet service that necessitates local terminals to decode within limited resources and time latency. Super-Resolution (SR) techniques are often employed on these terminals as an efficient way to reduce the required bit-rate bandwidth for cloud gaming. However, insufficient attention has been paid to SR of compressed game video content. Most SR networks amplify block artifacts and ringing effects in decoded frames while ignoring edge details of game content, leading to unsatisfactory reconstruction results. In this paper, we propose a novel lightweight network called Coding Prior-Guided Super-Resolution (CPGSR) to address the SR challenges in compressed game video content. First, we design a Compressed Domain Guided Block (CDGB) to extract features of different depths from coding priors, which are subsequently integrated with features from the U-net backbone. Then, a series of re-parameterization blocks are utilized for reconstruction. Ultimately, inspired by the quantization in video coding, we propose a partitioned focal frequency loss to effectively guide the model's focus on preserving high-frequency information. Extensive experiments demonstrate the advancement of our approach.
Abstract:Recent advances in embodied agents with multimodal perception and reasoning capabilities based on large vision-language models (LVLMs), excel in autonomously interacting either real or cyber worlds, helping people make intelligent decisions in complex environments. However, the current works are normally optimized by golden action trajectories or ideal task-oriented solutions toward a definitive goal. This paradigm considers limited user-oriented factors, which could be the reason for their performance reduction in a wide range of personal assistant applications. To address this, we propose Chain-of-User-Thought (COUT), a novel embodied reasoning paradigm that takes a chain of thought from basic action thinking to explicit and implicit personalized preference thought to incorporate personalized factors into autonomous agent learning. To target COUT, we introduce SmartAgent, an agent framework perceiving cyber environments and reasoning personalized requirements as 1) interacting with GUI to access an item pool, 2) generating users' explicit requirements implied by previous actions, and 3) recommending items to fulfill users' implicit requirements. To demonstrate SmartAgent's capabilities, we also create a brand-new dataset SmartSpot that offers a full-stage personalized action-involved environment. To our best knowledge, our work is the first to formulate the COUT process, serving as a preliminary attempt towards embodied personalized agent learning. Our extensive experiments on SmartSpot illuminate SmartAgent's functionality among a series of embodied and personalized sub-tasks. We will release code and data upon paper notification at \url{https://github.com/tsinghua-fib-lab/SmartAgent}.
Abstract:Mixture-of-Experts (MOE) has garnered significant attention for their ability to scale up neural networks while utilizing the same or even fewer active parameters. However, MoE does not relieve the massive memory requirements of networks, which limits their practicality in real-world applications, especially in the era of large language models (LLMs). While recent work explores the possibility of removing entire layers of MoE to reduce memory, the performance degradation is still notable. In this paper, we propose Condense-MoE (CD-MoE} that, instead of dropping the entire MoE layer, condenses the big, sparse MoE layer into a small but dense layer with only a few experts that are activated for all tokens. Our approach is specifically designed for fine-grained MoE with shared experts, where Feed-Forward Networks are split into many small experts, with certain experts isolated to serve as shared experts that are always activated. We demonstrate the effectiveness of our method across multiple MoE models such as DeepSeekMoE and QwenMoE on various benchmarks. Specifically, for the DeepSeekMoE-16B model, our approach maintains nearly 90% of the average accuracy while reducing memory usage by 30% and enhancing inference speed by 30%. Moreover, we show that with lightweight expert fine-tuning, the pruned model can achieve further improvements on specific tasks. Our code are available at https://github.com/duterscmy/CD-MoE/tree/main.
Abstract:In recent years, with the significant evolution of multi-modal large models, many recommender researchers realized the potential of multi-modal information for user interest modeling. In industry, a wide-used modeling architecture is a cascading paradigm: (1) first pre-training a multi-modal model to provide omnipotent representations for downstream services; (2) The downstream recommendation model takes the multi-modal representation as additional input to fit real user-item behaviours. Although such paradigm achieves remarkable improvements, however, there still exist two problems that limit model performance: (1) Representation Unmatching: The pre-trained multi-modal model is always supervised by the classic NLP/CV tasks, while the recommendation models are supervised by real user-item interaction. As a result, the two fundamentally different tasks' goals were relatively separate, and there was a lack of consistent objective on their representations; (2) Representation Unlearning: The generated multi-modal representations are always stored in cache store and serve as extra fixed input of recommendation model, thus could not be updated by recommendation model gradient, further unfriendly for downstream training. Inspired by the two difficulties challenges in downstream tasks usage, we introduce a quantitative multi-modal framework to customize the specialized and trainable multi-modal information for different downstream models.
Abstract:Aligning large language models (LLMs) with human intent is critical for enhancing their performance across a variety of tasks. Standard alignment techniques, such as Direct Preference Optimization (DPO), often rely on the binary Bradley-Terry (BT) model, which can struggle to capture the complexities of human preferences -- particularly in the presence of noisy or inconsistent labels and frequent ties. To address these limitations, we introduce the Tie-rank Oriented Bradley-Terry model (TOBT), an extension of the BT model that explicitly incorporates ties, enabling more nuanced preference representation. Building on this, we propose Tie-rank Oriented Direct Preference Optimization (TODO), a novel alignment algorithm that leverages TOBT's ternary ranking system to improve preference alignment. In evaluations on Mistral-7B and Llama 3-8B models, TODO consistently outperforms DPO in modeling preferences across both in-distribution and out-of-distribution datasets. Additional assessments using MT Bench and benchmarks such as Piqa, ARC-c, and MMLU further demonstrate TODO's superior alignment performance. Notably, TODO also shows strong results in binary preference alignment, highlighting its versatility and potential for broader integration into LLM alignment. The implementation details can be found in https://github.com/XXares/TODO.
Abstract:This paper addresses the problem of vision-based pedestrian localization, which estimates a pedestrian's location using images and camera parameters. In practice, however, calibrated camera parameters often deviate from the ground truth, leading to inaccuracies in localization. To address this issue, we propose an anchor-based method that leverages fixed-position anchors to reduce the impact of camera parameter errors. We provide a theoretical analysis that demonstrates the robustness of our approach. Experiments conducted on simulated, real-world, and public datasets show that our method significantly improves localization accuracy and remains resilient to noise in camera parameters, compared to methods without anchors.
Abstract:Many questions in science center around the fundamental problem of understanding causal relationships. However, most constraint-based causal discovery algorithms, including the well-celebrated PC algorithm, often incur an exponential number of conditional independence (CI) tests, posing limitations in various applications. Addressing this, our work focuses on characterizing what can be learned about the underlying causal graph with a reduced number of CI tests. We show that it is possible to a learn a coarser representation of the hidden causal graph with a polynomial number of tests. This coarser representation, named Causal Consistent Partition Graph (CCPG), comprises of a partition of the vertices and a directed graph defined over its components. CCPG satisfies consistency of orientations and additional constraints which favor finer partitions. Furthermore, it reduces to the underlying causal graph when the causal graph is identifiable. As a consequence, our results offer the first efficient algorithm for recovering the true causal graph with a polynomial number of tests, in special cases where the causal graph is fully identifiable through observational data and potentially additional interventions.
Abstract:Multi-modality spatio-temporal (MoST) data extends spatio-temporal (ST) data by incorporating multiple modalities, which is prevalent in monitoring systems, encompassing diverse traffic demands and air quality assessments. Despite significant strides in ST modeling in recent years, there remains a need to emphasize harnessing the potential of information from different modalities. Robust MoST forecasting is more challenging because it possesses (i) high-dimensional and complex internal structures and (ii) dynamic heterogeneity caused by temporal, spatial, and modality variations. In this study, we propose a novel MoST learning framework via Self-Supervised Learning, namely MoSSL, which aims to uncover latent patterns from temporal, spatial, and modality perspectives while quantifying dynamic heterogeneity. Experiment results on two real-world MoST datasets verify the superiority of our approach compared with the state-of-the-art baselines. Model implementation is available at https://github.com/beginner-sketch/MoSSL.
Abstract:Understanding causal relationships between variables is a fundamental problem with broad impact in numerous scientific fields. While extensive research has been dedicated to learning causal graphs from data, its complementary concept of testing causal relationships has remained largely unexplored. While learning involves the task of recovering the Markov equivalence class (MEC) of the underlying causal graph from observational data, the testing counterpart addresses the following critical question: Given a specific MEC and observational data from some causal graph, can we determine if the data-generating causal graph belongs to the given MEC? We explore constraint-based testing methods by establishing bounds on the required number of conditional independence tests. Our bounds are in terms of the size of the maximum undirected clique ($s$) of the given MEC. In the worst case, we show a lower bound of $\exp(\Omega(s))$ independence tests. We then give an algorithm that resolves the task with $\exp(O(s))$ tests, matching our lower bound. Compared to the learning problem, where algorithms often use a number of independence tests that is exponential in the maximum in-degree, this shows that testing is relatively easier. In particular, it requires exponentially less independence tests in graphs featuring high in-degrees and small clique sizes. Additionally, using the DAG associahedron, we provide a geometric interpretation of testing versus learning and discuss how our testing result can aid learning.