Abstract:Federated Learning (FL) mitigates privacy leakage in decentralized machine learning by allowing multiple clients to train collaboratively locally. However, dynamic mobile networks with high mobility, intermittent connectivity, and bandwidth limitation severely hinder model updates to the cloud server. Although previous studies have typically addressed user mobility issue through task reassignment or predictive modeling, frequent migrations may result in high communication overhead. Overcoming this obstacle involves not only dealing with resource constraints, but also finding ways to mitigate the challenges posed by user migrations. We therefore propose an intertemporal incentive framework, FedCross, which ensures the continuity of FL tasks by migrating interrupted training tasks to feasible mobile devices. Specifically, FedCross comprises two distinct stages. In Stage 1, we address the task allocation problem across regions under resource constraints by employing a multi-objective migration algorithm to quantify the optimal task receivers. Moreover, we adopt evolutionary game theory to capture the dynamic decision-making of users, forecasting the evolution of user proportions across different regions to mitigate frequent migrations. In Stage 2, we utilize a procurement auction mechanism to allocate rewards among base stations, ensuring that those providing high-quality models receive optimal compensation. This approach incentivizes sustained user participation, thereby ensuring the overall feasibility of FedCross. Finally, experimental results validate the theoretical soundness of FedCross and demonstrate its significant reduction in communication overhead.
Abstract:Due to the sensitivity of data, federated learning (FL) is employed to enable distributed machine learning while safeguarding data privacy and accommodating the requirements of various devices. However, in the context of semi-decentralized federated learning (SD-FL), clients' communication and training states are dynamic. This variability arises from local training fluctuations, heterogeneous data distributions, and intermittent client participation. Most existing studies primarily focus on stable client states, neglecting the dynamic challenges present in real-world scenarios. To tackle this issue, we propose a trust-aware client scheduling mechanism (TRAIL) that assesses client states and contributions, enhancing model training efficiency through selective client participation. Our focus is on a semi-decentralized federated learning framework where edge servers and clients train a shared global model using unreliable intra-cluster model aggregation and inter-cluster model consensus. First, we develop an adaptive hidden semi-Markov model (AHSMM) to estimate clients' communication states and contributions. Next, we address a client-server association optimization problem to minimize global training loss. Using convergence analysis, we propose a greedy client scheduling algorithm. Finally, our experiments conducted on real-world datasets demonstrate that TRAIL outperforms state-of-the-art baselines, achieving an improvement of 8.7\% in test accuracy and a reduction of 15.3\% in training loss.
Abstract:Graph neural networks (GNNs) are the dominant approach to solving machine learning problems defined over graphs. Despite much theoretical and empirical work in recent years, our understanding of finer-grained aspects of architectural design for GNNs remains impoverished. In this paper, we consider the benefits of architectures that maintain and update edge embeddings. On the theoretical front, under a suitable computational abstraction for a layer in the model, as well as memory constraints on the embeddings, we show that there are natural tasks on graphical models for which architectures leveraging edge embeddings can be much shallower. Our techniques are inspired by results on time-space tradeoffs in theoretical computer science. Empirically, we show architectures that maintain edge embeddings almost always improve on their node-based counterparts -- frequently significantly so in topologies that have ``hub'' nodes.
Abstract:Posterior sampling in high-dimensional spaces using generative models holds significant promise for various applications, including but not limited to inverse problems and guided generation tasks. Despite many recent developments, generating diverse posterior samples remains a challenge, as existing methods require restarting the entire generative process for each new sample, making the procedure computationally expensive. In this work, we propose efficient posterior sampling by simulating Langevin dynamics in the noise space of a pre-trained generative model. By exploiting the mapping between the noise and data spaces which can be provided by distilled flows or consistency models, our method enables seamless exploration of the posterior without the need to re-run the full sampling chain, drastically reducing computational overhead. Theoretically, we prove a guarantee for the proposed noise-space Langevin dynamics to approximate the posterior, assuming that the generative model sufficiently approximates the prior distribution. Our framework is experimentally validated on image restoration tasks involving noisy linear and nonlinear forward operators applied to LSUN-Bedroom (256 x 256) and ImageNet (64 x 64) datasets. The results demonstrate that our approach generates high-fidelity samples with enhanced semantic diversity even under a limited number of function evaluations, offering superior efficiency and performance compared to existing diffusion-based posterior sampling techniques.
Abstract:In this paper, we present our solution for the WSDM2023 Toloka Visual Question Answering Challenge. Inspired by the application of multimodal pre-trained models to various downstream tasks(e.g., visual question answering, visual grounding, and cross-modal retrieval), we approached this competition as a visual grounding task, where the input is an image and a question, guiding the model to answer the question and display the answer as a bounding box on the image. We designed a three-stage solution for this task. Specifically, we used the visual-language pre-trained model OFA as the foundation. In the first stage, we constructed a large-scale synthetic dataset similar to the competition dataset and coarse-tuned the model to learn generalized semantic information. In the second stage, we treated the competition task as a visual grounding task, loaded the weights from the previous stage, and continued to fine-tune the model on the competition dataset, transferring the semantic information learned in the first stage to the competition task. Finally, we designed a bounding box matching and replacing post-processing strategy to correct the model's prediction results. Our team achieved a score of 76.342 on the final leaderboard, ranking second.
Abstract:In this paper, we present our champion solution to the Global Artificial Intelligence Technology Innovation Competition Track 1: Medical Imaging Diagnosis Report Generation. We select CPT-BASE as our base model for the text generation task. During the pre-training stage, we delete the mask language modeling task of CPT-BASE and instead reconstruct the vocabulary, adopting a span mask strategy and gradually increasing the number of masking ratios to perform the denoising auto-encoder pre-training task. In the fine-tuning stage, we design iterative retrieval augmentation and noise-aware similarity bucket prompt strategies. The retrieval augmentation constructs a mini-knowledge base, enriching the input information of the model, while the similarity bucket further perceives the noise information within the mini-knowledge base, guiding the model to generate higher-quality diagnostic reports based on the similarity prompts. Surprisingly, our single model has achieved a score of 2.321 on leaderboard A, and the multiple model fusion scores are 2.362 and 2.320 on the A and B leaderboards respectively, securing first place in the rankings.
Abstract:In this paper, we propose a solution for improving the quality of temporal sound localization. We employ a multimodal fusion approach to combine visual and audio features. High-quality visual features are extracted using a state-of-the-art self-supervised pre-training network, resulting in efficient video feature representations. At the same time, audio features serve as complementary information to help the model better localize the start and end of sounds. The fused features are trained in a multi-scale Transformer for training. In the final test dataset, we achieved a mean average precision (mAP) of 0.33, obtaining the second-best performance in this track.
Abstract:Thompson sampling (TS) is one of the most popular exploration techniques in reinforcement learning (RL). However, most TS algorithms with theoretical guarantees are difficult to implement and not generalizable to Deep RL. While the emerging approximate sampling-based exploration schemes are promising, most existing algorithms are specific to linear Markov Decision Processes (MDP) with suboptimal regret bounds, or only use the most basic samplers such as Langevin Monte Carlo. In this work, we propose an algorithmic framework that incorporates different approximate sampling methods with the recently proposed Feel-Good Thompson Sampling (FGTS) approach (Zhang, 2022; Dann et al., 2021), which was previously known to be computationally intractable in general. When applied to linear MDPs, our regret analysis yields the best known dependency of regret on dimensionality, surpassing existing randomized algorithms. Additionally, we provide explicit sampling complexity for each employed sampler. Empirically, we show that in tasks where deep exploration is necessary, our proposed algorithms that combine FGTS and approximate sampling perform significantly better compared to other strong baselines. On several challenging games from the Atari 57 suite, our algorithms achieve performance that is either better than or on par with other strong baselines from the deep RL literature.
Abstract:The recently unprecedented advancements in Large Language Models (LLMs) have propelled the medical community by establishing advanced medical-domain models. However, due to the limited collection of medical datasets, there are only a few comprehensive benchmarks available to gauge progress in this area. In this paper, we introduce a new medical question-answering (QA) dataset that contains massive manual instruction for solving Traditional Chinese Medicine examination tasks, called TCMD. Specifically, our TCMD collects massive questions across diverse domains with their annotated medical subjects and thus supports us in comprehensively assessing the capability of LLMs in the TCM domain. Extensive evaluation of various general LLMs and medical-domain-specific LLMs is conducted. Moreover, we also analyze the robustness of current LLMs in solving TCM QA tasks by introducing randomness. The inconsistency of the experimental results also reveals the shortcomings of current LLMs in solving QA tasks. We also expect that our dataset can further facilitate the development of LLMs in the TCM area.
Abstract:The recent introduction of prompt tuning based on pre-trained vision-language models has dramatically improved the performance of multi-label image classification. However, some existing strategies that have been explored still have drawbacks, i.e., either exploiting massive labeled visual data at a high cost or using text data only for text prompt tuning and thus failing to learn the diversity of visual knowledge. Hence, the application scenarios of these methods are limited. In this paper, we propose a pseudo-visual prompt~(PVP) module for implicit visual prompt tuning to address this problem. Specifically, we first learn the pseudo-visual prompt for each category, mining diverse visual knowledge by the well-aligned space of pre-trained vision-language models. Then, a co-learning strategy with a dual-adapter module is designed to transfer visual knowledge from pseudo-visual prompt to text prompt, enhancing their visual representation abilities. Experimental results on VOC2007, MS-COCO, and NUSWIDE datasets demonstrate that our method can surpass state-of-the-art~(SOTA) methods across various settings for multi-label image classification tasks. The code is available at https://github.com/njustkmg/PVP.