Department of Electrical and Computer Engineering, Texas A&M University
Abstract:The electricity sector is undergoing substantial transformations due to the rising electrification of demand, enhanced integration of renewable energy resources, and the emergence of new technologies. These changes are rendering the electric grid more volatile and unpredictable, making it difficult to maintain reliable operations. In order to address these issues, advanced time series prediction models are needed for closing the gap between the forecasted and actual grid outcomes. In this paper, we introduce a multivariate time series prediction model that combines traditional state space models with deep learning methods to simultaneously capture and predict the underlying dynamics of multiple time series. Additionally, we design a time series processing module that incorporates high-resolution external forecasts into sequence-to-sequence prediction models, achieving this with negligible increases in size and no loss of accuracy. We also release an extended dataset spanning five years of load, electricity price, ancillary service price, and renewable generation. To complement this dataset, we provide an open-access toolbox that includes our proposed model, the dataset itself, and several state-of-the-art prediction models, thereby creating a unified framework for benchmarking advanced machine learning approaches. Our findings indicate that the proposed model outperforms existing models across various prediction tasks, improving state-of-the-art prediction error by an average of 7% and decreasing model parameters by 43%.
Abstract:Media streaming is the dominant application over wireless edge (access) networks. The increasing softwarization of such networks has led to efforts at intelligent control, wherein application-specific actions may be dynamically taken to enhance the user experience. The goal of this work is to develop and demonstrate learning-based policies for optimal decision making to determine which clients to dynamically prioritize in a video streaming setting. We formulate the policy design question as a constrained Markov decision problem (CMDP), and observe that by using a Lagrangian relaxation we can decompose it into single-client problems. Further, the optimal policy takes a threshold form in the video buffer length, which enables us to design an efficient constrained reinforcement learning (CRL) algorithm to learn it. Specifically, we show that a natural policy gradient (NPG) based algorithm that is derived using the structure of our problem converges to the globally optimal policy. We then develop a simulation environment for training, and a real-world intelligent controller attached to a WiFi access point for evaluation. We empirically show that the structured learning approach enables fast learning. Furthermore, such a structured policy can be easily deployed due to low computational complexity, leading to policy execution taking only about 15$\mu$s. Using YouTube streaming experiments in a resource constrained scenario, we demonstrate that the CRL approach can increase QoE by over 30%.
Abstract:Machine learning has shown great promise in addressing several critical hardware security problems. In particular, researchers have developed novel graph neural network (GNN)-based techniques for detecting intellectual property (IP) piracy, detecting hardware Trojans (HTs), and reverse engineering circuits, to name a few. These techniques have demonstrated outstanding accuracy and have received much attention in the community. However, since these techniques are used for security applications, it is imperative to evaluate them thoroughly and ensure they are robust and do not compromise the security of integrated circuits. In this work, we propose AttackGNN, the first red-team attack on GNN-based techniques in hardware security. To this end, we devise a novel reinforcement learning (RL) agent that generates adversarial examples, i.e., circuits, against the GNN-based techniques. We overcome three challenges related to effectiveness, scalability, and generality to devise a potent RL agent. We target five GNN-based techniques for four crucial classes of problems in hardware security: IP piracy, detecting/localizing HTs, reverse engineering, and hardware obfuscation. Through our approach, we craft circuits that fool all GNNs considered in this work. For instance, to evade IP piracy detection, we generate adversarial pirated circuits that fool the GNN-based defense into classifying our crafted circuits as not pirated. For attacking HT localization GNN, our attack generates HT-infested circuits that fool the defense on all tested circuits. We obtain a similar 100% success rate against GNNs for all classes of problems.
Abstract:This paper addresses the problem of Neural Network (NN) based adaptive stability certification in a dynamical system. The state-of-the-art methods, such as Neural Lyapunov Functions (NLFs), use NN-based formulations to assess the stability of a non-linear dynamical system and compute a Region of Attraction (ROA) in the state space. However, under parametric uncertainty, if the values of system parameters vary over time, the NLF methods fail to adapt to such changes and may lead to conservative stability assessment performance. We circumvent this issue by integrating Model Agnostic Meta-learning (MAML) with NLFs and propose meta-NLFs. In this process, we train a meta-function that adapts to any parametric shifts and updates into an NLF for the system with new test-time parameter values. We demonstrate the stability assessment performance of meta-NLFs on some standard benchmark autonomous dynamical systems.
Abstract:Pre-trained transformers can perform in-context learning, where they adapt to a new task using only a small number of prompts without any explicit model optimization. Inspired by this attribute, we propose a novel approach, called in-context estimation, for the canonical communication problem of estimating transmitted symbols from received symbols. A communication channel is essentially a noisy function that maps transmitted symbols to received symbols, and this function can be represented by an unknown parameter whose statistics depend on an (also unknown) latent context. Conventional approaches ignore this hierarchical structure and simply attempt to use known transmissions, called pilots, to perform a least-squares estimate of the channel parameter, which is then used to estimate successive, unknown transmitted symbols. We make the basic connection that transformers show excellent contextual sequence completion with a few prompts, and so they should be able to implicitly determine the latent context from pilot symbols to perform end-to-end in-context estimation of transmitted symbols. Furthermore, the transformer should use information efficiently, i.e., it should utilize any pilots received to attain the best possible symbol estimates. Through extensive simulations, we show that in-context estimation not only significantly outperforms standard approaches, but also achieves the same performance as an estimator with perfect knowledge of the latent context within a few context examples. Thus, we make a strong case that transformers are efficient in-context estimators in the communication setting.
Abstract:The goal of an offline reinforcement learning (RL) algorithm is to learn optimal polices using historical (offline) data, without access to the environment for online exploration. One of the main challenges in offline RL is the distribution shift which refers to the difference between the state-action visitation distribution of the data generating policy and the learning policy. Many recent works have used the idea of pessimism for developing offline RL algorithms and characterizing their sample complexity under a relatively weak assumption of single policy concentrability. Different from the offline RL literature, the area of distributionally robust learning (DRL) offers a principled framework that uses a minimax formulation to tackle model mismatch between training and testing environments. In this work, we aim to bridge these two areas by showing that the DRL approach can be used to tackle the distributional shift problem in offline RL. In particular, we propose two offline RL algorithms using the DRL framework, for the tabular and linear function approximation settings, and characterize their sample complexity under the single policy concentrability assumption. We also demonstrate the superior performance our proposed algorithm through simulation experiments.
Abstract:We study robust reinforcement learning (RL) with the goal of determining a well-performing policy that is robust against model mismatch between the training simulator and the testing environment. Previous policy-based robust RL algorithms mainly focus on the tabular setting under uncertainty sets that facilitate robust policy evaluation, but are no longer tractable when the number of states scales up. To this end, we propose two novel uncertainty set formulations, one based on double sampling and the other on an integral probability metric. Both make large-scale robust RL tractable even when one only has access to a simulator. We propose a robust natural actor-critic (RNAC) approach that incorporates the new uncertainty sets and employs function approximation. We provide finite-time convergence guarantees for the proposed RNAC algorithm to the optimal robust policy within the function approximation error. Finally, we demonstrate the robust performance of the policy learned by our proposed RNAC approach in multiple MuJoCo environments and a real-world TurtleBot navigation task.
Abstract:We provide new estimates of an asymptotic upper bound on the entropy of English using the large language model LLaMA-7B as a predictor for the next token given a window of past tokens. This estimate is significantly smaller than currently available estimates in \cite{cover1978convergent}, \cite{lutati2023focus}. A natural byproduct is an algorithm for lossless compression of English text which combines the prediction from the large language model with a lossless compression scheme. Preliminary results from limited experiments suggest that our scheme outperforms state-of-the-art text compression schemes such as BSC, ZPAQ, and paq8h.
Abstract:We consider the problem of federated offline reinforcement learning (RL), a scenario under which distributed learning agents must collaboratively learn a high-quality control policy only using small pre-collected datasets generated according to different unknown behavior policies. Naively combining a standard offline RL approach with a standard federated learning approach to solve this problem can lead to poorly performing policies. In response, we develop the Federated Ensemble-Directed Offline Reinforcement Learning Algorithm (FEDORA), which distills the collective wisdom of the clients using an ensemble learning approach. We develop the FEDORA codebase to utilize distributed compute resources on a federated learning platform. We show that FEDORA significantly outperforms other approaches, including offline RL over the combined data pool, in various complex continuous control environments and real world datasets. Finally, we demonstrate the performance of FEDORA in the real-world on a mobile robot.
Abstract:We consider the problem of learning a control policy that is robust against the parameter mismatches between the training environment and testing environment. We formulate this as a distributionally robust reinforcement learning (DR-RL) problem where the objective is to learn the policy which maximizes the value function against the worst possible stochastic model of the environment in an uncertainty set. We focus on the tabular episodic learning setting where the algorithm has access to a generative model of the nominal (training) environment around which the uncertainty set is defined. We propose the Robust Phased Value Learning (RPVL) algorithm to solve this problem for the uncertainty sets specified by four different divergences: total variation, chi-square, Kullback-Leibler, and Wasserstein. We show that our algorithm achieves $\tilde{\mathcal{O}}(|\mathcal{S}||\mathcal{A}| H^{5})$ sample complexity, which is uniformly better than the existing results by a factor of $|\mathcal{S}|$, where $|\mathcal{S}|$ is number of states, $|\mathcal{A}|$ is the number of actions, and $H$ is the horizon length. We also provide the first-ever sample complexity result for the Wasserstein uncertainty set. Finally, we demonstrate the performance of our algorithm using simulation experiments.