Abstract:Closed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which are largely confined to forward-driving scenarios. Consequently, these methods face limitations when rendering complex maneuvers (e.g., lane change, acceleration, deceleration). Recent advancements in autonomous-driving world models have demonstrated the potential to generate diverse driving videos. However, these approaches remain constrained to 2D video generation, inherently lacking the spatiotemporal coherence required to capture intricacies of dynamic driving environments. In this paper, we introduce \textit{DriveDreamer4D}, which enhances 4D driving scene representation leveraging world model priors. Specifically, we utilize the world model as a data machine to synthesize novel trajectory videos based on real-world driving data. Notably, we explicitly leverage structured conditions to control the spatial-temporal consistency of foreground and background elements, thus the generated data adheres closely to traffic constraints. To our knowledge, \textit{DriveDreamer4D} is the first to utilize video generation models for improving 4D reconstruction in driving scenarios. Experimental results reveal that \textit{DriveDreamer4D} significantly enhances generation quality under novel trajectory views, achieving a relative improvement in FID by 24.5\%, 39.0\%, and 10.5\% compared to PVG, $\text{S}^3$Gaussian, and Deformable-GS. Moreover, \textit{DriveDreamer4D} markedly enhances the spatiotemporal coherence of driving agents, which is verified by a comprehensive user study and the relative increases of 20.3\%, 42.0\%, and 13.7\% in the NTA-IoU metric.
Abstract:With expansive state-action spaces, efficient multi-agent exploration remains a longstanding challenge in reinforcement learning. Although pursuing novelty, diversity, or uncertainty attracts increasing attention, redundant efforts brought by exploration without proper guidance choices poses a practical issue for the community. This paper introduces a systematic approach, termed LEMAE, choosing to channel informative task-relevant guidance from a knowledgeable Large Language Model (LLM) for Efficient Multi-Agent Exploration. Specifically, we ground linguistic knowledge from LLM into symbolic key states, that are critical for task fulfillment, in a discriminative manner at low LLM inference costs. To unleash the power of key states, we design Subspace-based Hindsight Intrinsic Reward (SHIR) to guide agents toward key states by increasing reward density. Additionally, we build the Key State Memory Tree (KSMT) to track transitions between key states in a specific task for organized exploration. Benefiting from diminishing redundant explorations, LEMAE outperforms existing SOTA approaches on the challenging benchmarks (e.g., SMAC and MPE) by a large margin, achieving a 10x acceleration in certain scenarios.
Abstract:The advancement of Offline Reinforcement Learning (RL) and Offline Multi-Agent Reinforcement Learning (MARL) critically depends on the availability of high-quality, pre-collected offline datasets that represent real-world complexities and practical applications. However, existing datasets often fall short in their simplicity and lack of realism. To address this gap, we propose Hokoff, a comprehensive set of pre-collected datasets that covers both offline RL and offline MARL, accompanied by a robust framework, to facilitate further research. This data is derived from Honor of Kings, a recognized Multiplayer Online Battle Arena (MOBA) game known for its intricate nature, closely resembling real-life situations. Utilizing this framework, we benchmark a variety of offline RL and offline MARL algorithms. We also introduce a novel baseline algorithm tailored for the inherent hierarchical action space of the game. We reveal the incompetency of current offline RL approaches in handling task complexity, generalization and multi-task learning.
Abstract:Conventional state representations in reinforcement learning often omit critical task-related details, presenting a significant challenge for value networks in establishing accurate mappings from states to task rewards. Traditional methods typically depend on extensive sample learning to enrich state representations with task-specific information, which leads to low sample efficiency and high time costs. Recently, surging knowledgeable large language models (LLM) have provided promising substitutes for prior injection with minimal human intervention. Motivated by this, we propose LLM-Empowered State Representation (LESR), a novel approach that utilizes LLM to autonomously generate task-related state representation codes which help to enhance the continuity of network mappings and facilitate efficient training. Experimental results demonstrate LESR exhibits high sample efficiency and outperforms state-of-the-art baselines by an average of 29% in accumulated reward in Mujoco tasks and 30% in success rates in Gym-Robotics tasks.
Abstract:In this paper, we propose a method for document summarization using auxiliary information. This approach effectively summarizes descriptions related to specific images, tables, and appendices within lengthy texts. Our experiments demonstrate that leveraging high-quality OCR data and initially extracted information from the original text enables efficient summarization of the content related to described objects. Based on these findings, we enhanced popular text generation model models by incorporating additional auxiliary branches to improve summarization performance. Our method achieved top scores of 4.33 and 4.66 in the long caption and short caption tracks, respectively, of the 2024 SciCAP competition, ranking highest in both categories.
Abstract:In this paper, we propose a solution for improving the quality of captions generated for figures in papers. We adopt the approach of summarizing the textual content in the paper to generate image captions. Throughout our study, we encounter discrepancies in the OCR information provided in the official dataset. To rectify this, we employ the PaddleOCR toolkit to extract OCR information from all images. Moreover, we observe that certain textual content in the official paper pertains to images that are not relevant for captioning, thereby introducing noise during caption generation. To mitigate this issue, we leverage LLaMA to extract image-specific information by querying the textual content based on image mentions, effectively filtering out extraneous information. Additionally, we recognize a discrepancy between the primary use of maximum likelihood estimation during text generation and the evaluation metrics such as ROUGE employed to assess the quality of generated captions. To bridge this gap, we integrate the BRIO model framework, enabling a more coherent alignment between the generation and evaluation processes. Our approach ranked first in the final test with a score of 4.49.
Abstract:World models play a crucial role in understanding and predicting the dynamics of the world, which is essential for video generation. However, existing world models are confined to specific scenarios such as gaming or driving, limiting their ability to capture the complexity of general world dynamic environments. Therefore, we introduce WorldDreamer, a pioneering world model to foster a comprehensive comprehension of general world physics and motions, which significantly enhances the capabilities of video generation. Drawing inspiration from the success of large language models, WorldDreamer frames world modeling as an unsupervised visual sequence modeling challenge. This is achieved by mapping visual inputs to discrete tokens and predicting the masked ones. During this process, we incorporate multi-modal prompts to facilitate interaction within the world model. Our experiments show that WorldDreamer excels in generating videos across different scenarios, including natural scenes and driving environments. WorldDreamer showcases versatility in executing tasks such as text-to-video conversion, image-tovideo synthesis, and video editing. These results underscore WorldDreamer's effectiveness in capturing dynamic elements within diverse general world environments.
Abstract:Protein secondary structure prediction (PSSP) is essential for protein function analysis. However, for low homologous proteins, the PSSP suffers from insufficient input features. In this paper, we explicitly import external self-supervised knowledge for low homologous PSSP under the guidance of residue-wise profile fusion. In practice, we firstly demonstrate the superiority of profile over Position-Specific Scoring Matrix (PSSM) for low homologous PSSP. Based on this observation, we introduce the novel self-supervised BERT features as the pseudo profile, which implicitly involves the residue distribution in all native discovered sequences as the complementary features. Further-more, a novel residue-wise attention is specially designed to adaptively fuse different features (i.e.,original low-quality profile, BERT based pseudo profile), which not only takes full advantage of each feature but also avoids noise disturbance. Be-sides, the feature consistency loss is proposed to accelerate the model learning from multiple semantic levels. Extensive experiments confirm that our method outperforms state-of-the-arts (i.e.,4.7%forextremely low homologous cases on BC40 dataset).