Abstract:Existing unified methods typically treat multi-degradation image restoration as a multi-task learning problem. Despite performing effectively compared to single degradation restoration methods, they overlook the utilization of commonalities and specificities within multi-task restoration, thereby impeding the model's performance. Inspired by the success of deep generative models and fine-tuning techniques, we proposed a universal image restoration framework based on multiple low-rank adapters (LoRA) from multi-domain transfer learning. Our framework leverages the pre-trained generative model as the shared component for multi-degradation restoration and transfers it to specific degradation image restoration tasks using low-rank adaptation. Additionally, we introduce a LoRA composing strategy based on the degradation similarity, which adaptively combines trained LoRAs and enables our model to be applicable for mixed degradation restoration. Extensive experiments on multiple and mixed degradations demonstrate that the proposed universal image restoration method not only achieves higher fidelity and perceptual image quality but also has better generalization ability than other unified image restoration models. Our code is available at https://github.com/Justones/UIR-LoRA.
Abstract:Intelligent reflecting surfaces (IRSs) have been regarded as a promising enabler for future wireless communication systems. In the literature, IRSs have been considered power-free or assumed to have constant power consumption. However, recent experimental results have shown that for positive-intrinsic-negative (PIN) diode-based IRSs, the power consumption dynamically changes with the phase shift configuration. This phase shift-dependent power consumption (PS-DPC) introduces a challenging power allocation problem between base station (BS) and IRS. To tackle this issue, in this paper, we investigate a rate maximization problem for IRS-assisted systems under a practical PS-DPC model. For the single-user case, we propose a generalized Benders decomposition-based beamforming method to maximize the achievable rate while satisfying a total system power consumption constraint. Moreover, we propose a low-complexity beamforming design, where the powers allocated to BS and IRS are optimized offline based on statistical channel state information. Furthermore, for the multi-user case, we solve an equivalent weighted mean square error minimization problem with two different joint power allocation and phase shift optimization methods. Simulation results indicate that compared to baseline schemes, our proposed methods can flexibly optimize the power allocation between BS and IRS, thus achieving better performance. The optimized power allocation strategy strongly depends on the system power budget. When the system power budget is high, the PS-DPC is not the dominant factor in the system power consumption, allowing the IRS to turn on as many PIN diodes as needed to achieve high beamforming quality. When the system power budget is limited, however, more power tends to be allocated to the BS to enhance the transmit power, resulting in a lower beamforming quality at the IRS due to the reduced PS-DPC budget.
Abstract:Most existing multi-object tracking methods typically learn visual tracking features via maximizing dis-similarities of different instances and minimizing similarities of the same instance. While such a feature learning scheme achieves promising performance, learning discriminative features solely based on visual information is challenging especially in case of environmental interference such as occlusion, blur and domain variance. In this work, we argue that multi-modal language-driven features provide complementary information to classical visual features, thereby aiding in improving the robustness to such environmental interference. To this end, we propose a new multi-object tracking framework, named LG-MOT, that explicitly leverages language information at different levels of granularity (scene-and instance-level) and combines it with standard visual features to obtain discriminative representations. To develop LG-MOT, we annotate existing MOT datasets with scene-and instance-level language descriptions. We then encode both instance-and scene-level language information into high-dimensional embeddings, which are utilized to guide the visual features during training. At inference, our LG-MOT uses the standard visual features without relying on annotated language descriptions. Extensive experiments on three benchmarks, MOT17, DanceTrack and SportsMOT, reveal the merits of the proposed contributions leading to state-of-the-art performance. On the DanceTrack test set, our LG-MOT achieves an absolute gain of 2.2\% in terms of target object association (IDF1 score), compared to the baseline using only visual features. Further, our LG-MOT exhibits strong cross-domain generalizability. The dataset and code will be available at ~\url{https://github.com/WesLee88524/LG-MOT}.
Abstract:Continuous normalizing flows (CNFs) learn an ordinary differential equation to transform prior samples into data. Flow matching (FM) has recently emerged as a simulation-free approach for training CNFs by regressing a velocity model towards the conditional velocity field. However, on constrained domains, the learned velocity model may lead to undesirable flows that result in highly unnatural samples, e.g., oversaturated images, due to both flow matching error and simulation error. To address this, we add a boundary constraint term to CNFs, which leads to reflected CNFs that keep trajectories within the constrained domains. We propose reflected flow matching (RFM) to train the velocity model in reflected CNFs by matching the conditional velocity fields in a simulation-free manner, similar to the vanilla FM. Moreover, the analytical form of conditional velocity fields in RFM avoids potentially biased approximations, making it superior to existing score-based generative models on constrained domains. We demonstrate that RFM achieves comparable or better results on standard image benchmarks and produces high-quality class-conditioned samples under high guidance weight.
Abstract:Hand-drawn cartoon animation employs sketches and flat-color segments to create the illusion of motion. While recent advancements like CLIP, SVD, and Sora show impressive results in understanding and generating natural video by scaling large models with extensive datasets, they are not as effective for cartoons. Through our empirical experiments, we argue that this ineffectiveness stems from a notable bias in hand-drawn cartoons that diverges from the distribution of natural videos. Can we harness the success of the scaling paradigm to benefit cartoon research? Unfortunately, until now, there has not been a sizable cartoon dataset available for exploration. In this research, we propose the Sakuga-42M Dataset, the first large-scale cartoon animation dataset. Sakuga-42M comprises 42 million keyframes covering various artistic styles, regions, and years, with comprehensive semantic annotations including video-text description pairs, anime tags, content taxonomies, etc. We pioneer the benefits of such a large-scale cartoon dataset on comprehension and generation tasks by finetuning contemporary foundation models like Video CLIP, Video Mamba, and SVD, achieving outstanding performance on cartoon-related tasks. Our motivation is to introduce large-scaling to cartoon research and foster generalization and robustness in future cartoon applications. Dataset, Code, and Pretrained Models will be publicly available.
Abstract:Cell image segmentation is usually implemented using fully supervised deep learning methods, which heavily rely on extensive annotated training data. Yet, due to the complexity of cell morphology and the requirement for specialized knowledge, pixel-level annotation of cell images has become a highly labor-intensive task. To address the above problems, we propose an active learning framework for cell segmentation using bounding box annotations, which greatly reduces the data annotation cost of cell segmentation algorithms. First, we generate a box-supervised learning method (denoted as YOLO-SAM) by combining the YOLOv8 detector with the Segment Anything Model (SAM), which effectively reduces the complexity of data annotation. Furthermore, it is integrated into an active learning framework that employs the MC DropBlock method to train the segmentation model with fewer box-annotated samples. Extensive experiments demonstrate that our model saves more than ninety percent of data annotation time compared to mask-supervised deep learning methods.
Abstract:This paper discusses the results of the third edition of the Monocular Depth Estimation Challenge (MDEC). The challenge focuses on zero-shot generalization to the challenging SYNS-Patches dataset, featuring complex scenes in natural and indoor settings. As with the previous edition, methods can use any form of supervision, i.e. supervised or self-supervised. The challenge received a total of 19 submissions outperforming the baseline on the test set: 10 among them submitted a report describing their approach, highlighting a diffused use of foundational models such as Depth Anything at the core of their method. The challenge winners drastically improved 3D F-Score performance, from 17.51% to 23.72%.
Abstract:This paper reviews the NTIRE 2024 low light image enhancement challenge, highlighting the proposed solutions and results. The aim of this challenge is to discover an effective network design or solution capable of generating brighter, clearer, and visually appealing results when dealing with a variety of conditions, including ultra-high resolution (4K and beyond), non-uniform illumination, backlighting, extreme darkness, and night scenes. A notable total of 428 participants registered for the challenge, with 22 teams ultimately making valid submissions. This paper meticulously evaluates the state-of-the-art advancements in enhancing low-light images, reflecting the significant progress and creativity in this field.
Abstract:Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However, directly aggregating adjacent costs can lead to suboptimal results due to local geometric inconsistency. Related methods either seek selective aggregation or improve aggregated depth in the 2D space, both are unable to handle geometric inconsistency in the cost volume effectively. In this paper, we propose GoMVS to aggregate geometrically consistent costs, yielding better utilization of adjacent geometries. More specifically, we correspond and propagate adjacent costs to the reference pixel by leveraging the local geometric smoothness in conjunction with surface normals. We achieve this by the geometric consistent propagation (GCP) module. It computes the correspondence from the adjacent depth hypothesis space to the reference depth space using surface normals, then uses the correspondence to propagate adjacent costs to the reference geometry, followed by a convolution for aggregation. Our method achieves new state-of-the-art performance on DTU, Tanks & Temple, and ETH3D datasets. Notably, our method ranks 1st on the Tanks & Temple Advanced benchmark.
Abstract:Reinforcement Learning from Human Feedback (RLHF) is the prevailing approach to ensure Large Language Models (LLMs) align with human values. However, existing RLHF methods require a high computational cost, one main reason being that RLHF assigns both the generation and alignment tasks to the LLM simultaneously. In this paper, we introduce Proxy-RLHF, which decouples the generation and alignment processes of LLMs, achieving alignment with human values at a much lower computational cost. We start with a novel Markov Decision Process (MDP) designed for the alignment process and employ Reinforcement Learning (RL) to train a streamlined proxy model that oversees the token generation of the LLM, without altering the LLM itself. Experiments show that our method achieves a comparable level of alignment with only 1\% of the training parameters of other methods.