Abstract:As an open research topic in the field of deep learning, learning with noisy labels has attracted much attention and grown rapidly over the past ten years. Learning with label noise is crucial for driver distraction behavior recognition, as real-world video data often contains mislabeled samples, impacting model reliability and performance. However, label noise learning is barely explored in the driver activity recognition field. In this paper, we propose the first label noise learning approach for the driver activity recognition task. Based on the cluster assumption, we initially enable the model to learn clustering-friendly low-dimensional representations from given videos and assign the resultant embeddings into clusters. We subsequently perform co-refinement within each cluster to smooth the classifier outputs. Furthermore, we propose a flexible sample selection strategy that combines two selection criteria without relying on any hyperparameters to filter clean samples from the training dataset. We also incorporate a self-adaptive parameter into the sample selection process to enforce balancing across classes. A comprehensive variety of experiments on the public Drive&Act dataset for all granularity levels demonstrates the superior performance of our method in comparison with other label-denoising methods derived from the image classification field. The source code is available at https://github.com/ilonafan/DAR-noisy-labels.
Abstract:Recently, Vision Language Models (VLMs) have increasingly emphasized document visual grounding to achieve better human-computer interaction, accessibility, and detailed understanding. However, its application to visualizations such as charts remains under-explored due to the inherent complexity of interleaved visual-numerical relationships in chart images. Existing chart understanding methods primarily focus on answering questions without explicitly identifying the visual elements that support their predictions. To bridge this gap, we introduce RefChartQA, a novel benchmark that integrates Chart Question Answering (ChartQA) with visual grounding, enabling models to refer elements at multiple granularities within chart images. Furthermore, we conduct a comprehensive evaluation by instruction-tuning 5 state-of-the-art VLMs across different categories. Our experiments demonstrate that incorporating spatial awareness via grounding improves response accuracy by over 15%, reducing hallucinations, and improving model reliability. Additionally, we identify key factors influencing text-spatial alignment, such as architectural improvements in TinyChart, which leverages a token-merging module for enhanced feature fusion. Our dataset is open-sourced for community development and further advancements. All models and code will be publicly available at https://github.com/moured/RefChartQA.
Abstract:Absolute Pose Regression (APR) predicts 6D camera poses but lacks the adaptability to unknown environments without retraining, while Relative Pose Regression (RPR) generalizes better yet requires a large image retrieval database. Visual Odometry (VO) generalizes well in unseen environments but suffers from accumulated error in open trajectories. To address this dilemma, we introduce a new task, Scene-agnostic Pose Regression (SPR), which can achieve accurate pose regression in a flexible way while eliminating the need for retraining or databases. To benchmark SPR, we created a large-scale dataset, 360SPR, with over 200K photorealistic panoramas, 3.6M pinhole images and camera poses in 270 scenes at three different sensor heights. Furthermore, a SPR-Mamba model is initially proposed to address SPR in a dual-branch manner. Extensive experiments and studies demonstrate the effectiveness of our SPR paradigm, dataset, and model. In the unknown scenes of both 360SPR and 360Loc datasets, our method consistently outperforms APR, RPR and VO. The dataset and code are available at https://junweizheng93.github.io/publications/SPR/SPR.html.
Abstract:Document Layout Analysis (DLA) is a fundamental task in document understanding. However, existing DLA and adaptation methods often require access to large-scale source data and target labels. This requirements severely limiting their real-world applicability, particularly in privacy-sensitive and resource-constrained domains, such as financial statements, medical records, and proprietary business documents. According to our observation, directly transferring source-domain fine-tuned models on target domains often results in a significant performance drop (Avg. -32.64%). In this work, we introduce Source-Free Document Layout Analysis (SFDLA), aiming for adapting a pre-trained source DLA models to an unlabeled target domain, without access to any source data. To address this challenge, we establish the first SFDLA benchmark, covering three major DLA datasets for geometric- and content-aware adaptation. Furthermore, we propose Document Layout Analysis Adapter (DLAdapter), a novel framework that is designed to improve source-free adaptation across document domains. Our method achieves a +4.21% improvement over the source-only baseline and a +2.26% gain over existing source-free methods from PubLayNet to DocLayNet. We believe this work will inspire the DLA community to further investigate source-free document understanding. To support future research of the community, the benchmark, models, and code will be publicly available at https://github.com/s3setewe/sfdla-DLAdapter.
Abstract:We propose VISO-Grasp, a novel vision-language-informed system designed to systematically address visibility constraints for grasping in severely occluded environments. By leveraging Foundation Models (FMs) for spatial reasoning and active view planning, our framework constructs and updates an instance-centric representation of spatial relationships, enhancing grasp success under challenging occlusions. Furthermore, this representation facilitates active Next-Best-View (NBV) planning and optimizes sequential grasping strategies when direct grasping is infeasible. Additionally, we introduce a multi-view uncertainty-driven grasp fusion mechanism that refines grasp confidence and directional uncertainty in real-time, ensuring robust and stable grasp execution. Extensive real-world experiments demonstrate that VISO-Grasp achieves a success rate of $87.5\%$ in target-oriented grasping with the fewest grasp attempts outperforming baselines. To the best of our knowledge, VISO-Grasp is the first unified framework integrating FMs into target-aware active view planning and 6-DoF grasping in environments with severe occlusions and entire invisibility constraints.
Abstract:When reading a document, glancing at the spatial layout of a document is an initial step to understand it roughly. Traditional document layout analysis (DLA) methods, however, offer only a superficial parsing of documents, focusing on basic instance detection and often failing to capture the nuanced spatial and logical relations between instances. These limitations hinder DLA-based models from achieving a gradually deeper comprehension akin to human reading. In this work, we propose a novel graph-based Document Structure Analysis (gDSA) task. This task requires that model not only detects document elements but also generates spatial and logical relations in form of a graph structure, allowing to understand documents in a holistic and intuitive manner. For this new task, we construct a relation graph-based document structure analysis dataset (GraphDoc) with 80K document images and 4.13M relation annotations, enabling training models to complete multiple tasks like reading order, hierarchical structures analysis, and complex inter-element relation inference. Furthermore, a document relation graph generator (DRGG) is proposed to address the gDSA task, which achieves performance with 57.6% at mAP$_g$@0.5 for a strong benchmark baseline on this novel task and dataset. We hope this graphical representation of document structure can mark an innovative advancement in document structure analysis and understanding. The new dataset and code will be made publicly available at https://yufanchen96.github.io/projects/GraphDoc.
Abstract:Open-Set Domain Generalization (OSDG) is a challenging task requiring models to accurately predict familiar categories while minimizing confidence for unknown categories to effectively reject them in unseen domains. While the OSDG field has seen considerable advancements, the impact of label noise--a common issue in real-world datasets--has been largely overlooked. Label noise can mislead model optimization, thereby exacerbating the challenges of open-set recognition in novel domains. In this study, we take the first step towards addressing Open-Set Domain Generalization under Noisy Labels (OSDG-NL) by constructing dedicated benchmarks derived from widely used OSDG datasets, including PACS and DigitsDG. We evaluate baseline approaches by integrating techniques from both label denoising and OSDG methodologies, highlighting the limitations of existing strategies in handling label noise effectively. To address these limitations, we propose HyProMeta, a novel framework that integrates hyperbolic category prototypes for label noise-aware meta-learning alongside a learnable new-category agnostic prompt designed to enhance generalization to unseen classes. Our extensive experiments demonstrate the superior performance of HyProMeta compared to state-of-the-art methods across the newly established benchmarks. The source code of this work is released at https://github.com/KPeng9510/HyProMeta.
Abstract:Assistive technology can be leveraged by blind people when searching for objects in their daily lives. We created ObjectFinder, an open-vocabulary interactive object-search prototype, which combines object detection with scene description and navigation. It enables blind persons to detect and navigate to objects of their choice. Our approach used co-design for the development of the prototype. We further conducted need-finding interviews to better understand challenges in object search, followed by a study with the ObjectFinder prototype in a laboratory setting simulating a living room and an office, with eight blind users. Additionally, we compared the prototype with BeMyEyes and Lookout for object search. We found that most participants felt more independent with ObjectFinder and preferred it over the baselines when deployed on more efficient hardware, as it enhances mental mapping and allows for active target definition. Moreover, we identified factors for future directions for the development of object-search systems.
Abstract:Wide-FoV cameras, like fisheye and panoramic setups, are essential for broader perception but introduce significant distortions in 180{\deg} and 360{\deg} images, complicating dense prediction tasks. For instance, existing MAMBA models lacking distortion-aware capacity cannot perform well in panoramic semantic segmentation. To address this problem, this work presents Deformable Mamba, a unified framework specifically designed to address imaging distortions within the context of panoramic and fisheye semantic segmentation. At the core is a decoder constructed with a series of Deformable Mamba Fusion (DMF) blocks, making the whole framework more deformable, efficient, and accurate, when handling extreme distortions. Extensive evaluations across five datasets demonstrate that our method consistently improves segmentation accuracy compared to the previous state-of-the-art methods tailored for specific FoVs. Notably, Deformable Mamba achieves a +2.5% performance improvement on the 360{\deg} Stanford2D3D dataset, and shows better results across FoVs from 60{\deg} to 360{\deg}.
Abstract:3D visual grounding (3DVG) aims to locate objects in a 3D scene with natural language descriptions. Supervised methods have achieved decent accuracy, but have a closed vocabulary and limited language understanding ability. Zero-shot methods mostly utilize large language models (LLMs) to handle natural language descriptions, yet suffer from slow inference speed. To address these problems, in this work, we propose a zero-shot method that reformulates the 3DVG task as a Constraint Satisfaction Problem (CSP), where the variables and constraints represent objects and their spatial relations, respectively. This allows a global reasoning of all relevant objects, producing grounding results of both the target and anchor objects. Moreover, we demonstrate the flexibility of our framework by handling negation- and counting-based queries with only minor extra coding efforts. Our system, Constraint Satisfaction Visual Grounding (CSVG), has been extensively evaluated on the public datasets ScanRefer and Nr3D datasets using only open-source LLMs. Results show the effectiveness of CSVG and superior grounding accuracy over current state-of-the-art zero-shot 3DVG methods with improvements of $+7.0\%$ (Acc@0.5 score) and $+11.2\%$ on the ScanRefer and Nr3D datasets, respectively. The code of our system is publicly available at https://github.com/sunsleaf/CSVG.