Abstract:We propose VISO-Grasp, a novel vision-language-informed system designed to systematically address visibility constraints for grasping in severely occluded environments. By leveraging Foundation Models (FMs) for spatial reasoning and active view planning, our framework constructs and updates an instance-centric representation of spatial relationships, enhancing grasp success under challenging occlusions. Furthermore, this representation facilitates active Next-Best-View (NBV) planning and optimizes sequential grasping strategies when direct grasping is infeasible. Additionally, we introduce a multi-view uncertainty-driven grasp fusion mechanism that refines grasp confidence and directional uncertainty in real-time, ensuring robust and stable grasp execution. Extensive real-world experiments demonstrate that VISO-Grasp achieves a success rate of $87.5\%$ in target-oriented grasping with the fewest grasp attempts outperforming baselines. To the best of our knowledge, VISO-Grasp is the first unified framework integrating FMs into target-aware active view planning and 6-DoF grasping in environments with severe occlusions and entire invisibility constraints.
Abstract:Despite the widespread adoption of industrial robots in automotive assembly, wire harness installation remains a largely manual process, as it requires precise and flexible manipulation. To address this challenge, we design a novel AI-based framework that automates cable connector mating by integrating force control with deep visuotactile learning. Our system optimizes search-and-insertion strategies using first-order optimization over a multimodal transformer architecture trained on visual, tactile, and proprioceptive data. Additionally, we design a novel automated data collection and optimization pipeline that minimizes the need for machine learning expertise. The framework optimizes robot programs that run natively on standard industrial controllers, permitting human experts to audit and certify them. Experimental validations on a center console assembly task demonstrate significant improvements in cycle times and robustness compared to conventional robot programming approaches. Videos are available under https://claudius-kienle.github.io/AppMuTT.
Abstract:Grasp learning in noisy environments, such as occlusions, sensor noise, and out-of-distribution (OOD) objects, poses significant challenges. Recent learning-based approaches focus primarily on capturing aleatoric uncertainty from inherent data noise. The epistemic uncertainty, which represents the OOD recognition, is often addressed by ensembles with multiple forward paths, limiting real-time application. In this paper, we propose an uncertainty-aware approach for 6-DoF grasp detection using evidential learning to comprehensively capture both uncertainties in real-world robotic grasping. As a key contribution, we introduce vMF-Contact, a novel architecture for learning hierarchical contact grasp representations with probabilistic modeling of directional uncertainty as von Mises-Fisher (vMF) distribution. To achieve this, we derive and analyze the theoretical formulation of the second-order objective on the posterior parametrization, providing formal guarantees for the model's ability to quantify uncertainty and improve grasp prediction performance. Moreover, we enhance feature expressiveness by applying partial point reconstructions as an auxiliary task, improving the comprehension of uncertainty quantification as well as the generalization to unseen objects. In the real-world experiments, our method demonstrates a significant improvement by 39% in the overall clearance rate compared to the baselines. Video is under https://www.youtube.com/watch?v=4aQsrDgdV8Y&t=12s
Abstract:Online Goal Babbling and Direction Sampling are recently proposed methods for direct learning of inverse kinematics mappings from scratch even in high-dimensional sensorimotor spaces following the paradigm of "learning while behaving". To learn inverse statics mappings - primarily for gravity compensation - from scratch and without using any closed-loop controller, we modify and enhance the Online Goal Babbling and Direction Sampling schemes. Moreover, we exploit symmetries in the inverse statics mappings to drastically reduce the number of samples required for learning inverse statics models. Results for a 2R planar robot, a 3R simplified human arm, and a 4R humanoid robot arm clearly demonstrate that their inverse statics mappings can be learned successfully with our modified online Goal Babbling scheme. Furthermore, we show that the number of samples required for the 2R and 3R arms can be reduced by a factor of at least 8 and 16 resp. -depending on the number of discovered symmetries.