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Peter Hedman

Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction

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Apr 06, 2026
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Fus3D: Decoding Consolidated 3D Geometry from Feed-forward Geometry Transformer Latents

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Mar 26, 2026
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4-LEGS: 4D Language Embedded Gaussian Splatting

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Oct 15, 2024
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EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

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Oct 02, 2024
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Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering

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Sep 09, 2024
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InterNeRF: Scaling Radiance Fields via Parameter Interpolation

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Jun 17, 2024
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NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections

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May 23, 2024
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Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis

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Feb 19, 2024
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SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration

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Dec 12, 2023
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Inpaint3D: 3D Scene Content Generation using 2D Inpainting Diffusion

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Dec 06, 2023
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