Abstract:Image rendering from line drawings is vital in design and image generation technologies reduce costs, yet professional line drawings demand preserving complex details. Text prompts struggle with accuracy, and image translation struggles with consistency and fine-grained control. We present LineArt, a framework that transfers complex appearance onto detailed design drawings, facilitating design and artistic creation. It generates high-fidelity appearance while preserving structural accuracy by simulating hierarchical visual cognition and integrating human artistic experience to guide the diffusion process. LineArt overcomes the limitations of current methods in terms of difficulty in fine-grained control and style degradation in design drawings. It requires no precise 3D modeling, physical property specs, or network training, making it more convenient for design tasks. LineArt consists of two stages: a multi-frequency lines fusion module to supplement the input design drawing with detailed structural information and a two-part painting process for Base Layer Shaping and Surface Layer Coloring. We also present a new design drawing dataset ProLines for evaluation. The experiments show that LineArt performs better in accuracy, realism, and material precision compared to SOTAs.
Abstract:\Graph similarity computation is an essential task in many real-world graph-related applications such as retrieving the similar drugs given a query chemical compound or finding the user's potential friends from the social network database. Graph Edit Distance (GED) and Maximum Common Subgraphs (MCS) are the two commonly used domain-agnostic metrics to evaluate graph similarity in practice. Unfortunately, computing the exact GED is known to be a NP-hard problem. To solve this limitation, neural network based models have been proposed to approximate the calculations of GED/MCS. However, deep learning models are well-known ``black boxes'', thus the typically characteristic one-to-one node/subgraph alignment process in the classical computations of GED and MCS cannot be seen. Existing methods have paid attention to approximating the node/subgraph alignment (soft alignment), but the one-to-one node alignment (hard alignment) has not yet been solved. To fill this gap, in this paper we propose a novel interpretable neural node alignment model without relying on node alignment ground truth information. Firstly, the quadratic assignment problem in classical GED computation is relaxed to a linear alignment via embedding the features in the node embedding space. Secondly, a differentiable Gumbel-Sinkhorn module is proposed to unsupervised generate the optimal one-to-one node alignment matrix. Experimental results in real-world graph datasets demonstrate that our method outperforms the state-of-the-art methods in graph similarity computation and graph retrieval tasks, achieving up to 16\% reduction in the Mean Squared Error and up to 12\% improvement in the retrieval evaluation metrics, respectively.
Abstract:Implicit sentiment analysis (ISA) presents significant challenges due to the absence of salient cue words. Previous methods have struggled with insufficient data and limited reasoning capabilities to infer underlying opinions. Integrating multi-task learning (MTL) with large language models (LLMs) offers the potential to enable models of varying sizes to reliably perceive and recognize genuine opinions in ISA. However, existing MTL approaches are constrained by two sources of uncertainty: data-level uncertainty, arising from hallucination problems in LLM-generated contextual information, and task-level uncertainty, stemming from the varying capacities of models to process contextual information. To handle these uncertainties, we introduce MT-ISA, a novel MTL framework that enhances ISA by leveraging the generation and reasoning capabilities of LLMs through automatic MTL. Specifically, MT-ISA constructs auxiliary tasks using generative LLMs to supplement sentiment elements and incorporates automatic MTL to fully exploit auxiliary data. We introduce data-level and task-level automatic weight learning (AWL), which dynamically identifies relationships and prioritizes more reliable data and critical tasks, enabling models of varying sizes to adaptively learn fine-grained weights based on their reasoning capabilities. We investigate three strategies for data-level AWL, while also introducing homoscedastic uncertainty for task-level AWL. Extensive experiments reveal that models of varying sizes achieve an optimal balance between primary prediction and auxiliary tasks in MT-ISA. This underscores the effectiveness and adaptability of our approach.
Abstract:Designing stylized cinemagraphs is challenging due to the difficulty in customizing complex and expressive flow motions. To achieve intuitive and detailed control of the generated cinemagraphs, freehand sketches can provide a better solution to convey personalized design requirements than only text inputs. In this paper, we propose Sketch2Cinemagraph, a sketch-guided framework that enables the conditional generation of stylized cinemagraphs from freehand sketches. Sketch2Cinemagraph adopts text prompts for initial content generation and provides hand-drawn sketch controls for both spatial and motion cues. The latent diffusion model is adopted to generate target stylized landscape images along with realistic versions. Then, a pre-trained object detection model is utilized to segment and obtain masks for the flow regions. We proposed a novel latent motion diffusion model to estimate the motion field in the fluid regions of the generated landscape images. The input motion sketches serve as the conditions to control the generated vector fields in the masked fluid regions with the prompt. To synthesize the cinemagraph frames, the pixels within fluid regions are subsequently warped to the target locations for each timestep using a frame generator. The results verified that Sketch2Cinemagraph can generate high-fidelity and aesthetically appealing stylized cinemagraphs with continuous temporal flow from intuitive sketch inputs. We showcase the advantages of Sketch2Cinemagraph through quantitative comparisons against the state-of-the-art generation approaches.
Abstract:Recent advancements in medical imaging have resulted in more complex and diverse images, with challenges such as high anatomical variability, blurred tissue boundaries, low organ contrast, and noise. Traditional segmentation methods struggle to address these challenges, making deep learning approaches, particularly U-shaped architectures, increasingly prominent. However, the quadratic complexity of standard self-attention makes Transformers computationally prohibitive for high-resolution images. To address these challenges, we propose MLLA-UNet (Mamba-Like Linear Attention UNet), a novel architecture that achieves linear computational complexity while maintaining high segmentation accuracy through its innovative combination of linear attention and Mamba-inspired adaptive mechanisms, complemented by an efficient symmetric sampling structure for enhanced feature processing. Our architecture effectively preserves essential spatial features while capturing long-range dependencies at reduced computational complexity. Additionally, we introduce a novel sampling strategy for multi-scale feature fusion. Experiments demonstrate that MLLA-UNet achieves state-of-the-art performance on six challenging datasets with 24 different segmentation tasks, including but not limited to FLARE22, AMOS CT, and ACDC, with an average DSC of 88.32%. These results underscore the superiority of MLLA-UNet over existing methods. Our contributions include the novel 2D segmentation architecture and its empirical validation. The code is available via https://github.com/csyfjiang/MLLA-UNet.
Abstract:Aspect-based sentiment analysis (ABSA) involves identifying sentiment towards specific aspect terms in a sentence and allows us to uncover nuanced perspectives and attitudes on particular aspects of a product, service, or topic. However, the scarcity of labeled data poses a significant challenge to training high-quality models. To address this issue, we explore the potential of data augmentation using ChatGPT, a well-performing large language model (LLM), to enhance the sentiment classification performance towards aspect terms. Specifically, we explore three data augmentation strategies based on ChatGPT: context-focused, aspect-focused, and context-aspect data augmentation techniques. Context-focused data augmentation focuses on changing the word expression of context words in the sentence while keeping aspect terms unchanged. In contrast, aspect-focused data augmentation aims to change aspect terms but keep context words unchanged. Context-Aspect data augmentation integrates the above two data augmentations to generate augmented samples. Furthermore, we incorporate contrastive learning into the ABSA tasks to improve performance. Extensive experiments show that all three data augmentation techniques lead to performance improvements, with the context-aspect data augmentation strategy performing best and surpassing the performance of the baseline models.
Abstract:Multi-modal 3D multi-object tracking (MOT) typically necessitates extensive computational costs of deep neural networks (DNNs) to extract multi-modal representations. In this paper, we propose an intriguing question: May we learn from multiple modalities only during training to avoid multi-modal input in the inference phase? To answer it, we propose \textbf{YOLOO}, a novel multi-modal 3D MOT paradigm: You Only Learn from Others Once. YOLOO empowers the point cloud encoder to learn a unified tri-modal representation (UTR) from point clouds and other modalities, such as images and textual cues, all at once. Leveraging this UTR, YOLOO achieves efficient tracking solely using the point cloud encoder without compromising its performance, fundamentally obviating the need for computationally intensive DNNs. Specifically, YOLOO includes two core components: a unified tri-modal encoder (UTEnc) and a flexible geometric constraint (F-GC) module. UTEnc integrates a point cloud encoder with image and text encoders adapted from pre-trained CLIP. It seamlessly fuses point cloud information with rich visual-textual knowledge from CLIP into the point cloud encoder, yielding highly discriminative UTRs that facilitate the association between trajectories and detections. Additionally, F-GC filters out mismatched associations with similar representations but significant positional discrepancies. It further enhances the robustness of UTRs without requiring any scene-specific tuning, addressing a key limitation of customized geometric constraints (e.g., 3D IoU). Lastly, high-quality 3D trajectories are generated by a traditional data association component. By integrating these advancements into a multi-modal 3D MOT scheme, our YOLOO achieves substantial gains in both robustness and efficiency.
Abstract:Topic taxonomy discovery aims at uncovering topics of different abstraction levels and constructing hierarchical relations between them. Unfortunately, most of prior work can hardly model semantic scopes of words and topics by holding the Euclidean embedding space assumption. What's worse, they infer asymmetric hierarchical relations by symmetric distances between topic embeddings. As a result, existing methods suffer from problems of low-quality topics at high abstraction levels and inaccurate hierarchical relations. To alleviate these problems, this paper develops a Box embedding-based Topic Model (BoxTM) that maps words and topics into the box embedding space, where the asymmetric metric is defined to properly infer hierarchical relations among topics. Additionally, our BoxTM explicitly infers upper-level topics based on correlation between specific topics through recursive clustering on topic boxes. Finally, extensive experiments validate high-quality of the topic taxonomy learned by BoxTM.
Abstract:Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this study, we propose a novel sketch-guided scene image generation framework, decomposing the task of scene image scene generation from sketch inputs into object-level cross-domain generation and scene-level image construction. We employ pre-trained diffusion models to convert each single object drawing into an image of the object, inferring additional details while maintaining the sparse sketch structure. In order to maintain the conceptual fidelity of the foreground during scene generation, we invert the visual features of object images into identity embeddings for scene generation. In scene-level image construction, we generate the latent representation of the scene image using the separated background prompts, and then blend the generated foreground objects according to the layout of the sketch input. To ensure the foreground objects' details remain unchanged while naturally composing the scene image, we infer the scene image on the blended latent representation using a global prompt that includes the trained identity tokens. Through qualitative and quantitative experiments, we demonstrate the ability of the proposed approach to generate scene images from hand-drawn sketches surpasses the state-of-the-art approaches.
Abstract:With an increasing social demand for fine-grained sentiment analysis (SA), implicit sentiment analysis (ISA) poses a significant challenge with the absence of salient cue words in expressions. It necessitates reliable reasoning to understand how the sentiment is aroused and thus determine implicit sentiments. In the era of Large Language Models (LLMs), Encoder-Decoder (ED) LLMs have gained popularity to serve as backbone models for SA applications, considering impressive text comprehension and reasoning ability among diverse tasks. On the other hand, Decoder-only (DO) LLMs exhibit superior natural language generation and in-context learning capabilities. However, their responses may contain misleading or inaccurate information. To identify implicit sentiment with reliable reasoning, this study proposes RVISA, a two-stage reasoning framework that harnesses the generation ability of DO LLMs and the reasoning ability of ED LLMs to train an enhanced reasoner. Specifically, we adopt three-hop reasoning prompting to explicitly furnish sentiment elements as cues. The generated rationales are utilized to fine-tune an ED LLM into a skilled reasoner. Additionally, we develop a straightforward yet effective verification mechanism to ensure the reliability of the reasoning learning. We evaluated the proposed method on two benchmark datasets and achieved state-of-the-art results in ISA performance.