Abstract:The popularity of automatic speech recognition (ASR) systems nowadays leads to an increasing need for improving their accessibility. Handling stuttering speech is an important feature for accessible ASR systems. To improve the accessibility of ASR systems for stutterers, we need to expose and analyze the failures of ASR systems on stuttering speech. The speech datasets recorded from stutterers are not diverse enough to expose most of the failures. Furthermore, these datasets lack ground truth information about the non-stuttered text, rendering them unsuitable as comprehensive test suites. Therefore, a methodology for generating stuttering speech as test inputs to test and analyze the performance of ASR systems is needed. However, generating valid test inputs in this scenario is challenging. The reason is that although the generated test inputs should mimic how stutterers speak, they should also be diverse enough to trigger more failures. To address the challenge, we propose ASTER, a technique for automatically testing the accessibility of ASR systems. ASTER can generate valid test cases by injecting five different types of stuttering. The generated test cases can both simulate realistic stuttering speech and expose failures in ASR systems. Moreover, ASTER can further enhance the quality of the test cases with a multi-objective optimization-based seed updating algorithm. We implemented ASTER as a framework and evaluated it on four open-source ASR models and three commercial ASR systems. We conduct a comprehensive evaluation of ASTER and find that it significantly increases the word error rate, match error rate, and word information loss in the evaluated ASR systems. Additionally, our user study demonstrates that the generated stuttering audio is indistinguishable from real-world stuttering audio clips.
Abstract:Transforming a thermal infrared image into a realistic RGB image is a challenging task. In this paper we propose a deep learning method to bridge this gap. We propose learning the transformation mapping using a coarse-to-fine generator that preserves the details. Since the standard mean squared loss cannot penalize the distance between colorized and ground truth images well, we propose a composite loss function that combines content, adversarial, perceptual and total variation losses. The content loss is used to recover global image information while the latter three losses are used to synthesize local realistic textures. Quantitative and qualitative experiments demonstrate that our approach significantly outperforms existing approaches.